Player Matchup

Bastet
Bastet
Stormking2018
Bastet
Level 132
God Stats
13W - 7L
1,681 SR
Queue Stats
141W - 113L
1,668 Elo+
Solo
Chaac
Chaac
bearslovemangos
Chaac
Level 45
God Stats
3W - 2L
1,569 SR
Queue Stats
55W - 56L
1,529 Elo+
Solo
Olorun
Olorun
elperpetuo
Olorun
Level 68
God Stats
2W - 2L
1,183 SR
Queue Stats
354W - 359L
1,595 Elo+
Solo
Team Averages
Level 82
1,478 SR
1,597 Elo+

VS

Team Averages
Level 124
1,520 SR
1,557 Elo+
Anubis
Anubis
TheXgamer101
Anubis
Level 155
God Stats
5W - 6L
1,637 SR
Queue Stats
697W - 413L
1,778 Elo+
Solo
Jing Wei
Jing Wei
WynaughtGamJam
Jing Wei
Level 61
God Stats
2W - 2L
1,449 SR
Queue Stats
5W - 12L
1,316 Elo+
Solo
King Arthur
King Arthur
cazador666
King Arthur
Level 156
God Stats
14W - 15L
1,476 SR
Queue Stats
377W - 368L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 11
9,161
763
13,603
9,966
2,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
7 / 1 / 9
9,654
805
10,351
9,867
7,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
elperpetuo
Olorun
14
4 / 3 / 9
8,590
716
8,875
6,959
2,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 6 / 1
8,166
681
7,680
11,479
4,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
12
1 / 5 / 3
7,622
635
3,300
9,148
2,208
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
cazador666
King Arthur
12
2 / 6 / 2
7,891
658
7,488
16,109
11,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
17
Kills
6
6
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
2
11
5.75
L
Anubis
3
6
1
0.58
L
Jing Wei
1
5
3
0.5
W
7
1
9
11.5
L
King Arthur
cazador666
King Arthur
2
6
2
0.5
W
Olorun
elperpetuo
Olorun
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,829
Damage
18,468
26,792
Taken
36,736
12,976
Mitigated
17,807
9,714
Healing
4,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,603
2,180
0
1,760
9,966
2,979
79
3,803
5,995
0
25,001
L
Anubis
7,680
348
0
2,678
11,479
4,088
0
1,293
10,186
30,660
0
L
Jing Wei
3,300
2,590
0
138
9,148
2,208
0
1,119
8,029
0
13,001
W
10,351
1,717
0
5,666
9,867
7,195
92
1,982
7,626
0
38,806
L
King Arthur
cazador666
King Arthur
7,488
644
249
1,762
16,109
11,511
0
6,250
9,859
0
23,917
W
Olorun
elperpetuo
Olorun
8,875
3,963
169
2,119
6,959
2,802
310
2,275
4,354
27,133
3,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,405
Gold Earned
23,679
159
Minions Killed
142
8
Camps Cleared
3
719,759
Distance Traveled
586,336
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,161
763
29
2
3
263,049
2
L
Anubis
8,166
681
75
6
2
183,047
5
L
Jing Wei
7,622
635
33
3
0
194,437
2
W
Chaac
9,654
805
76
6
1
240,399
0
L
King Arthur
7,891
658
34
3
1
208,852
3
W
Olorun
8,590
716
54
5
4
216,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role