Player Matchup

Kukulkan
Kukulkan
Afrikaaaaner
Kukulkan
Level 5
God Stats
1W - 4L
1,699 SR
Queue Stats
6W - 7L
1,850 Elo+
Solo
Tiamat
Tiamat
DoraHasExplored
Tiamat
Level 4
God Stats
4W - 5L
1,661 SR
Queue Stats
6W - 7L
1,616 Elo+
Solo
Ullr
Ullr
lilcrow9
Ullr
Level 8
God Stats
6W - 6L
1,842 SR
Queue Stats
20W - 20L
1,517 Elo+
Solo
Cliodhna
Cliodhna
oofmoi
Cliodhna
Level 27
God Stats
10W - 19L
1,419 SR
Queue Stats
75W - 69L
1,541 Elo+
Solo
Cupid
Cupid
ttf4
Cupid
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 136L
1,433 Elo+
Solo
Team Averages
Level 12
1,624 SR
1,591 Elo+

VS

Team Averages
Level 18
1,595 SR
1,563 Elo+
Cthulhu
Cthulhu
Kleviiin
Cthulhu
Level 28
God Stats
2W - 0L
1,699 SR
Queue Stats
114W - 69L
1,621 Elo+
Solo
Guan Yu
Guan Yu
Natefox007
Guan Yu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,338 Elo+
Solo
Hera
Hera
TheForceStrix
Hera
Level 29
God Stats
4W - 7L
1,499 SR
Queue Stats
13W - 13L
1,523 Elo+
Solo
Thor
Thor
iTameBears
Thor
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,601 Elo+
Solo
Hou Yi
Hou Yi
kastoras30
Hou Yi
Level 4
God Stats
6W - 4L
1,776 SR
Queue Stats
19W - 15L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Afrikaaaaner
Kukulkan
11
2 / 7 / 0
7,052
392
3,416
6,867
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 1
6,100
339
2,030
8,074
2,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ullr
14
2 / 8 / 1
8,050
447
4,491
13,972
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
oofmoi
Cliodhna
14
1 / 5 / 2
8,113
451
5,334
12,995
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cupid
ttf4
Cupid
11
1 / 10 / 0
6,872
382
4,999
13,167
3,375
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kleviiin
Cthulhu
13
2 / 1 / 15
8,811
490
6,225
12,049
10,085
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
Natefox007
Guan Yu
16
5 / 1 / 8
10,488
583
7,804
12,361
9,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
9 / 1 / 9
11,175
621
8,356
5,496
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

19
14 / 0 / 8
11,746
653
15,035
11,787
5,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
kastoras30
Hou Yi
15
4 / 3 / 7
9,811
545
4,849
8,448
2,506
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
81
6
Kills
34
34
Deaths
6
4
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Afrikaaaaner
Kukulkan
2
7
0
0.29
L
0
4
1
0.13
W
Cthulhu
Kleviiin
Cthulhu
2
1
15
9.5
W
Guan Yu
Natefox007
Guan Yu
5
1
8
9
W
9
1
9
13.5
W
14
0
8
18
W
Hou Yi
kastoras30
Hou Yi
4
3
7
2.5
L
Ullr
2
8
1
0.31
L
Cliodhna
oofmoi
Cliodhna
1
5
2
0.4
L
Cupid
ttf4
Cupid
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,270
Damage
42,269
55,075
Taken
50,141
14,194
Mitigated
29,642
10,168
Healing
18,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Afrikaaaaner
Kukulkan
3,416
260
0
0
6,867
1,944
0
3,461
3,195
34,400
0
L
2,030
293
0
1,973
8,074
2,065
0
2,022
5,941
15,854
0
W
Cthulhu
Kleviiin
Cthulhu
6,225
700
0
3,773
12,049
10,085
866
2,790
9,259
30,198
0
W
Guan Yu
Natefox007
Guan Yu
7,804
651
1,394
5,324
12,361
9,567
765
824
11,537
5,305
41,874
W
8,356
1,591
168
2,505
5,496
2,053
2,081
577
4,919
62,317
0
W
15,035
3,777
0
5,174
11,787
5,431
700
578
11,209
0
102,362
W
Hou Yi
kastoras30
Hou Yi
4,849
1,207
0
554
8,448
2,506
1,521
850
7,598
0
52,843
L
Ullr
4,491
1,601
0
2,230
13,972
3,210
0
2,907
10,997
0
49,978
L
Cliodhna
oofmoi
Cliodhna
5,334
560
0
3,345
12,995
3,600
0
2,639
10,162
0
64,058
L
Cupid
ttf4
Cupid
4,999
3,813
126
2,494
13,167
3,375
417
3,810
8,581
0
23,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,187
Gold Earned
52,031
358
Minions Killed
527
0
Camps Cleared
0
1,580,840
Distance Traveled
1,669,349
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,052
392
70
4
0
323,500
5
L
Tiamat
6,100
339
26
1
0
325,411
0
W
Cthulhu
8,811
490
41
2
0
341,179
4
W
Guan Yu
10,488
583
106
6
0
346,721
3
W
Hera
11,175
621
139
8
0
353,101
9
W
Thor
11,746
653
148
8
0
356,040
5
W
Hou Yi
9,811
545
93
5
0
272,308
0
L
Ullr
8,050
447
91
5
0
297,758
6
L
Cliodhna
8,113
451
123
7
0
354,167
0
L
Cupid
6,872
382
48
3
0
280,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role