Player Matchup

He Bo
He Bo
 
He Bo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
TimeLordSpyro
Ganesha
Level 101
God Stats
14W - 6L
1,714 SR
Queue Stats
180W - 190L
1,371 Elo+
Solo
Horus
Horus
Xelo_Zeur
Horus
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 70L
1,399 Elo+
Solo
Team Averages
Level 102
1,543 SR
1,454 Elo+

VS

Team Averages
Level 80
1,464 SR
1,358 Elo+
Set
Set
 
Set
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
AkatanikitosDio
Poseidon
Level 64
God Stats
3W - 4L
1,579 SR
Queue Stats
62W - 78L
1,397 Elo+
Party 2
Neith
Neith
AltarAdmiral
Neith
Level 104
God Stats
4W - 4L
1,525 SR
Queue Stats
99W - 97L
1,386 Elo+
Party 2
Ra
Ra
AltarJudgement
Ra
Level 84
God Stats
3W - 0L
1,214 SR
Queue Stats
55W - 59L
1,391 Elo+
Party 2
Geb
Geb
steffanuk123
Geb
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,118 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 4 / 0
5,429
1,086
4,137
4,194
1,494
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
 
Hachiman
8
1 / 5 / 0
4,821
964
2,515
5,261
1,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
 
Ullr
6
0 / 1 / 1
4,595
919
1,678
2,098
723
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
7
0 / 3 / 0
4,594
919
1,878
5,431
3,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
Xelo_Zeur
Horus
8
0 / 4 / 2
4,946
989
848
4,768
2,765
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
1 / 1 / 10
6,130
1,226
1,830
2,708
992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
11
6 / 1 / 7
7,034
1,407
5,404
4,829
1,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 1 / 10
6,976
1,395
6,440
4,411
1,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 0 / 10
6,960
1,392
4,244
1,994
849
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 0 / 10
6,680
1,336
1,947
5,149
3,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
64
2
Kills
17
17
Deaths
3
3
Assists
47
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
4
0
0.25
L
Hachiman
 
Hachiman
1
5
0
0.2
L
Ullr
 
Ullr
0
1
1
0.5
W
Set
 
Set
1
1
10
6
W
Poseidon
6
1
7
9.5
W
5
1
10
10
W
3
0
10
8
L
Ganesha
0
3
0
0
L
Horus
Xelo_Zeur
Horus
0
4
2
0.25
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,056
Damage
19,865
21,752
Taken
19,091
9,871
Mitigated
9,308
2,503
Healing
10,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,137
120
238
263
4,194
1,494
0
2,205
1,989
7,594
0
L
Hachiman
 
Hachiman
2,515
1,416
55
434
5,261
1,625
0
2,541
2,720
0
4,152
L
Ullr
 
Ullr
1,678
97
0
0
2,098
723
0
1,091
1,007
0
4,488
W
Set
 
Set
1,830
375
244
253
2,708
992
120
417
2,291
0
2,902
W
Poseidon
5,404
664
1,437
1,031
4,829
1,728
1,405
1,870
2,959
11,268
0
W
6,440
3,593
672
1,306
4,411
1,775
2,196
726
3,685
0
11,847
W
4,244
722
3,454
925
1,994
849
846
660
1,334
20,080
0
L
Ganesha
1,878
154
315
845
5,431
3,264
0
2,934
2,497
2,672
0
L
Horus
Xelo_Zeur
Horus
848
294
120
233
4,768
2,765
0
2,824
1,944
0
1,259
W
1,947
225
385
1,208
5,149
3,964
192
2,342
2,807
3,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,385
Gold Earned
33,780
22
Minions Killed
57
0
Camps Cleared
0
378,117
Distance Traveled
580,277
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,429
1,086
12
2
0
81,655
0
L
Hachiman
4,821
964
1
0
0
82,178
0
L
Ullr
4,595
919
6
1
0
51,732
0
W
Set
6,130
1,226
3
1
0
116,843
0
W
Poseidon
7,034
1,407
5
1
0
113,972
1
W
Neith
6,976
1,395
12
2
0
105,103
0
W
Ra
6,960
1,392
35
7
0
121,850
1
L
Ganesha
4,594
919
1
0
0
68,176
0
L
Horus
4,946
989
2
0
0
94,376
0
W
Geb
6,680
1,336
2
0
0
122,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role