Player Matchup

Hel
Hel
Dejantastic
Hel
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 26L
1,370 Elo+
Party 4
Geb
Geb
GhostForumRU
Geb
Level 29
God Stats
0W - 2L
1,188 SR
Queue Stats
13W - 21L
1,268 Elo+
Solo
Charybdis
Charybdis
PacifistaPx9
Charybdis
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 111L
1,356 Elo+
Party 4
Hercules
Hercules
SpaceKingMikey
Hercules
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 32L
1,500 Elo+
Party 2
Pele
Pele
ThongmanX
Pele
Level 89
God Stats
12W - 6L
1,864 SR
Queue Stats
63W - 63L
1,492 Elo+
Party 2
Team Averages
Level 38
1,510 SR
1,397 Elo+

VS

Team Averages
Level 16
1,528 SR
1,182 Elo+
Morgan Le Fay
Morgan Le Fay
Thestalker21
Morgan Le Fay
Level 8
God Stats
1W - 4L
1,139 SR
Queue Stats
13W - 25L
1,047 Elo+
Party 3
Sun Wukong
Sun Wukong
blazerip
Sun Wukong
Level 9
God Stats
7W - 17L
1,312 SR
Queue Stats
17W - 32L
1,119 Elo+
Party 3
Ymir
Ymir
ehrentomate1
Ymir
Level 16
God Stats
4W - 2L
1,734 SR
Queue Stats
23W - 36L
1,272 Elo+
Party 1
Charybdis
Charybdis
eltiodelsotano
Charybdis
Level 13
God Stats
5W - 1L
1,743 SR
Queue Stats
30W - 36L
1,167 Elo+
Party 3
Sobek
Sobek
kaeeihx
Sobek
Level 35
God Stats
2W - 0L
1,711 SR
Queue Stats
132W - 190L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 4
9,268
441
9,395
16,286
6,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 2 / 9
9,191
438
8,894
27,145
36,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
PacifistaPx9
Charybdis
13
6 / 9 / 5
8,925
425
14,541
17,469
6,397
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
16
1 / 6 / 2
10,087
480
4,344
15,247
17,281
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
20
13 / 3 / 5
12,592
600
29,583
25,089
11,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Thestalker21
Morgan Le Fay
16
5 / 6 / 6
11,160
531
12,651
15,355
5,448
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
blazerip
Sun Wukong
17
6 / 4 / 0
11,752
560
13,107
17,473
12,670
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
3 / 3 / 11
10,094
481
11,851
18,015
24,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
eltiodelsotano
Charybdis
16
6 / 7 / 10
11,060
527
19,208
17,608
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
kaeeihx
Sobek
15
7 / 4 / 7
11,561
551
14,294
23,426
30,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
61
24
Kills
27
27
Deaths
24
25
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
L
2
2
9
3.25
L
Charybdis
PacifistaPx9
Charybdis
6
9
5
0.94
L
Hercules
1
6
2
0.33
W
Morgan Le Fay
Thestalker21
Morgan Le Fay
5
6
6
1.33
L
Pele
13
3
5
5.17
W
Sun Wukong
blazerip
Sun Wukong
6
4
0
1.5
W
3
3
11
2.83
W
Charybdis
eltiodelsotano
Charybdis
6
7
10
1.57
W
Sobek
kaeeihx
Sobek
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,757
Damage
71,111
101,236
Taken
91,877
78,778
Mitigated
78,260
29,506
Healing
35,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,395
942
3,114
2,776
16,286
6,919
1,500
7,834
8,452
53,665
0
L
8,894
1,216
726
2,589
27,145
36,727
81
13,391
13,754
24,505
0
L
Charybdis
PacifistaPx9
Charybdis
14,541
7,762
0
2,191
17,469
6,397
2,015
8,092
9,377
0
45,017
L
Hercules
4,344
858
0
3,687
15,247
17,281
529
0
15,247
7,345
42,211
W
Morgan Le Fay
Thestalker21
Morgan Le Fay
12,651
1,873
0
2,346
15,355
5,448
2,683
4,396
10,643
59,053
0
L
Pele
29,583
9,098
0
14,423
25,089
11,454
0
9,479
15,610
0
115,619
W
Sun Wukong
blazerip
Sun Wukong
13,107
3,835
0
7,456
17,473
12,670
1,493
984
16,489
0
68,576
W
11,851
2,875
1,236
6,648
18,015
24,354
1,093
4,107
13,727
36,074
0
W
Charybdis
eltiodelsotano
Charybdis
19,208
13,717
0
5,139
17,608
5,260
4,702
3,217
14,321
0
69,230
W
Sobek
kaeeihx
Sobek
14,294
2,453
1,184
11,459
23,426
30,528
975
5,699
17,424
33,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,063
Gold Earned
55,627
424
Minions Killed
415
0
Camps Cleared
0
1,862,777
Distance Traveled
1,772,744
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,268
441
87
4
0
293,646
0
L
Geb
9,191
438
16
1
0
413,637
0
L
Charybdis
8,925
425
63
3
0
332,383
0
L
Hercules
10,087
480
100
5
0
401,188
1
W
Morgan Le Fay
11,160
531
106
5
0
335,578
1
L
Pele
12,592
600
158
8
0
421,923
7
W
Sun Wukong
11,752
560
124
6
0
336,720
1
W
Ymir
10,094
481
45
2
0
351,895
2
W
Charybdis
11,060
527
105
5
0
330,861
2
W
Sobek
11,561
551
35
2
0
417,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role