Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Delacium66
Thor
Level 118
God Stats
5W - 3L
1,461 SR
Queue Stats
434W - 420L
1,576 Elo+
Solo
Scylla
Scylla
Hımmmınaaa
Scylla
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 29L
1,567 Elo+
Solo
Skadi
Skadi
Suppleyr
Skadi
Level 137
God Stats
17W - 3L
1,876 SR
Queue Stats
565W - 485L
1,495 Elo+
Solo
Team Averages
Level 114
1,567 SR
1,527 Elo+

VS

Team Averages
Level 81
1,477 SR
1,477 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Djago_00
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,394 Elo+
Solo
Ao Kuang
Ao Kuang
Gerigeb
Ao Kuang
Level 86
God Stats
2W - 3L
1,507 SR
Queue Stats
113W - 115L
1,531 Elo+
Solo
Tiamat
Tiamat
Urke7
Tiamat
Level 144
God Stats
7W - 11L
1,456 SR
Queue Stats
527W - 540L
1,492 Elo+
Solo
Neith
Neith
ob10mov
Neith
Level 142
God Stats
4W - 5L
1,424 SR
Queue Stats
411W - 365L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
11 / 2 / 7
9,712
971
11,858
13,373
11,096
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
 
Thoth
14
4 / 2 / 8
8,599
860
5,473
4,912
1,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 3 / 12
9,002
900
6,234
7,542
3,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
15
3 / 3 / 12
9,004
900
8,161
7,549
2,635
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Suppleyr
Skadi
16
3 / 2 / 17
9,209
921
12,440
7,001
2,482
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 5 / 7
8,367
837
8,427
7,629
2,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
Djago_00
Da Ji
13
2 / 6 / 5
7,038
704
5,267
10,403
3,725
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
Gerigeb
Ao Kuang
13
3 / 6 / 3
7,540
754
3,144
10,789
3,235
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tiamat
Urke7
Tiamat
14
2 / 5 / 3
7,000
700
5,179
8,437
3,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ob10mov
Neith
14
4 / 5 / 3
8,174
817
7,855
10,034
3,134
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
33
27
Kills
12
12
Deaths
27
56
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
2
7
7.25
W
Thoth
 
Thoth
4
2
8
4
L
Nu Wa
 
Nu Wa
1
5
7
0.9
W
6
3
12
4
L
Da Ji
Djago_00
Da Ji
2
6
5
0.75
L
Ao Kuang
Gerigeb
Ao Kuang
3
6
3
0.75
W
Scylla
3
3
12
3
W
Skadi
Suppleyr
Skadi
3
2
17
5.75
L
Tiamat
Urke7
Tiamat
2
5
3
0.7
L
Neith
ob10mov
Neith
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,166
Damage
29,872
40,377
Taken
47,292
21,343
Mitigated
15,983
22,907
Healing
10,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,858
1,911
2,440
12,031
13,373
11,096
136
4,360
9,013
0
14,904
W
Thoth
 
Thoth
5,473
242
9
829
4,912
1,434
1,778
2,425
2,487
20,230
0
L
Nu Wa
 
Nu Wa
8,427
1,913
464
505
7,629
2,470
516
3,323
4,173
26,291
0
W
6,234
1,159
839
1,970
7,542
3,696
162
3,531
4,011
0
15,598
L
Da Ji
Djago_00
Da Ji
5,267
518
497
2,411
10,403
3,725
0
2,072
8,070
0
7,223
L
Ao Kuang
Gerigeb
Ao Kuang
3,144
1,031
83
2,448
10,789
3,235
0
2,358
8,210
6,303
0
W
Scylla
8,161
304
86
1,366
7,549
2,635
1,097
2,671
4,878
26,527
0
W
Skadi
Suppleyr
Skadi
12,440
3,627
1,702
1,635
7,001
2,482
1,754
3,763
3,238
0
26,460
L
Tiamat
Urke7
Tiamat
5,179
266
628
1,354
8,437
3,419
0
2,195
5,995
12,542
0
L
Neith
ob10mov
Neith
7,855
1,937
393
2,203
10,034
3,134
0
3,686
6,212
0
15,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,526
Gold Earned
38,119
123
Minions Killed
80
0
Camps Cleared
0
1,004,197
Distance Traveled
863,540
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,712
971
9
1
0
194,998
0
W
Thoth
8,599
860
26
3
0
198,182
0
L
Nu Wa
8,367
837
34
3
0
173,077
0
W
Thor
9,002
900
13
1
0
202,567
5
L
Da Ji
7,038
704
4
0
0
166,003
1
L
Ao Kuang
7,540
754
8
1
0
157,157
1
W
Scylla
9,004
900
41
4
0
190,692
0
W
Skadi
9,209
921
34
3
0
217,758
2
L
Tiamat
7,000
700
14
1
0
187,250
1
L
Neith
8,174
817
20
2
0
180,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role