Player Matchup

Da Ji
Da Ji
Brinnyelle
Da Ji
Level 12
God Stats
1W - 5L
1,416 SR
Queue Stats
4W - 10L
1,302 Elo+
Party 1
Tiamat
Tiamat
PauloAlcuz
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,332 Elo+
Party 1
Izanami
Izanami
Smokey_Se7en
Izanami
Level 18
God Stats
27W - 34L
1,208 SR
Queue Stats
72W - 80L
1,443 Elo+
Solo
Olorun
Olorun
arthurthur
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Solo
King Arthur
King Arthur
lBlackRose
King Arthur
Level 18
God Stats
1W - 3L
1,376 SR
Queue Stats
48W - 48L
1,432 Elo+
Solo
Team Averages
Level 14
1,400 SR
1,355 Elo+

VS

Team Averages
Level 42
1,531 SR
1,402 Elo+
Yemoja
Yemoja
Galonauta
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,381 Elo+
Solo
Ra
Ra
JeanMoura7
Ra
Level 8
God Stats
4W - 1L
1,924 SR
Queue Stats
56W - 51L
1,588 Elo+
Party 2
Charybdis
Charybdis
R4F43L3321
Charybdis
Level 25
God Stats
2W - 7L
1,118 SR
Queue Stats
33W - 81L
1,238 Elo+
Solo
Izanami
Izanami
RaphaelBurgos
Izanami
Level 147
God Stats
125W - 99L
1,565 SR
Queue Stats
586W - 560L
1,464 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Rennegammer
Tsukuyomi
Level 25
God Stats
1W - 3L
1,548 SR
Queue Stats
73W - 64L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
0 / 5 / 0
6,917
384
4,906
14,288
4,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
PauloAlcuz
Tiamat
13
1 / 5 / 2
7,830
435
4,656
12,117
5,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Smokey_Se7en
Izanami
14
8 / 7 / 3
9,168
509
9,144
13,674
4,683
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
arthurthur
Olorun
12
2 / 7 / 8
7,986
444
11,367
13,417
5,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
lBlackRose
King Arthur
13
1 / 6 / 1
7,220
401
4,001
14,659
9,414
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Galonauta
Yemoja
13
0 / 7 / 3
8,531
474
3,011
12,217
8,783
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
11 / 1 / 9
12,196
678
18,032
13,379
5,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
R4F43L3321
Charybdis
8
0 / 2 / 0
6,703
372
849
5,004
1,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
20
15 / 0 / 5
13,342
741
18,442
10,379
5,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Rennegammer
Tsukuyomi
14
4 / 2 / 9
9,552
531
8,665
12,217
3,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
12
Kills
30
30
Deaths
12
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Da Ji
0
5
0
0
W
Yemoja
Galonauta
Yemoja
0
7
3
0.21
W
11
1
9
15.5
L
Tiamat
PauloAlcuz
Tiamat
1
5
2
0.4
W
Charybdis
R4F43L3321
Charybdis
0
2
0
0
W
Izanami
15
0
5
17.5
W
Tsukuyomi
Rennegammer
Tsukuyomi
4
2
9
4.25
L
Izanami
Smokey_Se7en
Izanami
8
7
3
1.36
L
Olorun
arthurthur
Olorun
2
7
8
0.86
L
King Arthur
lBlackRose
King Arthur
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,074
Damage
48,999
68,155
Taken
53,196
30,155
Mitigated
25,057
12,858
Healing
21,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
4,906
491
0
3,514
14,288
4,758
0
4,288
9,750
0
40,254
W
Yemoja
Galonauta
Yemoja
3,011
590
523
500
12,217
8,783
1,429
2,269
9,902
35,978
0
W
18,032
825
2,036
6,656
13,379
5,900
618
5,420
7,699
97,509
0
L
Tiamat
PauloAlcuz
Tiamat
4,656
179
0
1,784
12,117
5,871
435
6,242
5,542
35,193
0
W
Charybdis
R4F43L3321
Charybdis
849
551
0
1,354
5,004
1,149
216
1,318
3,686
0
13,347
W
Izanami
18,442
11,854
0
5,782
10,379
5,345
7,774
2,587
7,716
0
109,471
W
Tsukuyomi
Rennegammer
Tsukuyomi
8,665
2,088
0
5,034
12,217
3,880
1,404
2,653
9,473
0
34,214
L
Izanami
Smokey_Se7en
Izanami
9,144
6,986
0
3,384
13,674
4,683
466
4,262
9,314
0
57,308
L
Olorun
arthurthur
Olorun
11,367
5,113
523
3,153
13,417
5,429
686
3,088
10,265
38,485
3,241
L
King Arthur
lBlackRose
King Arthur
4,001
766
0
500
14,659
9,414
0
2,314
12,241
0
35,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,121
Gold Earned
50,324
423
Minions Killed
529
0
Camps Cleared
0
1,553,710
Distance Traveled
1,511,307
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,917
384
72
4
0
312,520
1
W
Yemoja
8,531
474
59
3
0
277,694
1
W
Ra
12,196
678
181
10
0
356,826
1
L
Tiamat
7,830
435
80
4
0
297,018
3
W
Charybdis
6,703
372
33
2
0
155,832
0
W
Izanami
13,342
741
203
11
0
329,775
4
W
Tsukuyomi
9,552
531
53
3
0
391,180
0
L
Izanami
9,168
509
118
7
0
301,185
4
L
Olorun
7,986
444
73
4
0
296,488
0
L
King Arthur
7,220
401
80
4
0
346,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role