Player Matchup

Zeus
Zeus
GuardElpizo
Zeus
Level 118
God Stats
2W - 1L
1,564 SR
Queue Stats
255W - 152L
1,564 Elo+
Party 1
Rama
Rama
RandomCody
Rama
Level 104
God Stats
2W - 2L
1,527 SR
Queue Stats
254W - 182L
1,492 Elo+
Party 1
Bellona
Bellona
kkashih0take
Bellona
Level 101
God Stats
11W - 10L
1,512 SR
Queue Stats
349W - 337L
1,540 Elo+
Party 1
Team Averages
Level 108
1,534 SR
1,532 Elo+

VS

Team Averages
Level 48
1,479 SR
1,541 Elo+
Sobek
Sobek
Boendal_321
Sobek
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,347 Elo+
Solo
Ullr
Ullr
SPARTACUS_jc
Ullr
Level 126
God Stats
327W - 375L
1,436 SR
Queue Stats
343W - 404L
1,452 Elo+
Solo
Thoth
Thoth
taybabyy_
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 5L
1,825 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 3 / 5
10,819
902
19,601
10,921
3,693
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
6 / 4 / 6
9,759
813
9,235
10,793
3,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
kkashih0take
Bellona
13
2 / 3 / 12
9,045
754
7,647
9,847
8,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 6
8,952
746
4,206
16,430
18,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
2 / 10 / 2
7,753
646
4,662
14,363
5,161
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thoth
taybabyy_
Thoth
13
6 / 5 / 3
8,962
747
11,470
10,521
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
19
Kills
10
10
Deaths
19
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
11
3
5
4.5
W
6
4
6
2.25
L
2
10
2
0.3
W
Bellona
kkashih0take
Bellona
2
3
12
2.67
L
Thoth
taybabyy_
Thoth
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,483
Damage
20,338
31,561
Taken
41,314
16,125
Mitigated
27,889
8,895
Healing
7,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,206
150
0
3,884
16,430
18,990
0
8,701
7,729
10,305
0
W
19,601
10,280
0
4,268
10,921
3,693
1,772
4,873
5,720
55,491
0
W
9,235
7,647
0
3,250
10,793
3,611
479
4,998
5,467
0
30,050
L
4,662
1,981
0
1,564
14,363
5,161
676
6,068
8,295
0
16,146
W
Bellona
kkashih0take
Bellona
7,647
1,960
0
1,377
9,847
8,821
415
5,071
4,302
0
23,157
L
Thoth
taybabyy_
Thoth
11,470
420
0
2,323
10,521
3,738
462
5,228
5,293
30,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,623
Gold Earned
25,667
157
Minions Killed
89
10
Camps Cleared
2
599,991
Distance Traveled
551,176
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,952
746
15
1
1
201,891
1
W
Zeus
10,819
902
87
7
9
202,925
1
W
Rama
9,759
813
35
3
1
167,281
1
L
Ullr
7,753
646
36
3
0
146,362
1
W
Bellona
9,045
754
35
3
0
229,785
3
L
Thoth
8,962
747
38
3
1
202,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role