Player Matchup

Zeus
Zeus
Ovskar
Zeus
Level 28
God Stats
6W - 4L
1,630 SR
Queue Stats
143W - 54L
1,596 Elo+
Party 2
Charybdis
Charybdis
elfiiii
Charybdis
Level 160
God Stats
15W - 13L
1,550 SR
Queue Stats
328W - 257L
1,639 Elo+
Party 2
Geb
Geb
volplasma
Geb
Level 36
God Stats
5W - 2L
1,568 SR
Queue Stats
137W - 94L
1,493 Elo+
Party 2
Team Averages
Level 75
1,583 SR
1,576 Elo+

VS

Team Averages
Level 24
1,207 SR
1,164 Elo+
Freya
Freya
Dano911
Freya
Level 27
God Stats
1W - 5L
1,243 SR
Queue Stats
4W - 11L
1,064 Elo+
Party 1
Fenrir
Fenrir
iPley
Fenrir
Level 26
God Stats
0W - 4L
1,147 SR
Queue Stats
8W - 16L
1,253 Elo+
Party 1
Cthulhu
Cthulhu
葵花点穴手
Cthulhu
Level 18
God Stats
0W - 2L
1,231 SR
Queue Stats
10W - 24L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ovskar
Zeus
14
11 / 0 / 5
9,290
929
20,136
4,782
1,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
elfiiii
Charybdis
12
4 / 1 / 7
8,003
800
6,012
5,838
2,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 12
7,895
790
5,311
7,963
6,688
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Dano911
Freya
10
1 / 5 / 1
6,644
664
5,559
9,561
3,308
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
iPley
Fenrir
9
1 / 5 / 1
6,087
609
3,247
10,563
6,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 6 / 2
6,927
693
5,161
15,097
11,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
16
Kills
3
3
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Freya
Dano911
Freya
1
5
1
0.3
W
Zeus
Ovskar
Zeus
11
0
5
13.5
W
Charybdis
elfiiii
Charybdis
4
1
7
7.5
L
Fenrir
iPley
Fenrir
1
5
1
0.3
W
1
2
12
3.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,459
Damage
13,967
18,583
Taken
35,221
10,908
Mitigated
20,635
3,609
Healing
2,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Dano911
Freya
5,559
1,676
0
1,081
9,561
3,308
0
7,578
1,983
21,310
0
W
Zeus
Ovskar
Zeus
20,136
2,642
0
1,997
4,782
1,962
201
3,260
1,478
50,427
0
W
Charybdis
elfiiii
Charybdis
6,012
3,423
0
813
5,838
2,258
599
4,075
1,682
0
26,385
L
Fenrir
iPley
Fenrir
3,247
518
0
647
10,563
6,040
0
8,033
2,530
0
5,159
W
5,311
525
240
559
7,963
6,688
25
3,615
4,014
14,019
0
L
5,161
447
111
726
15,097
11,287
0
10,064
5,033
16,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,188
Gold Earned
19,658
138
Minions Killed
73
7
Camps Cleared
1
518,672
Distance Traveled
518,805
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,644
664
40
4
1
169,799
1
W
Zeus
9,290
929
71
7
4
185,353
3
W
Charybdis
8,003
800
55
6
3
176,797
0
L
Fenrir
6,087
609
5
1
0
175,090
0
W
Geb
7,895
790
12
1
0
156,522
2
L
Cthulhu
6,927
693
28
3
0
173,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role