Player Matchup

Guan Yu
Guan Yu
ErzaScarlet5000
Guan Yu
Level 7
God Stats
0W - 2L
1,103 SR
Queue Stats
4W - 15L
1,108 Elo+
Solo
Merlin
Merlin
GengarGuns
Merlin
Level 5
God Stats
1W - 3L
1,316 SR
Queue Stats
1W - 3L
1,262 Elo+
Solo
Izanami
Izanami
HandyQuackX
Izanami
Level 11
God Stats
12W - 13L
1,444 SR
Queue Stats
12W - 14L
1,325 Elo+
Solo
Sun Wukong
Sun Wukong
Lol21fangs
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
muti_79
Bakasura
Level 5
God Stats
1W - 2L
1,518 SR
Queue Stats
1W - 2L
1,407 Elo+
Solo
Team Averages
Level 6
1,376 SR
1,320 Elo+

VS

Team Averages
Level 9
1,448 SR
1,348 Elo+
Cthulhu
Cthulhu
ChavaHernandez1
Cthulhu
Level 13
God Stats
6W - 1L
1,432 SR
Queue Stats
21W - 16L
1,373 Elo+
Solo
Medusa
Medusa
Kimoji2000
Medusa
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 23L
1,395 Elo+
Solo
Bacchus
Bacchus
M4X1MUS2300
Bacchus
Level 6
God Stats
2W - 1L
1,691 SR
Queue Stats
13W - 21L
1,435 Elo+
Solo
Zeus
Zeus
Pelatranca
Zeus
Level 13
God Stats
1W - 5L
1,119 SR
Queue Stats
11W - 26L
1,221 Elo+
Solo
Horus
Horus
Wimble0Bimbl
Horus
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 16L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 2
9,338
849
2,417
19,193
15,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Merlin
GengarGuns
Merlin
14
0 / 9 / 1
8,944
813
1,462
10,174
3,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Izanami
HandyQuackX
Izanami
17
1 / 3 / 1
11,134
1,012
21,085
19,513
7,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Lol21fangs
Sun Wukong
14
0 / 3 / 0
8,566
779
708
2,495
983
Bakasura
muti_79
Bakasura
15
2 / 7 / 0
9,903
900
6,952
19,856
7,803
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 9
11,223
1,020
9,885
5,055
4,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Kimoji2000
Medusa
18
7 / 0 / 8
12,775
1,161
13,571
3,287
1,590
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
M4X1MUS2300
Bacchus
18
7 / 0 / 15
12,497
1,136
11,110
11,642
20,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 3 / 11
11,808
1,073
13,496
7,635
2,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 0 / 19
12,280
1,116
13,635
13,359
14,501
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
94
3
Kills
32
32
Deaths
3
4
Assists
62
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
L
0
10
2
0.1
L
Merlin
GengarGuns
Merlin
0
9
1
0.06
L
Izanami
HandyQuackX
Izanami
1
3
1
0.5
W
Medusa
Kimoji2000
Medusa
7
0
8
11
L
Sun Wukong
Lol21fangs
Sun Wukong
0
3
0
0
W
Bacchus
M4X1MUS2300
Bacchus
7
0
15
14.5
W
6
3
11
3.83
W
6
0
19
15.5
L
Bakasura
muti_79
Bakasura
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,624
Damage
61,697
71,231
Taken
40,978
34,897
Mitigated
43,702
8,391
Healing
10,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,885
1,655
0
1,286
5,055
4,082
0
292
4,723
14,698
0
L
2,417
908
293
1,298
19,193
15,155
0
6,864
12,243
0
8,432
L
Merlin
GengarGuns
Merlin
1,462
446
0
127
10,174
3,394
0
5,460
4,457
2,876
0
L
Izanami
HandyQuackX
Izanami
21,085
18,627
0
6,526
19,513
7,562
0
8,855
10,467
0
77,407
W
Medusa
Kimoji2000
Medusa
13,571
6,494
718
659
3,287
1,590
0
195
2,952
0
51,273
L
Sun Wukong
Lol21fangs
Sun Wukong
708
176
0
0
2,495
983
0
1,464
915
0
708
W
Bacchus
M4X1MUS2300
Bacchus
11,110
2,713
0
896
11,642
20,798
0
290
10,603
24,370
0
W
13,496
4,967
0
888
7,635
2,731
0
388
6,853
45,191
0
W
13,635
7,825
2,242
4,218
13,359
14,501
0
297
11,470
0
23,369
L
Bakasura
muti_79
Bakasura
6,952
5,375
0
147
19,856
7,803
0
10,924
8,658
0
9,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,885
Gold Earned
60,583
151
Minions Killed
234
1
Camps Cleared
15
674,243
Distance Traveled
977,528
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,223
1,020
10
1
1
138,491
0
L
Guan Yu
9,338
849
1
0
1
121,861
1
L
Merlin
8,944
813
1
0
0
104,438
0
L
Izanami
11,134
1,012
139
13
0
185,408
0
W
Medusa
12,775
1,161
91
8
10
204,434
0
L
Sun Wukong
8,566
779
0
0
0
36,216
0
W
Bacchus
12,497
1,136
36
3
0
223,911
0
W
Zeus
11,808
1,073
78
7
2
166,714
0
W
Horus
12,280
1,116
19
2
2
243,978
0
L
Bakasura
9,903
900
10
1
0
226,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role