Player Matchup

Fenrir
Fenrir
Frosty Bjorn
Fenrir
Level 138
God Stats
0W - 1L
1,747 SR
Queue Stats
32W - 24L
1,700 Elo+
Party 1
Ne Zha
Ne Zha
JXDoobieX
Ne Zha
Level 140
God Stats
2W - 4L
1,609 SR
Queue Stats
149W - 201L
1,629 Elo+
Solo
Discordia
Discordia
Queen Rain3093
Discordia
Level 160
God Stats
0W - 2L
1,481 SR
Queue Stats
58W - 43L
1,728 Elo+
Party 1
Team Averages
Level 146
1,612 SR
1,686 Elo+

VS

Team Averages
Level 116
1,395 SR
1,698 Elo+
Sobek
Sobek
CLORUDIOXH
Sobek
Level 126
God Stats
2W - 5L
1,301 SR
Queue Stats
44W - 49L
1,545 Elo+
Solo
Cliodhna
Cliodhna
Xerо
Cliodhna
Level 160
God Stats
7W - 1L
1,500 SR
Queue Stats
1,371W - 327L
2,000 Elo+
Solo
Ullr
Ullr
Zealep2002
Ullr
Level 62
God Stats
2W - 2L
1,383 SR
Queue Stats
16W - 16L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 6 / 4
10,315
688
9,836
20,707
20,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
JXDoobieX
Ne Zha
12
1 / 4 / 4
8,978
599
13,332
13,181
5,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Queen Rain3093
Discordia
13
3 / 5 / 1
9,204
614
11,862
12,209
4,729
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
1 / 2 / 12
10,074
672
9,555
18,024
20,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cliodhna
Xerо
Cliodhna
15
9 / 2 / 3
11,154
744
17,232
16,752
14,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 2 / 7
10,698
713
11,071
13,053
5,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
15
15
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
2
12
3.5
L
Fenrir
2
6
4
0.67
L
Ne Zha
JXDoobieX
Ne Zha
1
4
4
0.75
L
Discordia
Queen Rain3093
Discordia
3
5
1
0.7
W
Cliodhna
Xerо
Cliodhna
9
2
3
5.25
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,030
Damage
37,858
46,097
Taken
47,829
31,034
Mitigated
40,561
7,841
Healing
13,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
9,555
1,202
0
3,848
18,024
20,418
190
4,898
13,126
22,527
0
L
Fenrir
9,836
2,421
0
3,719
20,707
20,735
63
3,959
15,381
0
16,877
L
Ne Zha
JXDoobieX
Ne Zha
13,332
2,902
0
2,369
13,181
5,570
0
2,519
9,952
0
37,220
L
Discordia
Queen Rain3093
Discordia
11,862
747
0
1,753
12,209
4,729
28
3,079
8,365
42,181
0
W
Cliodhna
Xerо
Cliodhna
17,232
2,459
0
5,977
16,752
14,739
355
4,280
12,472
0
32,058
W
11,071
6,546
0
3,312
13,053
5,404
2,198
3,345
9,708
0
52,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,497
Gold Earned
31,926
128
Minions Killed
159
2
Camps Cleared
10
814,705
Distance Traveled
871,511
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,074
672
21
1
1
289,054
3
L
Fenrir
10,315
688
19
1
1
261,815
4
L
Ne Zha
8,978
599
37
2
0
283,900
2
L
Discordia
9,204
614
72
5
1
268,990
5
W
Cliodhna
11,154
744
41
3
7
305,503
3
W
Ullr
10,698
713
97
6
2
276,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role