Player Matchup

Artemis
Artemis
Ponyfail
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,049 Elo+
Solo
Cabrakan
Cabrakan
Remas D Jeckal
Cabrakan
Level 26
God Stats
1W - 2L
1,635 SR
Queue Stats
5W - 6L
1,435 Elo+
Solo
Vulcan
Vulcan
Soldier98plx
Vulcan
Level 65
God Stats
0W - 1L
1,517 SR
Queue Stats
11W - 13L
1,451 Elo+
Solo
Team Averages
Level 33
1,551 SR
1,312 Elo+

VS

Team Averages
Level 77
1,394 SR
1,375 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Hitman--Hun
Artemis
Level 29
God Stats
2W - 5L
1,365 SR
Queue Stats
9W - 14L
1,304 Elo+
Party 1
Merlin
Merlin
x_DeltaZombi_x
Merlin
Level 56
God Stats
1W - 3L
1,316 SR
Queue Stats
26W - 35L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ponyfail
Artemis
11
0 / 2 / 2
6,647
604
6,192
6,906
2,530
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
9
1 / 3 / 0
6,970
634
2,412
10,477
10,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
10
1 / 3 / 1
6,663
606
8,824
6,630
2,426
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
4 / 0 / 4
8,814
801
5,339
8,197
6,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Hitman--Hun
Artemis
11
2 / 1 / 5
7,441
676
7,035
6,448
2,083
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 1 / 6
7,620
693
7,148
5,658
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
8
8
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
4
6
W
Artemis
Hitman--Hun
Artemis
2
1
5
4.5
L
Artemis
Ponyfail
Artemis
0
2
2
0.5
L
Cabrakan
1
3
0
0.33
L
Vulcan
1
3
1
0.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,428
Damage
19,522
24,013
Taken
20,303
15,679
Mitigated
10,413
5,043
Healing
5,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,339
259
408
1,149
8,197
6,328
0
3,858
4,339
26,981
0
W
Artemis
Hitman--Hun
Artemis
7,035
2,485
0
1,690
6,448
2,083
676
4,411
2,037
0
24,414
L
Artemis
Ponyfail
Artemis
6,192
1,694
380
2,653
6,906
2,530
0
3,234
3,467
0
19,512
L
Cabrakan
2,412
177
0
537
10,477
10,723
0
5,232
4,715
12,164
0
L
Vulcan
8,824
2,301
0
1,473
6,630
2,426
0
3,703
2,684
27,389
0
W
7,148
1,199
0
1,811
5,658
2,002
656
3,226
2,432
19,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,280
Gold Earned
23,875
101
Minions Killed
136
3
Camps Cleared
7
526,566
Distance Traveled
601,719
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,814
801
44
4
1
241,308
1
W
Artemis
7,441
676
46
4
2
169,545
5
L
Artemis
6,647
604
38
3
1
158,077
0
L
Cabrakan
6,970
634
17
2
2
194,630
0
L
Vulcan
6,663
606
46
4
0
173,859
3
W
Merlin
7,620
693
46
4
4
190,866
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role