Player Matchup

Raijin
Raijin
 
Raijin
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Chistyi47
Geb
Level 26
God Stats
12W - 11L
1,599 SR
Queue Stats
340W - 356L
1,569 Elo+
Solo
Ares
Ares
Gaepex
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,609 Elo+
Party 1
Medusa
Medusa
lAzico
Medusa
Level 6
God Stats
5W - 4L
1,565 SR
Queue Stats
11W - 9L
1,609 Elo+
Party 1
Loki
Loki
sisterfister237
Loki
Level 109
God Stats
3W - 2L
1,461 SR
Queue Stats
24W - 23L
1,560 Elo+
Party 1
Team Averages
Level 35
1,525 SR
1,569 Elo+

VS

Team Averages
Level 11
1,357 SR
1,620 Elo+
Artemis
Artemis
 
Artemis
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Devantier19
Sobek
Level 28
God Stats
2W - 5L
1,289 SR
Queue Stats
144W - 129L
1,600 Elo+
Solo
Nemesis
Nemesis
hyfaniz
Nemesis
Level 8
God Stats
0W - 2L
1,261 SR
Queue Stats
17W - 9L
1,634 Elo+
Solo
Kukulkan
Kukulkan
landminesurvivor
Kukulkan
Level 9
God Stats
1W - 2L
1,236 SR
Queue Stats
10W - 7L
1,684 Elo+
Party 2
Guan Yu
Guan Yu
yankai64
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
0 / 2 / 1
6,202
620
2,286
3,537
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 1
5,494
549
2,963
6,685
4,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
Gaepex
Ares
8
1 / 2 / 1
5,214
521
2,398
7,302
2,362
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
lAzico
Medusa
8
2 / 2 / 1
5,013
501
7,715
6,475
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
8 / 1 / 0
7,177
718
6,201
6,241
1,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 1 / 4
4,970
497
5,781
5,686
1,227
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
4 / 0 / 0
5,529
553
3,449
7,884
5,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
hyfaniz
Nemesis
11
5 / 2 / 0
6,425
643
6,071
6,417
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 1
4,853
485
1,772
5,568
1,652
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Guan Yu
yankai64
Guan Yu
4
0 / 5 / 1
3,965
397
1,423
5,631
2,144
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
12
Kills
9
9
Deaths
12
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
0
2
1
0.25
L
Artemis
 
Artemis
0
1
4
2
W
1
2
1
0.75
L
4
0
0
4
W
Ares
Gaepex
Ares
1
2
1
0.75
L
Nemesis
hyfaniz
Nemesis
5
2
0
2.5
W
Medusa
lAzico
Medusa
2
2
1
1.25
L
0
4
1
0.13
W
8
1
0
8
L
Guan Yu
yankai64
Guan Yu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,563
Damage
18,496
30,240
Taken
31,186
10,920
Mitigated
12,728
9,472
Healing
9,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
2,286
196
0
475
3,537
836
0
228
3,309
36,753
0
L
Artemis
 
Artemis
5,781
3,325
0
1,461
5,686
1,227
0
576
5,110
0
31,696
W
2,963
851
0
2,011
6,685
4,783
0
1,378
5,307
26,935
0
L
3,449
874
0
3,345
7,884
5,871
0
1,760
6,124
10,219
0
W
Ares
Gaepex
Ares
2,398
274
851
1,158
7,302
2,362
0
2,124
5,178
11,484
0
L
Nemesis
hyfaniz
Nemesis
6,071
2,946
0
2,814
6,417
1,834
0
1,175
5,032
0
37,019
W
Medusa
lAzico
Medusa
7,715
3,134
0
1,925
6,475
1,384
422
1,226
5,249
0
25,901
L
1,772
760
0
600
5,568
1,652
0
2,105
3,160
22,212
0
W
6,201
2,510
0
3,052
6,241
1,555
0
265
5,976
0
35,031
L
Guan Yu
yankai64
Guan Yu
1,423
586
135
1,188
5,631
2,144
0
1,347
4,113
0
7,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,100
Gold Earned
25,742
289
Minions Killed
228
0
Camps Cleared
0
1,003,079
Distance Traveled
943,755
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,202
620
98
10
0
170,737
3
L
Artemis
4,970
497
64
6
0
183,391
0
W
Geb
5,494
549
54
5
0
205,430
0
L
Sobek
5,529
553
13
1
0
179,389
1
W
Ares
5,214
521
31
3
0
204,963
0
L
Nemesis
6,425
643
82
8
0
219,525
3
W
Medusa
5,013
501
35
4
0
193,644
4
L
Kukulkan
4,853
485
52
5
0
180,111
4
W
Loki
7,177
718
71
7
0
228,305
3
L
Guan Yu
3,965
397
17
2
0
181,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role