Player Matchup

Cernunnos
Cernunnos
Blunts4Africa
Cernunnos
Level 128
God Stats
2W - 7L
1,547 SR
Queue Stats
349W - 361L
1,517 Elo+
Solo
Ao Kuang
Ao Kuang
MarshallStack
Ao Kuang
Level 105
God Stats
3W - 4L
1,209 SR
Queue Stats
1,401W - 1,407L
1,510 Elo+
Solo
Zeus
Zeus
RD540EDGE
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,350 Elo+
Solo
Apollo
Apollo
Switchypanda
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,508 Elo+
Solo
Ganesha
Ganesha
TyeTanKs
Ganesha
Level 88
God Stats
0W - 1L
1,836 SR
Queue Stats
35W - 40L
1,522 Elo+
Solo
Team Averages
Level 74
1,518 SR
1,482 Elo+

VS

Team Averages
Level 78
1,388 SR
1,499 Elo+
Charybdis
Charybdis
 
Charybdis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
D0NK3yK0nG0818
Bastet
Level 97
God Stats
2W - 3L
1,403 SR
Queue Stats
169W - 146L
1,437 Elo+
Solo
Janus
Janus
Oldojer
Janus
Level 126
God Stats
1W - 2L
1,244 SR
Queue Stats
344W - 347L
1,438 Elo+
Solo
Loki
Loki
TurnerPlays
Loki
Level 23
God Stats
1W - 3L
1,292 SR
Queue Stats
271W - 249L
1,551 Elo+
Solo
Ao Kuang
Ao Kuang
golDeNxxP90
Ao Kuang
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 41L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Blunts4Africa
Cernunnos
19
8 / 6 / 7
11,815
738
17,722
15,759
8,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
MarshallStack
Ao Kuang
16
6 / 8 / 11
11,279
705
14,300
24,199
10,180
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
16
2 / 10 / 6
9,838
615
7,288
12,797
4,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
17
3 / 9 / 10
10,383
649
8,369
17,536
7,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
TyeTanKs
Ganesha
20
3 / 4 / 12
12,531
783
7,849
20,671
28,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
5 / 3 / 17
11,612
726
12,802
9,897
3,302
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 6 / 16
11,725
733
15,112
16,819
5,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Oldojer
Janus
20
11 / 2 / 16
13,682
855
22,095
9,768
3,678
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
7 / 7 / 10
12,107
757
9,734
13,314
4,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
golDeNxxP90
Ao Kuang
20
9 / 4 / 13
12,981
811
21,285
20,376
18,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
109
22
Kills
37
37
Deaths
22
46
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
3
17
4.5
L
Cernunnos
Blunts4Africa
Cernunnos
8
6
7
1.92
W
5
6
16
2.17
L
Ao Kuang
MarshallStack
Ao Kuang
6
8
11
1.44
W
Janus
Oldojer
Janus
11
2
16
9.5
L
Zeus
2
10
6
0.5
L
Apollo
3
9
10
0.89
W
7
7
10
1.71
L
Ganesha
TyeTanKs
Ganesha
3
4
12
2.25
W
Ao Kuang
golDeNxxP90
Ao Kuang
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,528
Damage
81,028
90,962
Taken
70,174
59,276
Mitigated
35,397
21,919
Healing
27,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
12,802
3,877
1,078
1,752
9,897
3,302
1,932
5,629
4,268
0
32,320
L
Cernunnos
Blunts4Africa
Cernunnos
17,722
8,385
978
3,534
15,759
8,200
1,044
8,435
7,130
0
33,984
W
15,112
2,847
1,089
4,535
16,819
5,487
1,040
5,733
11,086
0
24,211
L
Ao Kuang
MarshallStack
Ao Kuang
14,300
4,769
1,037
7,186
24,199
10,180
59
9,642
14,273
22,189
0
W
Janus
Oldojer
Janus
22,095
1,267
2,303
3,705
9,768
3,678
1,103
4,844
4,924
52,971
0
L
Zeus
7,288
306
36
147
12,797
4,999
536
6,849
5,892
19,347
0
L
Apollo
8,369
3,011
417
1,663
17,536
7,685
0
6,866
10,505
0
20,124
W
9,734
1,935
925
2,006
13,314
4,368
1,198
5,228
8,086
0
24,066
L
Ganesha
TyeTanKs
Ganesha
7,849
540
2,739
4,182
20,671
28,212
140
10,569
9,782
28,411
0
W
Ao Kuang
golDeNxxP90
Ao Kuang
21,285
5,000
1,539
8,949
20,376
18,562
728
8,003
12,373
26,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,846
Gold Earned
62,107
142
Minions Killed
167
0
Camps Cleared
0
1,258,914
Distance Traveled
1,479,652
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,612
726
35
2
0
277,615
0
L
Cernunnos
11,815
738
47
3
0
226,111
0
W
Bastet
11,725
733
13
1
0
326,807
1
L
Ao Kuang
11,279
705
21
1
0
265,544
4
W
Janus
13,682
855
73
5
0
327,491
2
L
Zeus
9,838
615
37
2
0
221,782
1
L
Apollo
10,383
649
35
2
0
242,920
3
W
Loki
12,107
757
32
2
0
271,485
0
L
Ganesha
12,531
783
2
0
0
302,557
2
W
Ao Kuang
12,981
811
14
1
0
276,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role