Player Matchup

Neith
Neith
BananaFriday
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Scylla
Scylla
CerberOfTheDoor
Scylla
Level 19
God Stats
2W - 3L
1,500 SR
Queue Stats
81W - 122L
1,332 Elo+
Solo
Sobek
Sobek
GhostForumRU
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,243 Elo+
Solo
Bellona
Bellona
SpaceKingMikey
Bellona
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 32L
964 Elo+
Party 2
Pele
Pele
ThongmanX
Pele
Level 89
God Stats
12W - 6L
1,686 SR
Queue Stats
63W - 63L
1,383 Elo+
Party 2
Team Averages
Level 29
1,537 SR
1,284 Elo+

VS

Team Averages
Level 18
1,420 SR
1,259 Elo+
Jing Wei
Jing Wei
Chemiker-91-
Jing Wei
Level 43
God Stats
10W - 33L
1,222 SR
Queue Stats
127W - 217L
1,238 Elo+
Party 1
Guan Yu
Guan Yu
Gabi_INFY
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,408 Elo+
Solo
Chronos
Chronos
MAVRITTO
Chronos
Level 18
God Stats
1W - 2L
1,458 SR
Queue Stats
30W - 59L
1,266 Elo+
Party 1
Ra
Ra
oRAPT0Ro
Ra
Level 8
God Stats
3W - 6L
1,420 SR
Queue Stats
8W - 9L
1,486 Elo+
Solo
Susano
Susano
viperdim13
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
898 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
9,614
458
3,074
9,812
4,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 0 / 5
11,828
563
10,980
8,160
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 2 / 11
9,277
442
4,288
19,485
19,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 4 / 6
10,642
507
5,969
12,223
11,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
20
27 / 1 / 7
14,274
680
27,670
18,622
8,725
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chemiker-91-
Jing Wei
13
2 / 10 / 2
8,296
395
9,170
17,049
4,152
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Gabi_INFY
Guan Yu
11
1 / 2 / 1
7,729
368
2,593
9,378
5,394
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
MAVRITTO
Chronos
11
0 / 9 / 2
7,711
367
5,798
15,760
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
4 / 5 / 0
10,118
482
13,835
13,630
4,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
viperdim13
Susano
10
1 / 15 / 0
7,228
344
2,259
15,628
3,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
13
40
Kills
8
9
Deaths
41
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
4
0
5
6.5
L
Jing Wei
Chemiker-91-
Jing Wei
2
10
2
0.3
L
Guan Yu
Gabi_INFY
Guan Yu
1
2
1
0.75
W
1
2
11
3.25
L
Chronos
MAVRITTO
Chronos
0
9
2
0.11
W
5
4
6
2
W
Pele
27
1
7
30.5
L
4
5
0
0.8
L
Susano
viperdim13
Susano
1
15
0
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,981
Damage
33,655
68,302
Taken
71,445
46,398
Mitigated
20,575
27,720
Healing
10,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,074
936
0
3,575
9,812
4,019
3,610
2,183
7,510
0
58,569
W
10,980
71
0
3,920
8,160
3,305
2,230
2,120
5,996
79,240
0
L
Jing Wei
Chemiker-91-
Jing Wei
9,170
7,366
216
1,936
17,049
4,152
262
3,424
13,561
0
50,908
L
Guan Yu
Gabi_INFY
Guan Yu
2,593
218
183
1,699
9,378
5,394
237
814
8,552
0
31,700
W
4,288
443
0
5,597
19,485
19,295
0
6,454
12,527
15,659
0
L
Chronos
MAVRITTO
Chronos
5,798
2,193
0
1,382
15,760
3,159
338
4,092
11,536
32,088
0
W
5,969
1,389
0
1,942
12,223
11,054
1,275
2,047
10,044
10,692
38,500
W
Pele
27,670
9,866
0
12,686
18,622
8,725
552
6,593
11,739
0
127,801
L
13,835
955
290
3,465
13,630
4,286
0
4,872
8,472
77,274
0
L
Susano
viperdim13
Susano
2,259
753
0
933
15,628
3,584
0
2,849
12,723
0
18,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,635
Gold Earned
41,082
544
Minions Killed
392
0
Camps Cleared
0
1,907,595
Distance Traveled
1,685,102
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,614
458
84
4
0
348,098
1
W
Scylla
11,828
563
163
8
0
374,796
1
L
Jing Wei
8,296
395
96
5
0
365,786
0
L
Guan Yu
7,729
368
64
3
0
267,810
0
W
Sobek
9,277
442
14
1
0
379,817
4
L
Chronos
7,711
367
59
3
0
356,586
0
W
Bellona
10,642
507
97
5
0
404,109
2
W
Pele
14,274
680
186
9
0
400,775
5
L
Ra
10,118
482
134
6
0
346,974
2
L
Susano
7,228
344
39
2
0
347,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role