Player Matchup

Hades
Hades
Harald_Lash
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 1
Anubis
Anubis
Juliomecanic
Anubis
Level 6
God Stats
1W - 4L
1,323 SR
Queue Stats
17W - 23L
1,247 Elo+
Solo
Tsukuyomi
Tsukuyomi
KingMePerfection
Tsukuyomi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 1
Artemis
Artemis
SrTop0
Artemis
Level 4
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 2L
1,229 Elo+
Solo
Nemesis
Nemesis
poopeater4736
Nemesis
Level 22
God Stats
18W - 12L
1,537 SR
Queue Stats
26W - 32L
1,411 Elo+
Solo
Team Averages
Level 14
1,422 SR
1,456 Elo+

VS

Team Averages
Level 15
1,277 SR
1,331 Elo+
Achilles
Achilles
 
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
buzzligthiermm
Jormungandr
Level 9
God Stats
2W - 4L
1,194 SR
Queue Stats
5W - 9L
1,325 Elo+
Solo
Tiamat
Tiamat
kalle-Wild
Tiamat
Level 8
God Stats
9W - 10L
1,106 SR
Queue Stats
18W - 17L
1,275 Elo+
Solo
Thanatos
Thanatos
xI Syntox
Thanatos
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,471 Elo+
Solo
Ares
Ares
ywacTNK
Ares
Level 6
God Stats
1W - 4L
1,087 SR
Queue Stats
3W - 10L
1,082 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 13 / 9
15,960
1,064
24,602
32,719
21,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
16
0 / 1 / 1
10,886
726
651
1,097
235
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
20
12 / 10 / 3
16,921
1,128
32,590
26,035
9,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
SrTop0
Artemis
19
1 / 7 / 8
13,371
891
12,883
13,979
4,079
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
16
0 / 0 / 0
10,530
702
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
11 / 4 / 16
16,136
1,076
25,818
22,641
28,213
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
buzzligthiermm
Jormungandr
20
2 / 5 / 13
13,953
930
4,166
23,683
11,038
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tiamat
kalle-Wild
Tiamat
20
3 / 5 / 19
15,215
1,014
18,539
16,904
7,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
xI Syntox
Thanatos
20
15 / 3 / 9
16,526
1,102
20,847
13,098
4,998
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
ywacTNK
Ares
17
0 / 2 / 1
11,217
748
214
4,916
2,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
89
19
Kills
31
31
Deaths
19
21
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
11
4
16
4.75
L
6
13
9
0.81
L
Anubis
0
1
1
0.5
L
Tsukuyomi
12
10
3
1.35
L
Artemis
SrTop0
Artemis
1
7
8
0.71
W
Jormungandr
buzzligthiermm
Jormungandr
2
5
13
1.7
W
Tiamat
kalle-Wild
Tiamat
3
5
19
2.5
L
Nemesis
0
0
0
0
W
Thanatos
xI Syntox
Thanatos
15
3
9
6.5
W
Ares
ywacTNK
Ares
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,726
Damage
69,584
73,830
Taken
81,242
35,124
Mitigated
54,886
6,680
Healing
21,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
25,818
10,964
0
2,419
22,641
28,213
0
7,169
15,472
0
37,708
L
24,602
6,100
198
6,287
32,719
21,300
0
10,554
21,303
55,008
0
L
Anubis
651
250
0
0
1,097
235
0
176
843
1,464
0
L
Tsukuyomi
32,590
7,659
0
195
26,035
9,510
0
9,405
16,099
0
68,320
L
Artemis
SrTop0
Artemis
12,883
6,149
0
0
13,979
4,079
0
2,784
10,884
0
39,986
W
Jormungandr
buzzligthiermm
Jormungandr
4,166
2,013
0
3,262
23,683
11,038
0
8,647
15,036
32,467
0
W
Tiamat
kalle-Wild
Tiamat
18,539
1,696
0
5,350
16,904
7,914
0
4,394
12,510
52,944
0
L
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
xI Syntox
Thanatos
20,847
7,920
0
10,323
13,098
4,998
0
2,949
10,149
0
53,726
W
Ares
ywacTNK
Ares
214
157
0
460
4,916
2,723
0
2,094
2,822
4,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,668
Gold Earned
73,047
226
Minions Killed
250
5
Camps Cleared
10
777,809
Distance Traveled
1,098,782
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,136
1,076
32
2
2
290,853
1
L
Hades
15,960
1,064
101
7
0
229,246
0
L
Anubis
10,886
726
4
0
0
49,960
0
L
Tsukuyomi
16,921
1,128
74
5
2
316,605
1
L
Artemis
13,371
891
47
3
3
181,998
0
W
Jormungandr
13,953
930
67
4
0
212,783
0
W
Tiamat
15,215
1,014
80
5
0
229,347
1
L
Nemesis
10,530
702
0
0
0
0
0
W
Thanatos
16,526
1,102
70
5
8
292,521
0
W
Ares
11,217
748
1
0
0
73,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role