Player Matchup

Hel
Hel
Clivercliver
Hel
Level 13
God Stats
2W - 3L
1,464 SR
Queue Stats
19W - 18L
1,391 Elo+
Solo
King Arthur
King Arthur
JeffryGYT
King Arthur
Level 18
God Stats
0W - 2L
1,250 SR
Queue Stats
15W - 20L
1,360 Elo+
Solo
Cliodhna
Cliodhna
KiRill140295
Cliodhna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 158L
1,374 Elo+
Solo
Janus
Janus
Orbitaljunk
Janus
Level 29
God Stats
82W - 115L
1,378 SR
Queue Stats
235W - 284L
1,396 Elo+
Solo
Hachiman
Hachiman
Plosy07
Hachiman
Level 27
God Stats
2W - 5L
1,307 SR
Queue Stats
87W - 118L
1,400 Elo+
Solo
Team Averages
Level 23
1,380 SR
1,384 Elo+

VS

Team Averages
Level 32
1,602 SR
1,462 Elo+
Sun Wukong
Sun Wukong
DrruuEU
Sun Wukong
Level 17
God Stats
4W - 0L
1,832 SR
Queue Stats
27W - 33L
1,432 Elo+
Solo
Anhur
Anhur
KikkoSpano
Anhur
Level 26
God Stats
25W - 23L
1,469 SR
Queue Stats
32W - 29L
1,391 Elo+
Solo
Nike
Nike
Miniamba
Nike
Level 88
God Stats
72W - 36L
1,714 SR
Queue Stats
453W - 417L
1,597 Elo+
Party 1
Chang'e
Chang'e
RibaEb
Chang'e
Level 28
God Stats
5W - 8L
1,493 SR
Queue Stats
24W - 28L
1,389 Elo+
Solo
Neith
Neith
TrentosGame
Neith
Level 3
God Stats
5W - 5L
1,500 SR
Queue Stats
18W - 16L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
9,372
407
4,377
13,926
14,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
JeffryGYT
King Arthur
16
0 / 6 / 3
10,167
442
9,404
20,470
15,015
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
KiRill140295
Cliodhna
20
3 / 1 / 2
11,616
505
15,894
22,376
11,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 6 / 2
11,396
495
19,816
14,893
4,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
Plosy07
Hachiman
16
1 / 6 / 1
9,662
420
8,679
15,949
5,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DrruuEU
Sun Wukong
18
5 / 4 / 7
11,471
499
21,135
23,808
16,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
19
6 / 4 / 6
12,186
530
15,700
17,229
7,403
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
16
3 / 1 / 11
10,997
478
11,998
13,717
14,883
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
RibaEb
Chang'e
17
5 / 3 / 2
10,862
472
9,564
20,099
7,770
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 1 / 2
11,077
482
6,986
7,998
4,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
13
Kills
21
21
Deaths
13
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Sun Wukong
DrruuEU
Sun Wukong
5
4
7
2.13
L
King Arthur
JeffryGYT
King Arthur
0
6
3
0.25
L
Cliodhna
KiRill140295
Cliodhna
3
1
2
4
W
Anhur
6
4
6
2.25
W
Nike
3
1
11
8.5
L
8
6
2
1.5
L
Hachiman
Plosy07
Hachiman
1
6
1
0.25
W
Chang'e
RibaEb
Chang'e
5
3
2
2
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,170
Damage
65,383
87,614
Taken
82,851
51,146
Mitigated
50,470
33,831
Healing
35,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,377
585
5,500
6,989
13,926
14,979
419
1,732
12,194
19,445
0
W
Sun Wukong
DrruuEU
Sun Wukong
21,135
4,582
0
11,179
23,808
16,374
734
4,040
19,644
0
71,349
L
King Arthur
JeffryGYT
King Arthur
9,404
854
0
3,631
20,470
15,015
0
1,977
18,493
11,833
50,447
L
Cliodhna
KiRill140295
Cliodhna
15,894
1,832
0
11,771
22,376
11,075
682
2,146
20,230
0
99,363
W
Anhur
15,700
7,963
718
9,539
17,229
7,403
2,114
6,047
10,968
0
85,822
W
Nike
11,998
1,691
1,113
2,883
13,717
14,883
94
3,063
10,500
0
33,620
L
19,816
567
0
3,981
14,893
4,703
1,040
3,230
11,663
82,362
0
L
Hachiman
Plosy07
Hachiman
8,679
5,326
0
1,959
15,949
5,374
1,074
920
15,029
0
75,431
W
Chang'e
RibaEb
Chang'e
9,564
1,439
1,729
6,083
20,099
7,770
2,176
10,301
9,332
54,269
0
W
6,986
3,380
0
1,891
7,998
4,040
4,963
2,120
5,804
0
73,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,213
Gold Earned
56,593
565
Minions Killed
528
0
Camps Cleared
0
2,076,764
Distance Traveled
2,226,145
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,372
407
36
2
0
415,403
4
W
Sun Wukong
11,471
499
124
5
0
478,651
3
L
King Arthur
10,167
442
114
5
0
392,134
5
L
Cliodhna
11,616
505
161
7
0
500,452
1
W
Anhur
12,186
530
137
6
0
397,602
0
W
Nike
10,997
478
28
1
0
499,114
5
L
Janus
11,396
495
140
6
0
392,502
1
L
Hachiman
9,662
420
114
5
0
376,273
1
W
Chang'e
10,862
472
99
4
0
428,391
0
W
Neith
11,077
482
140
6
0
422,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role