Player Matchup

Hercules
Hercules
Leothropy
Hercules
Level 156
God Stats
1W - 6L
1,588 SR
Queue Stats
92W - 101L
1,557 Elo+
Solo
Hachiman
Hachiman
dieguiinbo
Hachiman
Level 40
God Stats
3W - 2L
1,875 SR
Queue Stats
19W - 33L
1,397 Elo+
Party 1
Anubis
Anubis
nicoferri
Anubis
Level 16
God Stats
9W - 10L
1,404 SR
Queue Stats
21W - 32L
1,371 Elo+
Party 1
Team Averages
Level 71
1,622 SR
1,441 Elo+

VS

Team Averages
Level 70
1,494 SR
1,528 Elo+
Chang'e
Chang'e
 
Chang'e
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Hurrikoehn22
Bacchus
Level 84
God Stats
5W - 4L
1,754 SR
Queue Stats
445W - 395L
1,642 Elo+
Solo
Jing Wei
Jing Wei
Ntrax02
Jing Wei
Level 62
God Stats
11W - 20L
1,229 SR
Queue Stats
264W - 338L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Leothropy
Hercules
17
5 / 1 / 8
12,990
650
12,622
28,410
33,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
dieguiinbo
Hachiman
16
7 / 7 / 5
13,292
665
16,820
20,207
8,089
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
nicoferri
Anubis
15
1 / 9 / 9
11,905
595
8,160
13,909
6,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 4 / 11
12,062
603
8,641
15,200
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Hurrikoehn22
Bacchus
18
9 / 3 / 8
14,591
730
17,498
21,148
42,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Ntrax02
Jing Wei
17
7 / 6 / 9
13,768
688
24,026
17,540
6,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
13
Kills
17
17
Deaths
13
22
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
4
11
1.63
W
Bacchus
Hurrikoehn22
Bacchus
9
3
8
4.33
L
Hercules
Leothropy
Hercules
5
1
8
9
W
Jing Wei
Ntrax02
Jing Wei
7
6
9
1.92
L
Hachiman
dieguiinbo
Hachiman
7
7
5
1.36
L
Anubis
nicoferri
Anubis
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,602
Damage
50,165
62,526
Taken
53,888
48,465
Mitigated
53,394
23,700
Healing
14,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,641
1,791
4,014
5,256
15,200
4,767
705
2,602
12,598
29,870
0
W
Bacchus
Hurrikoehn22
Bacchus
17,498
2,736
0
1,909
21,148
42,035
466
2,310
17,914
36,740
0
L
Hercules
Leothropy
Hercules
12,622
3,840
0
15,353
28,410
33,800
306
8,852
19,558
0
40,340
W
Jing Wei
Ntrax02
Jing Wei
24,026
14,768
0
3,411
17,540
6,592
2,080
3,590
13,950
0
65,405
L
Hachiman
dieguiinbo
Hachiman
16,820
8,159
0
5,055
20,207
8,089
1,178
11,321
8,886
0
55,010
L
Anubis
nicoferri
Anubis
8,160
831
0
3,292
13,909
6,576
376
6,992
6,917
43,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,187
Gold Earned
40,421
191
Minions Killed
187
9
Camps Cleared
5
983,236
Distance Traveled
1,017,457
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,062
603
55
3
0
304,069
3
W
Bacchus
14,591
730
40
2
4
352,260
2
L
Hercules
12,990
650
45
2
1
393,561
1
W
Jing Wei
13,768
688
92
5
1
361,128
3
L
Hachiman
13,292
665
70
4
6
308,433
0
L
Anubis
11,905
595
76
4
2
281,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role