Player Matchup

Osiris
Osiris
Mìkê
Osiris
Level 22
God Stats
6W - 0L
1,500 SR
Queue Stats
162W - 7L
2,028 Elo+
Party 1
Neith
Neith
Szulzy
Neith
Level 157
God Stats
1W - 1L
1,577 SR
Queue Stats
52W - 7L
1,956 Elo+
Party 1
Chronos
Chronos
tuna2100
Chronos
Level 138
God Stats
12W - 1L
1,830 SR
Queue Stats
338W - 64L
1,922 Elo+
Party 1
Team Averages
Level 106
1,636 SR
1,969 Elo+

VS

Team Averages
Level 45
1,734 SR
1,569 Elo+
Olorun
Olorun
DarkHunter199618
Olorun
Level 109
God Stats
12W - 6L
1,789 SR
Queue Stats
17W - 11L
1,645 Elo+
Party 2
Ares
Ares
Doggersea
Ares
Level 16
God Stats
4W - 5L
1,671 SR
Queue Stats
15W - 27L
1,334 Elo+
Solo
Artemis
Artemis
Tcukat
Artemis
Level 10
God Stats
0W - 1L
1,743 SR
Queue Stats
5W - 3L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Mìkê
Osiris
12
7 / 1 / 9
8,287
921
8,793
9,083
6,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
Szulzy
Neith
12
10 / 0 / 9
8,692
966
15,166
5,017
2,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
tuna2100
Chronos
12
4 / 1 / 14
8,211
912
9,601
8,214
3,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,107
679
5,719
9,945
4,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ares
10
1 / 3 / 0
6,735
748
2,697
17,604
14,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Tcukat
Artemis
8
0 / 12 / 2
5,835
648
3,686
11,685
3,388
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
21
Kills
2
2
Deaths
21
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Ares
1
3
0
0.33
W
Osiris
Mìkê
Osiris
7
1
9
11.5
W
Neith
Szulzy
Neith
10
0
9
14.5
L
Artemis
Tcukat
Artemis
0
12
2
0.08
W
Chronos
tuna2100
Chronos
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,560
Damage
12,102
22,314
Taken
39,234
12,340
Mitigated
21,750
7,573
Healing
4,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,719
2,118
0
1,889
9,945
4,133
0
3,651
6,166
22,296
1,861
L
Ares
2,697
70
0
2,193
17,604
14,229
0
3,973
13,338
8,072
0
W
Osiris
Mìkê
Osiris
8,793
1,352
201
3,197
9,083
6,881
0
3,699
5,384
1,937
20,116
W
Neith
Szulzy
Neith
15,166
5,708
0
1,577
5,017
2,059
864
1,924
3,093
0
31,346
L
Artemis
Tcukat
Artemis
3,686
1,202
0
134
11,685
3,388
0
1,683
9,654
0
12,471
W
Chronos
tuna2100
Chronos
9,601
3,569
0
2,598
8,214
3,400
1,448
2,681
5,533
29,808
2,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,190
Gold Earned
18,677
119
Minions Killed
58
8
Camps Cleared
1
480,002
Distance Traveled
408,937
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,107
679
32
4
1
129,085
0
L
Ares
6,735
748
5
1
0
171,700
3
W
Osiris
8,287
921
22
2
4
164,833
3
W
Neith
8,692
966
29
3
1
158,731
4
L
Artemis
5,835
648
21
2
0
108,152
1
W
Chronos
8,211
912
68
8
3
156,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role