Player Matchup

Kukulkan
Kukulkan
Assassinx_cheif
Kukulkan
Level 138
God Stats
2W - 4L
1,641 SR
Queue Stats
10W - 6L
1,577 Elo+
Solo
Ymir
Ymir
BarnackCalvaire
Ymir
Level 39
God Stats
21W - 26L
1,518 SR
Queue Stats
375W - 388L
1,358 Elo+
Solo
Chiron
Chiron
VoegeleCD
Chiron
Level 121
God Stats
4W - 5L
1,654 SR
Queue Stats
122W - 148L
1,387 Elo+
Solo
Team Averages
Level 99
1,604 SR
1,441 Elo+

VS

Team Averages
Level 97
1,514 SR
1,393 Elo+
Geb
Geb
halor0kx
Geb
Level 117
God Stats
5W - 4L
1,592 SR
Queue Stats
15W - 13L
1,462 Elo+
Solo
Poseidon
Poseidon
hellsing619
Poseidon
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
229W - 355L
1,294 Elo+
Solo
Neith
Neith
juanpyy
Neith
Level 109
God Stats
10W - 24L
1,449 SR
Queue Stats
65W - 79L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
7 / 0 / 2
7,679
768
9,129
1,983
700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 9
7,030
703
2,801
8,580
6,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
VoegeleCD
Chiron
11
3 / 1 / 6
7,194
719
10,541
6,667
2,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,158
616
3,721
11,623
8,781
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Poseidon
hellsing619
Poseidon
10
1 / 3 / 0
6,004
600
6,086
8,646
2,793
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
juanpyy
Neith
8
0 / 2 / 0
5,610
561
3,324
6,093
2,030
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
10
Kills
1
1
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
7
0
2
8
W
0
0
9
4.5
W
Chiron
VoegeleCD
Chiron
3
1
6
6
L
0
5
1
0.1
L
Poseidon
hellsing619
Poseidon
1
3
0
0.33
L
Neith
juanpyy
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,471
Damage
13,131
17,230
Taken
26,362
9,797
Mitigated
13,604
6,594
Healing
5,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
9,129
479
0
0
1,983
700
417
1,323
660
26,420
0
W
2,801
147
431
1,980
8,580
6,851
98
4,914
3,666
9,884
0
W
Chiron
VoegeleCD
Chiron
10,541
2,920
1,103
3,080
6,667
2,246
277
3,936
2,731
0
29,214
L
3,721
515
375
1,587
11,623
8,781
0
4,847
6,288
14,019
0
L
Poseidon
hellsing619
Poseidon
6,086
1,254
614
1,284
8,646
2,793
0
3,871
4,541
16,495
0
L
Neith
juanpyy
Neith
3,324
860
312
1,006
6,093
2,030
210
2,414
3,603
0
15,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,903
Gold Earned
17,772
118
Minions Killed
80
5
Camps Cleared
1
525,955
Distance Traveled
522,113
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,679
768
54
5
3
173,644
0
W
Ymir
7,030
703
11
1
0
178,274
2
W
Chiron
7,194
719
53
5
2
174,037
1
L
Geb
6,158
616
21
2
0
180,290
2
L
Poseidon
6,004
600
27
3
0
170,173
1
L
Neith
5,610
561
32
3
1
171,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role