Player Matchup

Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DrUsh74
Ymir
Level 18
God Stats
4W - 2L
1,581 SR
Queue Stats
19W - 18L
1,454 Elo+
Party 1
Izanami
Izanami
Pitiu
Izanami
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 36L
1,597 Elo+
Solo
King Arthur
King Arthur
indigo82
King Arthur
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 30L
1,377 Elo+
Solo
Anubis
Anubis
serimad
Anubis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 65L
1,422 Elo+
Party 1
Team Averages
Level 17
1,516 SR
1,470 Elo+

VS

Team Averages
Level 12
1,501 SR
1,471 Elo+
Ares
Ares
HaliGoodluck
Ares
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 11L
1,519 Elo+
Solo
Zeus
Zeus
Kiritookunn
Zeus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,376 Elo+
Solo
Tsukuyomi
Tsukuyomi
Stabby14
Tsukuyomi
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 48L
1,562 Elo+
Solo
Izanami
Izanami
Toparan
Izanami
Level 8
God Stats
22W - 10L
1,607 SR
Queue Stats
29W - 21L
1,403 Elo+
Solo
Danzaburou
Danzaburou
axkrogh
Danzaburou
Level 15
God Stats
3W - 3L
1,398 SR
Queue Stats
14W - 16L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
8 / 7 / 3
9,454
556
9,050
13,363
4,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
DrUsh74
Ymir
12
2 / 6 / 13
8,903
524
5,003
20,541
20,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Pitiu
Izanami
12
8 / 10 / 5
8,355
491
13,047
14,925
4,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
indigo82
King Arthur
10
0 / 6 / 4
6,100
359
2,154
12,206
7,055
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
serimad
Anubis
12
3 / 10 / 5
7,926
466
9,781
16,323
7,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 10
7,897
465
2,247
12,269
8,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
11 / 3 / 11
10,197
600
16,766
12,308
5,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Stabby14
Tsukuyomi
17
12 / 2 / 10
10,948
644
19,270
11,230
4,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Toparan
Izanami
18
12 / 3 / 4
11,396
670
14,515
12,511
5,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
axkrogh
Danzaburou
11
3 / 7 / 7
7,863
463
11,816
10,703
3,699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
81
21
Kills
39
39
Deaths
21
30
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
8
7
3
1.36
L
Ymir
DrUsh74
Ymir
2
6
13
1.42
W
1
6
10
1
W
11
3
11
5.5
L
Izanami
Pitiu
Izanami
8
10
5
1.05
W
Tsukuyomi
Stabby14
Tsukuyomi
12
2
10
8.5
W
Izanami
Toparan
Izanami
12
3
4
4.67
W
Danzaburou
axkrogh
Danzaburou
3
7
7
0.93
L
King Arthur
indigo82
King Arthur
0
6
4
0.33
L
Anubis
serimad
Anubis
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,035
Damage
64,614
77,358
Taken
59,021
43,328
Mitigated
28,005
11,753
Healing
19,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,050
2,391
0
3,460
13,363
4,333
0
2,231
10,928
0
55,482
L
Ymir
DrUsh74
Ymir
5,003
1,179
0
1,432
20,541
20,490
282
5,052
15,175
13,948
0
W
2,247
203
0
1,486
12,269
8,618
326
4,156
8,113
8,099
0
W
16,766
3,186
0
6,047
12,308
5,447
427
3,267
9,041
70,093
0
L
Izanami
Pitiu
Izanami
13,047
9,860
0
2,117
14,925
4,170
476
558
14,268
0
39,112
W
Tsukuyomi
Stabby14
Tsukuyomi
19,270
5,808
0
2,851
11,230
4,462
0
2,960
8,270
0
73,800
W
Izanami
Toparan
Izanami
14,515
9,811
0
6,148
12,511
5,779
3,527
2,098
10,413
0
81,183
W
Danzaburou
axkrogh
Danzaburou
11,816
5,843
334
2,890
10,703
3,699
844
2,463
8,240
0
35,150
L
King Arthur
indigo82
King Arthur
2,154
723
0
1,135
12,206
7,055
0
4,239
7,632
0
12,655
L
Anubis
serimad
Anubis
9,781
441
0
3,609
16,323
7,280
0
5,681
10,342
36,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,738
Gold Earned
48,301
255
Minions Killed
435
0
Camps Cleared
0
1,429,864
Distance Traveled
1,459,179
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,454
556
100
6
0
326,745
3
L
Ymir
8,903
524
11
1
0
302,993
1
W
Ares
7,897
465
12
1
0
272,054
5
W
Zeus
10,197
600
103
6
0
277,913
3
L
Izanami
8,355
491
65
4
0
268,806
1
W
Tsukuyomi
10,948
644
106
6
0
357,806
2
W
Izanami
11,396
670
158
9
0
253,618
3
W
Danzaburou
7,863
463
56
3
0
297,788
1
L
King Arthur
6,100
359
14
1
0
270,243
0
L
Anubis
7,926
466
65
4
0
261,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role