Player Matchup

Bastet
Bastet
Bacchus-18
Bastet
Level 139
God Stats
13W - 5L
1,627 SR
Queue Stats
373W - 333L
1,576 Elo+
Party 1
Zeus
Zeus
d4nk193
Zeus
Level 65
God Stats
32W - 32L
1,554 SR
Queue Stats
146W - 167L
1,486 Elo+
Solo
Skadi
Skadi
getget95
Skadi
Level 29
God Stats
81W - 52L
1,605 SR
Queue Stats
98W - 71L
1,513 Elo+
Party 1
Team Averages
Level 78
1,595 SR
1,525 Elo+

VS

Team Averages
Level 14
1,500 SR
1,373 Elo+
Sol
Sol
Helianthus227
Sol
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 21L
1,678 Elo+
Party 2
Bellona
Bellona
Myosotis227
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,298 Elo+
Party 2
Anhur
Anhur
TenWalk32843909
Anhur
Level 13
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 33L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bacchus-18
Bastet
18
11 / 1 / 12
13,078
688
27,269
19,095
7,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zeus
d4nk193
Zeus
17
5 / 5 / 10
13,226
696
13,126
9,561
2,869
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
getget95
Skadi
16
9 / 9 / 9
13,478
709
12,747
17,428
4,837
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 5
13,908
732
19,821
16,883
6,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Myosotis227
Bellona
17
6 / 4 / 5
12,978
683
18,623
25,181
30,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 16 / 5
10,415
548
2,138
20,033
6,576
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
25
Kills
14
15
Deaths
25
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
Bacchus-18
Bastet
11
1
12
17
L
8
5
5
2.1
L
Bellona
Myosotis227
Bellona
6
4
5
2.13
L
0
16
5
0.16
W
Zeus
d4nk193
Zeus
5
5
10
2
W
Skadi
getget95
Skadi
9
9
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,142
Damage
40,582
46,084
Taken
62,097
14,708
Mitigated
43,370
9,291
Healing
9,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Bacchus-18
Bastet
27,269
6,951
0
6,721
19,095
7,002
685
8,493
9,710
0
50,939
L
19,821
4,120
0
6,736
16,883
6,131
1,042
4,587
12,296
76,579
6,098
L
Bellona
Myosotis227
Bellona
18,623
2,049
0
2,168
25,181
30,663
56
4,791
20,390
10,526
26,486
L
2,138
810
166
747
20,033
6,576
16
3,951
16,082
0
10,622
W
Zeus
d4nk193
Zeus
13,126
1,120
0
2,014
9,561
2,869
1,045
6,195
3,270
56,023
0
W
Skadi
getget95
Skadi
12,747
7,024
0
556
17,428
4,837
838
9,303
7,540
0
32,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,782
Gold Earned
37,301
211
Minions Killed
208
11
Camps Cleared
6
908,780
Distance Traveled
826,086
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,078
688
62
3
4
405,803
2
L
Sol
13,908
732
131
7
4
302,634
3
L
Bellona
12,978
683
56
3
2
352,774
10
L
Anhur
10,415
548
21
1
0
170,678
3
W
Zeus
13,226
696
109
6
5
230,273
6
W
Skadi
13,478
709
40
2
2
272,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role