Player Matchup

Yemoja
Yemoja
DAnYl087421
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,423 Elo+
Solo
Bakasura
Bakasura
IIIkiper999
Bakasura
Level 27
God Stats
4W - 5L
1,267 SR
Queue Stats
57W - 57L
1,550 Elo+
Solo
Olorun
Olorun
Rafr729
Olorun
Level 18
God Stats
1W - 2L
1,515 SR
Queue Stats
29W - 16L
1,644 Elo+
Solo
Neith
Neith
SIMPdeYuoGL
Neith
Level 27
God Stats
1W - 1L
2,002 SR
Queue Stats
54W - 39L
1,640 Elo+
Solo
Ne Zha
Ne Zha
jepp2234
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Team Averages
Level 20
1,557 SR
1,551 Elo+

VS

Team Averages
Level 26
1,593 SR
1,528 Elo+
Cerberus
Cerberus
Flav14
Cerberus
Level 22
God Stats
14W - 21L
1,453 SR
Queue Stats
93W - 108L
1,442 Elo+
Party 1
Medusa
Medusa
Grîim
Medusa
Level 27
God Stats
3W - 1L
1,885 SR
Queue Stats
42W - 22L
1,722 Elo+
Solo
Gilgamesh
Gilgamesh
blooddiamondzz00
Gilgamesh
Level 27
God Stats
4W - 0L
1,674 SR
Queue Stats
104W - 81L
1,526 Elo+
Party 2
Bastet
Bastet
bloodruby00
Bastet
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 77L
1,508 Elo+
Party 2
Kukulkan
Kukulkan
chg3002
Kukulkan
Level 29
God Stats
4W - 3L
1,453 SR
Queue Stats
84W - 101L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
5
0 / 5 / 0
4,321
432
1,000
8,301
3,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
IIIkiper999
Bakasura
8
2 / 3 / 0
5,488
549
3,027
4,903
2,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Rafr729
Olorun
10
1 / 1 / 0
6,071
607
2,388
4,485
1,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
2 / 3 / 1
6,016
602
5,520
6,444
1,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
jepp2234
Ne Zha
10
1 / 1 / 1
5,813
581
393
7,016
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Flav14
Cerberus
8
0 / 1 / 1
4,994
499
828
5,550
2,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Grîim
Medusa
11
4 / 2 / 0
6,290
629
5,324
5,669
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
10
1 / 1 / 3
5,609
561
4,031
6,536
2,052
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
10
4 / 1 / 2
6,067
607
3,457
5,004
1,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
chg3002
Kukulkan
11
4 / 1 / 0
6,305
631
4,844
3,192
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
6
Kills
13
13
Deaths
6
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
5
0
0
W
Cerberus
Flav14
Cerberus
0
1
1
0.5
W
Medusa
Grîim
Medusa
4
2
0
2
L
Bakasura
IIIkiper999
Bakasura
2
3
0
0.67
L
Olorun
Rafr729
Olorun
1
1
0
1
L
2
3
1
0.83
W
Gilgamesh
1
1
3
2.5
W
Bastet
4
1
2
5
W
Kukulkan
chg3002
Kukulkan
4
1
0
4
L
Ne Zha
jepp2234
Ne Zha
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,328
Damage
18,484
31,149
Taken
25,951
10,839
Mitigated
8,701
9,325
Healing
8,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,000
527
53
268
8,301
3,761
0
2,040
6,113
9,270
0
W
Cerberus
Flav14
Cerberus
828
0
0
1,425
5,550
2,515
0
0
5,550
15,188
0
W
Medusa
Grîim
Medusa
5,324
2,752
0
1,150
5,669
1,669
952
178
5,491
0
37,315
L
Bakasura
IIIkiper999
Bakasura
3,027
1,922
0
856
4,903
2,013
0
0
4,903
0
16,074
L
Olorun
Rafr729
Olorun
2,388
995
0
2,266
4,485
1,361
0
1,385
2,924
34,781
0
L
5,520
1,308
0
1,618
6,444
1,852
0
828
5,616
0
34,460
W
Gilgamesh
4,031
1,201
0
2,007
6,536
2,052
150
320
5,729
0
31,009
W
Bastet
3,457
1,057
0
2,882
5,004
1,353
110
1,090
3,864
0
25,075
W
Kukulkan
chg3002
Kukulkan
4,844
1,034
0
624
3,192
1,112
0
1,800
1,392
32,239
0
L
Ne Zha
jepp2234
Ne Zha
393
109
0
4,264
7,016
1,852
0
1,031
5,921
0
25,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,709
Gold Earned
29,265
278
Minions Killed
326
0
Camps Cleared
0
958,538
Distance Traveled
932,786
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,321
432
20
2
0
143,117
0
W
Cerberus
4,994
499
26
3
0
147,455
4
W
Medusa
6,290
629
97
10
0
166,772
3
L
Bakasura
5,488
549
50
5
0
221,260
2
L
Olorun
6,071
607
75
8
0
194,657
4
L
Neith
6,016
602
71
7
0
181,405
3
W
Gilgamesh
5,609
561
57
6
0
208,138
3
W
Bastet
6,067
607
71
7
0
233,100
3
W
Kukulkan
6,305
631
75
8
0
177,321
4
L
Ne Zha
5,813
581
62
6
0
218,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role