Player Matchup

Pele
Pele
ChertXulikto
Pele
Level 25
God Stats
8W - 8L
1,383 SR
Queue Stats
78W - 109L
1,342 Elo+
Party 1
Kukulkan
Kukulkan
MisterBOMJ
Kukulkan
Level 28
God Stats
4W - 3L
1,573 SR
Queue Stats
98W - 130L
1,378 Elo+
Party 1
Erlang Shen
Erlang Shen
Winkool
Erlang Shen
Level 25
God Stats
4W - 6L
1,318 SR
Queue Stats
54W - 64L
1,387 Elo+
Party 1
Ymir
Ymir
gigh67
Ymir
Level 16
God Stats
16W - 11L
1,608 SR
Queue Stats
43W - 74L
1,433 Elo+
Party 1
Jing Wei
Jing Wei
yukkiria
Jing Wei
Level 22
God Stats
2W - 6L
1,466 SR
Queue Stats
65W - 86L
1,362 Elo+
Party 1
Team Averages
Level 23
1,469 SR
1,380 Elo+

VS

Team Averages
Level 18
1,547 SR
1,178 Elo+
Nemesis
Nemesis
Ayiuw0oky
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
937 Elo+
Solo
Izanami
Izanami
IndigoProselyte
Izanami
Level 28
God Stats
0W - 1L
1,746 SR
Queue Stats
71W - 77L
1,461 Elo+
Solo
Yemoja
Yemoja
R-ONE_1223
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,046 Elo+
Party 2
Bellona
Bellona
RuSS1An_SaV4gE-X
Bellona
Level 27
God Stats
17W - 13L
1,490 SR
Queue Stats
54W - 47L
1,400 Elo+
Solo
King Arthur
King Arthur
Termi_35
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,046 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 1 / 4
9,174
510
15,319
14,096
4,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
MisterBOMJ
Kukulkan
13
6 / 0 / 6
8,662
481
12,090
5,463
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Winkool
Erlang Shen
12
2 / 4 / 9
7,619
423
4,147
11,527
8,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
gigh67
Ymir
11
1 / 1 / 11
7,763
431
2,092
6,498
4,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
yukkiria
Jing Wei
11
1 / 1 / 10
6,921
385
3,563
8,042
2,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ayiuw0oky
Nemesis
8
0 / 7 / 1
6,345
353
1,856
10,252
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 2 / 1
9,611
534
6,845
9,299
2,977
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
R-ONE_1223
Yemoja
9
1 / 5 / 2
7,367
409
2,994
12,954
12,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
2 / 1 / 1
9,587
533
8,820
10,575
5,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Termi_35
King Arthur
8
1 / 7 / 2
6,562
365
2,647
15,849
11,199
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
22
Kills
6
7
Deaths
22
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ayiuw0oky
Nemesis
0
7
1
0.07
W
12
1
4
14
L
2
2
1
1.25
W
Kukulkan
MisterBOMJ
Kukulkan
6
0
6
9
L
Yemoja
R-ONE_1223
Yemoja
1
5
2
0.4
L
2
1
1
2.5
L
King Arthur
Termi_35
King Arthur
1
7
2
0.29
W
Erlang Shen
Winkool
Erlang Shen
2
4
9
1.63
W
Ymir
gigh67
Ymir
1
1
11
6.5
W
Jing Wei
yukkiria
Jing Wei
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,211
Damage
23,162
45,626
Taken
58,929
22,027
Mitigated
35,729
10,351
Healing
10,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ayiuw0oky
Nemesis
1,856
122
0
1,626
10,252
3,336
0
4,699
5,553
0
13,884
W
15,319
4,538
0
4,274
14,096
4,866
0
2,167
11,929
0
60,028
L
6,845
3,652
0
2,992
9,299
2,977
2,094
1,255
8,044
0
92,751
W
Kukulkan
MisterBOMJ
Kukulkan
12,090
1,124
0
724
5,463
2,043
906
1,028
4,435
55,938
0
L
Yemoja
R-ONE_1223
Yemoja
2,994
428
581
799
12,954
12,450
156
2,529
10,425
19,221
0
L
8,820
3,207
0
4,865
10,575
5,767
724
2,222
8,353
0
66,740
L
King Arthur
Termi_35
King Arthur
2,647
596
0
0
15,849
11,199
0
3,477
12,372
0
13,657
W
Erlang Shen
Winkool
Erlang Shen
4,147
1,693
0
2,954
11,527
8,047
48
1,379
10,148
345
23,927
W
Ymir
gigh67
Ymir
2,092
74
0
1,184
6,498
4,790
0
2,724
3,774
20,363
0
W
Jing Wei
yukkiria
Jing Wei
3,563
2,859
0
1,215
8,042
2,281
53
2,036
6,006
0
29,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,139
Gold Earned
39,472
305
Minions Killed
347
0
Camps Cleared
0
1,726,831
Distance Traveled
1,609,971
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,345
353
30
2
0
276,338
0
W
Pele
9,174
510
93
5
0
346,089
2
L
Izanami
9,611
534
154
9
0
302,351
3
W
Kukulkan
8,662
481
87
5
0
341,606
0
L
Yemoja
7,367
409
21
1
0
309,665
2
L
Bellona
9,587
533
127
7
0
382,141
2
L
King Arthur
6,562
365
15
1
0
339,476
0
W
Erlang Shen
7,619
423
48
3
0
334,351
0
W
Ymir
7,763
431
34
2
0
338,706
0
W
Jing Wei
6,921
385
43
2
0
366,079
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role