Player Matchup

Chaac
Chaac
AMERICANDRAKO28
Chaac
Level 101
God Stats
6W - 8L
1,505 SR
Queue Stats
276W - 404L
1,468 Elo+
Solo
Sylvanus
Sylvanus
GothiccVixen
Sylvanus
Level 84
God Stats
30W - 31L
1,488 SR
Queue Stats
304W - 323L
1,446 Elo+
Solo
Jing Wei
Jing Wei
Luis4zeem
Jing Wei
Level 159
God Stats
14W - 18L
1,501 SR
Queue Stats
379W - 358L
1,522 Elo+
Solo
Cliodhna
Cliodhna
TheBigBroad
Cliodhna
Level 85
God Stats
4W - 3L
1,488 SR
Queue Stats
113W - 113L
1,452 Elo+
Solo
Ra
Ra
linnorm
Ra
Level 158
God Stats
22W - 18L
1,528 SR
Queue Stats
535W - 535L
1,427 Elo+
Solo
Team Averages
Level 117
1,502 SR
1,463 Elo+

VS

Team Averages
Level 102
1,453 SR
1,465 Elo+
Geb
Geb
 
Geb
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Corsa22
Morgan Le Fay
Level 87
God Stats
9W - 12L
1,461 SR
Queue Stats
378W - 425L
1,512 Elo+
Solo
Charybdis
Charybdis
Eddiepie3000
Charybdis
Level 108
God Stats
14W - 14L
1,481 SR
Queue Stats
34W - 36L
1,503 Elo+
Solo
Artemis
Artemis
Yokai13
Artemis
Level 87
God Stats
17W - 22L
1,448 SR
Queue Stats
402W - 439L
1,430 Elo+
Solo
Arachne
Arachne
thejewciest
Arachne
Level 83
God Stats
10W - 23L
1,376 SR
Queue Stats
212W - 270L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 7
12,435
541
14,601
26,089
26,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
GothiccVixen
Sylvanus
14
0 / 3 / 7
10,601
461
5,484
19,206
25,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
Luis4zeem
Jing Wei
19
4 / 2 / 5
11,980
521
8,969
15,950
6,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
TheBigBroad
Cliodhna
20
9 / 2 / 3
13,686
595
16,662
22,308
10,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 3 / 5
11,819
514
7,963
9,050
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
4
0 / 0 / 1
6,994
304
0
730
93
Morgan Le Fay
Corsa22
Morgan Le Fay
18
4 / 4 / 1
11,687
508
14,603
18,188
6,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Eddiepie3000
Charybdis
18
4 / 8 / 0
12,563
546
17,369
20,919
6,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Yokai13
Artemis
17
1 / 5 / 1
11,063
481
14,781
16,447
5,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
thejewciest
Arachne
20
5 / 5 / 2
12,978
564
14,912
23,433
11,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
21
Kills
14
15
Deaths
22
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
1
0.5
W
4
5
7
1.5
L
Morgan Le Fay
Corsa22
Morgan Le Fay
4
4
1
1.13
L
Charybdis
Eddiepie3000
Charybdis
4
8
0
0.5
W
Sylvanus
GothiccVixen
Sylvanus
0
3
7
1.17
W
Jing Wei
Luis4zeem
Jing Wei
4
2
5
3.25
W
Cliodhna
TheBigBroad
Cliodhna
9
2
3
5.25
L
Artemis
Yokai13
Artemis
1
5
1
0.3
W
4
3
5
2.17
L
Arachne
thejewciest
Arachne
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,679
Damage
61,665
92,603
Taken
79,717
72,980
Mitigated
29,162
40,291
Healing
28,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
0
0
0
0
730
93
0
730
0
0
0
W
14,601
2,432
0
6,218
26,089
26,189
610
2,470
23,619
8,936
78,815
L
Morgan Le Fay
Corsa22
Morgan Le Fay
14,603
1,830
80
6,822
18,188
6,432
176
3,044
15,144
86,270
0
L
Charybdis
Eddiepie3000
Charybdis
17,369
9,807
0
5,863
20,919
6,504
5,096
4,405
16,514
0
89,417
W
Sylvanus
GothiccVixen
Sylvanus
5,484
1,433
3,975
6,572
19,206
25,189
339
4,998
14,208
28,368
0
W
Jing Wei
Luis4zeem
Jing Wei
8,969
7,138
0
5,675
15,950
6,524
3,257
1,155
14,795
0
92,707
W
Cliodhna
TheBigBroad
Cliodhna
16,662
2,473
0
10,480
22,308
10,984
2,813
3,825
18,483
0
113,115
L
Artemis
Yokai13
Artemis
14,781
7,093
0
4,616
16,447
5,132
0
4,864
11,583
0
86,759
W
7,963
217
4,120
3,251
9,050
4,094
737
2,155
6,895
73,779
0
L
Arachne
thejewciest
Arachne
14,912
9,927
0
11,402
23,433
11,001
1,110
3,147
20,286
0
117,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,521
Gold Earned
55,285
600
Minions Killed
630
0
Camps Cleared
0
2,078,460
Distance Traveled
1,551,218
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,994
304
0
0
0
843
0
W
Chaac
12,435
541
132
6
0
425,353
6
L
Morgan Le Fay
11,687
508
157
7
0
386,483
4
L
Charybdis
12,563
546
167
7
0
342,522
5
W
Sylvanus
10,601
461
42
2
0
384,055
0
W
Jing Wei
11,980
521
134
6
0
426,257
14
W
Cliodhna
13,686
595
152
7
0
474,670
6
L
Artemis
11,063
481
142
6
0
373,878
2
W
Ra
11,819
514
140
6
0
368,125
0
L
Arachne
12,978
564
164
7
0
447,492
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role