Player Matchup

Cthulhu
Cthulhu
EviLDr
Cthulhu
Level 160
God Stats
43W - 32L
1,590 SR
Queue Stats
394W - 443L
1,488 Elo+
Party 1
Loki
Loki
Mirora
Loki
Level 155
God Stats
6W - 2L
1,838 SR
Queue Stats
91W - 101L
1,502 Elo+
Party 1
Zeus
Zeus
Sylvaen7
Zeus
Level 40
God Stats
11W - 7L
1,694 SR
Queue Stats
273W - 269L
1,492 Elo+
Solo
Team Averages
Level 118
1,707 SR
1,494 Elo+

VS

Team Averages
Level 19
1,502 SR
1,510 Elo+
Kuzenbo
Kuzenbo
Hazajii
Kuzenbo
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,744 Elo+
Solo
Neith
Neith
Pobaen
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Anubis
Anubis
grabmann
Anubis
Level 24
God Stats
7W - 11L
1,505 SR
Queue Stats
22W - 27L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EviLDr
Cthulhu
15
4 / 5 / 13
11,123
695
9,928
19,885
18,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Loki
Mirora
Loki
15
6 / 6 / 16
11,546
722
14,612
14,595
3,962
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
17
14 / 2 / 8
13,080
818
19,938
8,483
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hazajii
Kuzenbo
15
4 / 3 / 7
10,835
677
8,693
21,892
32,510
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Pobaen
Neith
11
1 / 11 / 7
9,528
596
7,837
12,711
4,561
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
grabmann
Anubis
15
7 / 10 / 3
10,920
683
10,440
18,554
9,253
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
24
Kills
12
13
Deaths
24
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EviLDr
Cthulhu
4
5
13
2.1
L
Kuzenbo
Hazajii
Kuzenbo
4
3
7
2.5
W
Loki
Mirora
Loki
6
6
16
2.33
L
Neith
Pobaen
Neith
1
11
7
0.41
W
Zeus
14
2
8
9
L
Anubis
grabmann
Anubis
7
10
3
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,478
Damage
26,970
42,963
Taken
53,157
24,542
Mitigated
46,324
9,325
Healing
6,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EviLDr
Cthulhu
9,928
271
482
4,770
19,885
18,210
312
6,790
13,095
27,998
0
L
Kuzenbo
Hazajii
Kuzenbo
8,693
3,229
129
532
21,892
32,510
66
11,787
9,316
24,807
0
W
Loki
Mirora
Loki
14,612
3,242
0
699
14,595
3,962
1,329
7,424
6,666
0
49,100
L
Neith
Pobaen
Neith
7,837
4,598
0
1,049
12,711
4,561
0
6,545
5,794
0
15,783
W
Zeus
19,938
2,432
0
3,374
8,483
2,370
909
5,434
3,049
64,397
0
L
Anubis
grabmann
Anubis
10,440
1,040
0
4,771
18,554
9,253
16
10,113
8,101
41,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,749
Gold Earned
31,283
184
Minions Killed
110
11
Camps Cleared
1
791,993
Distance Traveled
694,274
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,123
695
30
2
2
278,275
4
L
Kuzenbo
10,835
677
20
1
0
322,515
4
W
Loki
11,546
722
62
4
6
252,940
3
L
Neith
9,528
596
22
1
0
163,070
0
W
Zeus
13,080
818
92
6
3
260,778
3
L
Anubis
10,920
683
68
4
1
208,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role