Player Matchup

Erlang Shen
Erlang Shen
PGN--MoNtY
Erlang Shen
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 117L
1,410 Elo+
Party 1
Bastet
Bastet
SadisticLover_13
Bastet
Level 6
God Stats
6W - 6L
1,287 SR
Queue Stats
11W - 14L
1,159 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheBubFather
Morgan Le Fay
Level 29
God Stats
9W - 12L
1,219 SR
Queue Stats
104W - 96L
1,410 Elo+
Party 2
Ares
Ares
androx0pr0
Ares
Level 16
God Stats
47W - 50L
1,439 SR
Queue Stats
68W - 91L
1,370 Elo+
Party 1
Medusa
Medusa
cherry_boom275
Medusa
Level 8
God Stats
5W - 3L
1,718 SR
Queue Stats
19W - 28L
1,447 Elo+
Party 1
Team Averages
Level 28
1,433 SR
1,359 Elo+

VS

Team Averages
Level 9
1,539 SR
1,395 Elo+
Hercules
Hercules
GreyBeard_Hitman
Hercules
Level 8
God Stats
6W - 6L
1,696 SR
Queue Stats
341W - 380L
1,325 Elo+
Solo
Sylvanus
Sylvanus
JeanTafiness
Sylvanus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,327 Elo+
Solo
Ares
Ares
Madtrucker
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
SKUNNER6655
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
The Morrigan
The Morrigan
flynt001
The Morrigan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 38L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
PGN--MoNtY
Erlang Shen
19
11 / 2 / 17
12,439
1,037
31,701
16,601
18,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
4 / 1 / 16
11,654
971
14,536
9,044
4,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
TheBubFather
Morgan Le Fay
19
10 / 2 / 15
13,077
1,090
23,350
10,610
5,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
4 / 1 / 21
12,544
1,045
12,390
14,136
15,804
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
9 / 1 / 13
12,837
1,070
19,357
10,433
5,019
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

330

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 3
10,775
898
10,313
23,033
21,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
JeanTafiness
Sylvanus
18
1 / 4 / 3
11,308
942
7,587
23,031
26,363
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 9 / 0
9,670
806
3,492
19,476
12,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
17
3 / 11 / 2
11,724
977
15,157
27,597
22,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
flynt001
The Morrigan
16
2 / 10 / 2
11,105
925
11,277
21,341
8,117
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
17
38
Kills
7
7
Deaths
38
82
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Sylvanus
JeanTafiness
Sylvanus
1
4
3
0.63
L
0
9
0
0
W
Erlang Shen
PGN--MoNtY
Erlang Shen
11
2
17
9.75
L
Fenrir
3
11
2
0.36
W
4
1
16
12
W
Morgan Le Fay
TheBubFather
Morgan Le Fay
10
2
15
8.75
W
4
1
21
14.5
W
9
1
13
15.5
L
The Morrigan
flynt001
The Morrigan
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,334
Damage
47,826
60,824
Taken
114,478
48,426
Mitigated
90,672
15,907
Healing
9,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,313
3,079
0
2,101
23,033
21,497
0
3,790
19,130
0
15,511
L
Sylvanus
JeanTafiness
Sylvanus
7,587
2,233
1,087
2,431
23,031
26,363
0
9,409
13,622
20,946
0
L
3,492
782
0
695
19,476
12,219
0
7,234
12,242
12,931
0
W
Erlang Shen
PGN--MoNtY
Erlang Shen
31,701
19,027
474
3,280
16,601
18,098
0
5,773
10,828
0
41,491
L
Fenrir
15,157
4,517
0
1,678
27,597
22,476
0
7,119
20,302
0
31,989
W
14,536
4,419
0
2,438
9,044
4,092
0
2,355
6,689
0
31,356
W
Morgan Le Fay
TheBubFather
Morgan Le Fay
23,350
4,151
152
2,089
10,610
5,413
0
3,935
6,675
41,220
0
W
12,390
1,056
2,453
4,331
14,136
15,804
0
6,737
7,399
19,258
0
W
19,357
11,457
0
690
10,433
5,019
0
3,092
7,341
0
41,088
L
The Morrigan
flynt001
The Morrigan
11,277
4,684
0
1,982
21,341
8,117
0
8,012
13,329
31,774
852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,551
Gold Earned
54,582
180
Minions Killed
125
3
Camps Cleared
5
1,114,037
Distance Traveled
989,654
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,775
898
14
1
0
242,488
0
L
Sylvanus
11,308
942
25
2
0
165,701
0
L
Ares
9,670
806
17
1
0
145,676
1
W
Erlang Shen
12,439
1,037
12
1
0
232,536
0
L
Fenrir
11,724
977
31
3
3
236,931
1
W
Bastet
11,654
971
41
3
1
242,534
1
W
Morgan Le Fay
13,077
1,090
49
4
2
211,413
0
W
Ares
12,544
1,045
17
1
0
228,180
0
W
Medusa
12,837
1,070
61
5
0
199,374
2
L
The Morrigan
11,105
925
38
3
2
198,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role