Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DE4DLYxICE
Ah Muzen Cab
Level 23
God Stats
9W - 2L
1,700 SR
Queue Stats
33W - 30L
1,366 Elo+
Party 1
Ymir
Ymir
HyuGuayaquil
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Susano
Susano
HyuQuito
Susano
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
leobr gamesbr
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 47L
1,467 Elo+
Solo
Nike
Nike
zqrrq
Nike
Level 28
God Stats
6W - 1L
1,500 SR
Queue Stats
85W - 87L
1,450 Elo+
Party 1
Team Averages
Level 17
1,540 SR
1,457 Elo+

VS

Team Averages
Level 9
1,454 SR
1,407 Elo+
Ymir
Ymir
Dunnodain
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Greyskies16
Neith
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 55L
1,308 Elo+
Solo
Olorun
Olorun
LionelTheGoat
Olorun
Level 2
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 4L
1,148 Elo+
Solo
Chaac
Chaac
StokeEm
Chaac
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
116W - 111L
1,578 Elo+
Solo
Susano
Susano
neoraian
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DE4DLYxICE
Ah Muzen Cab
17
18 / 1 / 0
11,289
664
25,714
12,289
5,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 11
8,752
515
2,578
12,033
9,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Susano
HyuQuito
Susano
6
0 / 5 / 3
6,004
353
1,272
4,734
1,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
4 / 0 / 2
9,876
581
10,728
8,621
4,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nike
zqrrq
Nike
15
4 / 0 / 2
8,819
519
7,004
9,419
8,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 11 / 2
6,814
401
2,609
21,817
16,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 7 / 0
8,019
472
7,799
13,133
2,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 0
8,003
471
3,660
9,136
6,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
StokeEm
Chaac
14
4 / 3 / 1
8,586
505
8,485
11,355
10,773
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
neoraian
Susano
7
0 / 3 / 1
5,856
344
841
5,117
1,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
26
Kills
8
9
Deaths
27
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DE4DLYxICE
Ah Muzen Cab
18
1
0
18
L
Ymir
0
11
2
0.09
L
3
7
0
0.43
W
0
3
11
1.83
W
Susano
HyuQuito
Susano
0
5
3
0.3
L
1
3
0
0.33
L
Chaac
StokeEm
Chaac
4
3
1
1.5
W
4
0
2
5
L
Susano
neoraian
Susano
0
3
1
0.17
W
Nike
zqrrq
Nike
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,296
Damage
23,394
47,096
Taken
60,558
28,101
Mitigated
38,416
13,883
Healing
11,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DE4DLYxICE
Ah Muzen Cab
25,714
17,136
0
4,946
12,289
5,071
3,397
1,197
11,092
0
85,336
L
Ymir
2,609
360
0
1,506
21,817
16,769
0
3,436
18,381
13,808
0
L
7,799
3,641
0
3,712
13,133
2,965
754
1,451
11,682
0
42,898
W
2,578
650
0
802
12,033
9,001
321
662
11,371
15,368
0
W
Susano
HyuQuito
Susano
1,272
493
0
106
4,734
1,260
463
743
3,991
0
5,985
L
3,660
1,741
0
3,129
9,136
6,697
2,201
5,580
3,556
49,811
0
L
Chaac
StokeEm
Chaac
8,485
1,989
0
2,525
11,355
10,773
0
3,506
7,849
1,392
45,515
W
10,728
4,637
274
5,425
8,621
4,217
1,432
3,347
5,274
74,056
9,186
L
Susano
neoraian
Susano
841
274
0
1,088
5,117
1,212
0
278
4,839
0
13,736
W
Nike
zqrrq
Nike
7,004
1,453
0
2,330
9,419
8,552
266
954
8,465
10,096
32,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,740
Gold Earned
37,278
396
Minions Killed
360
0
Camps Cleared
0
1,356,984
Distance Traveled
1,219,764
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,289
664
117
7
0
279,987
3
L
Ymir
6,814
401
27
2
0
270,750
3
L
Neith
8,019
472
105
6
0
242,727
2
W
Ymir
8,752
515
30
2
0
288,425
3
W
Susano
6,004
353
7
0
0
148,011
0
L
Olorun
8,003
471
102
6
0
215,429
2
L
Chaac
8,586
505
97
6
0
321,666
1
W
Olorun
9,876
581
149
9
0
310,188
1
L
Susano
5,856
344
29
2
0
169,192
1
W
Nike
8,819
519
93
5
0
330,373
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role