Player Matchup

Cthulhu
Cthulhu
Cobra493
Cthulhu
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 11L
1,352 Elo+
Party 1
King Arthur
King Arthur
DovaBlast
King Arthur
Level 103
God Stats
0W - 2L
1,362 SR
Queue Stats
11W - 18L
1,389 Elo+
Party 1
Danzaburou
Danzaburou
Nightfall3182000
Danzaburou
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,383 Elo+
Party 1
Nemesis
Nemesis
NoLimitHado
Nemesis
Level 16
God Stats
0W - 2L
1,256 SR
Queue Stats
22W - 11L
1,429 Elo+
Party 1
Kali
Kali
sneknekkv2TTV
Kali
Level 16
God Stats
7W - 5L
1,664 SR
Queue Stats
28W - 19L
1,424 Elo+
Party 1
Team Averages
Level 33
1,457 SR
1,395 Elo+

VS

Team Averages
Level 22
1,391 SR
1,348 Elo+
Neith
Neith
Felca13
Neith
Level 10
God Stats
1W - 1L
1,280 SR
Queue Stats
2W - 6L
1,107 Elo+
Solo
Janus
Janus
GhostSett
Janus
Level 27
God Stats
3W - 4L
1,468 SR
Queue Stats
64W - 57L
1,437 Elo+
Solo
Mulan
Mulan
IgoHONK
Mulan
Level 29
God Stats
11W - 4L
1,579 SR
Queue Stats
38W - 42L
1,431 Elo+
Party 2
Sun Wukong
Sun Wukong
ThatGuyPV
Sun Wukong
Level 24
God Stats
17W - 24L
1,430 SR
Queue Stats
70W - 77L
1,385 Elo+
Solo
Kumbhakarna
Kumbhakarna
小曹需宣
Kumbhakarna
Level 20
God Stats
2W - 1L
1,196 SR
Queue Stats
56W - 59L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cobra493
Cthulhu
14
2 / 12 / 5
9,592
355
13,606
29,060
33,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
DovaBlast
King Arthur
17
6 / 10 / 2
11,989
444
19,544
45,489
33,703
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Nightfall3182000
Danzaburou
14
2 / 16 / 5
9,734
361
14,234
23,413
8,373
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
NoLimitHado
Nemesis
15
2 / 13 / 5
10,343
383
8,746
21,329
8,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 12 / 3
10,854
402
15,690
23,667
11,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Felca13
Neith
16
5 / 7 / 20
11,839
438
17,233
17,907
7,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
GhostSett
Janus
20
24 / 1 / 14
16,324
605
39,111
18,947
8,473
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
IgoHONK
Mulan
20
16 / 4 / 11
14,297
530
28,284
23,182
15,172
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
ThatGuyPV
Sun Wukong
20
7 / 3 / 10
14,101
522
19,758
25,546
21,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
小曹需宣
Kumbhakarna
19
11 / 2 / 30
14,432
535
12,828
26,770
40,037
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
148
15
Kills
63
63
Deaths
17
20
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cobra493
Cthulhu
2
12
5
0.38
L
King Arthur
DovaBlast
King Arthur
6
10
2
0.7
W
Neith
Felca13
Neith
5
7
20
2.14
W
Janus
GhostSett
Janus
24
1
14
31
W
Mulan
IgoHONK
Mulan
16
4
11
5.38
L
Danzaburou
Nightfall3182000
Danzaburou
2
16
5
0.28
L
Nemesis
NoLimitHado
Nemesis
2
13
5
0.35
W
Sun Wukong
ThatGuyPV
Sun Wukong
7
3
10
4
L
3
12
3
0.38
W
Kumbhakarna
小曹需宣
Kumbhakarna
11
2
30
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,820
Damage
117,214
142,958
Taken
112,352
95,046
Mitigated
92,670
20,949
Healing
34,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cobra493
Cthulhu
13,606
1,484
0
1,333
29,060
33,039
200
9,732
19,328
35,482
0
L
King Arthur
DovaBlast
King Arthur
19,544
1,999
0
11,202
45,489
33,703
0
10,506
34,827
0
76,031
W
Neith
Felca13
Neith
17,233
6,689
0
4,902
17,907
7,245
1,040
2,126
15,396
0
47,435
W
Janus
GhostSett
Janus
39,111
3,250
482
5,081
18,947
8,473
2,178
1,469
17,431
141,835
0
W
Mulan
IgoHONK
Mulan
28,284
3,649
0
10,785
23,182
15,172
3,580
1,095
21,811
0
109,291
L
Danzaburou
Nightfall3182000
Danzaburou
14,234
4,079
0
2,364
23,413
8,373
589
10,868
12,545
0
49,561
L
Nemesis
NoLimitHado
Nemesis
8,746
3,146
0
2,655
21,329
8,549
0
11,022
10,307
0
50,096
W
Sun Wukong
ThatGuyPV
Sun Wukong
19,758
4,538
0
11,961
25,546
21,743
6,037
2,380
22,973
0
89,285
L
15,690
4,940
0
3,395
23,667
11,382
154
9,811
13,856
0
69,906
W
Kumbhakarna
小曹需宣
Kumbhakarna
12,828
2,470
0
1,623
26,770
40,037
957
4,465
21,135
38,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,512
Gold Earned
70,993
433
Minions Killed
643
0
Camps Cleared
0
2,166,202
Distance Traveled
2,651,529
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,592
355
55
2
0
433,204
1
L
King Arthur
11,989
444
120
4
0
455,502
1
W
Neith
11,839
438
61
2
0
440,338
1
W
Janus
16,324
605
235
9
0
587,828
14
W
Mulan
14,297
530
142
5
0
550,180
0
L
Danzaburou
9,734
361
71
3
0
394,994
1
L
Nemesis
10,343
383
82
3
0
460,077
0
W
Sun Wukong
14,101
522
165
6
0
510,367
0
L
Kali
10,854
402
105
4
0
422,425
0
W
Kumbhakarna
14,432
535
40
1
0
562,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role