Player Matchup

Ymir
Ymir
B0l1nh0D4S0rt3
Ymir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 19L
1,573 Elo+
Solo
Bastet
Bastet
BigSwole92
Bastet
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,578 Elo+
Solo
King Arthur
King Arthur
ChadPwningYou
King Arthur
Level 8
God Stats
3W - 2L
1,784 SR
Queue Stats
32W - 22L
1,541 Elo+
Solo
Neith
Neith
Gabriel232744
Neith
Level 8
God Stats
2W - 2L
1,219 SR
Queue Stats
19W - 24L
1,371 Elo+
Solo
Scylla
Scylla
LowGirth
Scylla
Level 14
God Stats
2W - 4L
1,260 SR
Queue Stats
25W - 22L
1,611 Elo+
Solo
Team Averages
Level 13
1,453 SR
1,535 Elo+

VS

Team Averages
Level 21
1,583 SR
1,586 Elo+
Anhur
Anhur
ArachneBot4902
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 5L
1,853 Elo+
Solo
Kukulkan
Kukulkan
FiercestTax2989
Kukulkan
Level 22
God Stats
1W - 2L
1,768 SR
Queue Stats
52W - 29L
1,682 Elo+
Solo
Hercules
Hercules
SnagBoards-_-l
Hercules
Level 25
God Stats
12W - 15L
1,452 SR
Queue Stats
73W - 59L
1,477 Elo+
Solo
Achilles
Achilles
lonferYT
Achilles
Level 20
God Stats
3W - 2L
1,694 SR
Queue Stats
39W - 49L
1,456 Elo+
Solo
Sobek
Sobek
シラユメ
Sobek
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 4
5,363
536
1,713
4,370
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
BigSwole92
Bastet
10
5 / 0 / 2
5,972
597
3,727
4,598
1,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
ChadPwningYou
King Arthur
11
2 / 0 / 3
5,987
599
5,693
4,903
3,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 0 / 3
5,951
595
3,732
4,568
994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
LowGirth
Scylla
10
1 / 0 / 2
5,518
552
2,234
3,320
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,019
502
2,282
4,803
1,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
11
0 / 1 / 0
5,466
547
1,730
3,236
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
8
0 / 2 / 0
4,502
450
1,313
7,541
3,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
lonferYT
Achilles
8
0 / 4 / 0
4,808
481
2,125
6,306
2,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
0 / 2 / 0
4,253
425
1,488
6,014
2,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
10
Kills
0
0
Deaths
10
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
1
0
4
3
W
Bastet
BigSwole92
Bastet
5
0
2
6
W
King Arthur
ChadPwningYou
King Arthur
2
0
3
3.5
L
Kukulkan
0
1
0
0
W
1
0
3
2.5
W
Scylla
LowGirth
Scylla
1
0
2
2
L
Hercules
0
2
0
0
L
Achilles
lonferYT
Achilles
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,099
Damage
8,938
21,759
Taken
27,900
8,622
Mitigated
10,558
10,709
Healing
8,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,282
855
0
2,022
4,803
1,164
0
218
4,585
0
28,750
W
1,713
301
0
1,708
4,370
2,168
0
1,257
3,113
8,411
0
W
Bastet
BigSwole92
Bastet
3,727
1,163
0
2,990
4,598
1,212
0
688
3,910
0
29,353
W
King Arthur
ChadPwningYou
King Arthur
5,693
541
0
2,415
4,903
3,471
0
0
4,903
5,496
24,516
L
Kukulkan
1,730
45
0
1,113
3,236
980
0
984
2,252
40,577
0
W
3,732
1,597
0
2,981
4,568
994
0
770
3,798
0
38,902
W
Scylla
LowGirth
Scylla
2,234
230
0
615
3,320
777
0
503
2,817
32,823
0
L
Hercules
1,313
476
0
2,382
7,541
3,412
0
630
6,294
0
14,031
L
Achilles
lonferYT
Achilles
2,125
808
0
1,272
6,306
2,445
0
1,002
5,222
0
27,670
L
1,488
246
0
1,694
6,014
2,557
0
1,885
4,129
4,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,791
Gold Earned
24,048
281
Minions Killed
247
0
Camps Cleared
0
982,506
Distance Traveled
963,816
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,019
502
62
6
0
176,117
1
W
Ymir
5,363
536
9
1
0
197,135
4
W
Bastet
5,972
597
63
6
0
219,945
2
W
King Arthur
5,987
599
56
6
0
210,808
3
L
Kukulkan
5,466
547
91
9
0
185,733
5
W
Neith
5,951
595
86
9
0
176,777
1
W
Scylla
5,518
552
67
7
0
177,841
3
L
Hercules
4,502
450
38
4
0
200,632
2
L
Achilles
4,808
481
52
5
0
208,406
2
L
Sobek
4,253
425
4
0
0
192,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role