Player Matchup

Olorun
Olorun
Platinum IV
NotZachTrust
Olorun
Platinum IV
Level 41
God Stats
20W - 12L
1,683 SR
Queue Stats
51W - 58L
1,791 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 41
1,683 SR
1,791 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,657 SR
1,762 MMR
Sol
Sol
Gold V
Căff
Sol
Gold V
Level 146
God Stats
2W - 2L
1,657 SR
Queue Stats
11W - 11L
1,762 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
4 / 1 / 0
5,565
1,113
3,843
4,061
1,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Ah Muzen CabChronosBakasuraSkadiUllr

VS

Bans
AnhurHou YiKaliIzanamiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Căff
Sol
8
1 / 4 / 0
4,523
905
2,713
5,498
1,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
Căff
Sol
1
4
0
0.25
W
Olorun
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,843
Damage
2,713
4,061
Taken
5,498
1,817
Mitigated
1,923
1,840
Healing
1,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Căff
Sol
2,713
1,254
0
1,462
5,498
1,923
288
3,561
1,937
13,485
1,515
W
Olorun
3,843
1,997
0
1,840
4,061
1,817
1,381
2,508
1,553
22,314
2,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,565
Gold Earned
4,523
49
Minions Killed
31
5
Camps Cleared
1
87,115
Distance Traveled
91,356
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,523
905
31
6
1
91,356
2
W
Olorun
5,565
1,113
49
10
5
87,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role