Player Matchup

Neith
Neith
Esotherica
Neith
Level 27
God Stats
0W - 3L
1,440 SR
Queue Stats
4W - 13L
1,145 Elo+
Solo
Anubis
Anubis
KingKenny777
Anubis
Level 18
God Stats
14W - 24L
1,514 SR
Queue Stats
40W - 56L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
WukongDoBasket
Sun Wukong
Level 26
God Stats
4W - 3L
1,878 SR
Queue Stats
67W - 83L
1,401 Elo+
Solo
Team Averages
Level 24
1,611 SR
1,320 Elo+

VS

Team Averages
Level 74
1,377 SR
1,467 Elo+
Geb
Geb
WeltyCat55709
Geb
Level 106
God Stats
4W - 8L
1,458 SR
Queue Stats
172W - 164L
1,448 Elo+
Party 1
Loki
Loki
XXnuclearwaffle
Loki
Level 110
God Stats
6W - 8L
1,569 SR
Queue Stats
52W - 61L
1,454 Elo+
Party 1
Zeus
Zeus
teodora6699
Zeus
Level 7
God Stats
1W - 0L
1,105 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
4 / 3 / 12
10,816
676
7,612
8,657
3,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
14
8 / 8 / 9
11,664
729
13,272
15,047
7,351
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
WukongDoBasket
Sun Wukong
16
12 / 3 / 11
12,606
788
18,508
18,807
17,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 8
11,726
733
9,732
17,018
19,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
11 / 6 / 3
12,713
795
18,564
15,090
5,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 16 / 7
8,992
562
4,004
15,044
3,138

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
24
Kills
14
14
Deaths
24
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
4
3
12
3.33
L
Anubis
8
8
9
1.56
W
3
2
8
3.5
L
Sun Wukong
WukongDoBasket
Sun Wukong
12
3
11
5.83
W
11
6
3
2.08
W
0
16
7
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,392
Damage
32,300
42,511
Taken
47,152
28,356
Mitigated
27,960
13,196
Healing
7,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
7,612
3,915
0
1,578
8,657
3,467
1,236
2,273
6,384
0
26,752
L
Anubis
13,272
704
0
5,076
15,047
7,351
849
5,061
9,986
52,178
0
W
9,732
1,266
0
3,969
17,018
19,268
129
6,365
10,169
37,499
0
L
Sun Wukong
WukongDoBasket
Sun Wukong
18,508
2,543
0
6,542
18,807
17,538
979
7,142
11,665
2,607
34,974
W
18,564
5,318
423
2,654
15,090
5,554
1,267
3,648
10,777
0
52,842
W
4,004
549
0
0
15,044
3,138
63
4,904
9,753
7,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,086
Gold Earned
33,431
152
Minions Killed
143
7
Camps Cleared
7
753,034
Distance Traveled
813,226
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,816
676
43
3
0
266,669
4
L
Anubis
11,664
729
64
4
4
204,290
1
W
Geb
11,726
733
43
3
0
311,717
5
L
Sun Wukong
12,606
788
45
3
3
282,075
5
W
Loki
12,713
795
93
6
6
287,472
0
W
Zeus
8,992
562
7
0
1
214,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role