Player Matchup

Cerberus
Cerberus
CREEPERSCREEP24-
Cerberus
Level 79
God Stats
1W - 1L
1,669 SR
Queue Stats
19W - 15L
1,517 Elo+
Party 2
Hera
Hera
CorkyCar80580
Hera
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
N7 Redeemer
Cthulhu
Level 147
God Stats
7W - 6L
1,635 SR
Queue Stats
333W - 346L
1,527 Elo+
Solo
Osiris
Osiris
RyceBoul
Osiris
Level 29
God Stats
0W - 1L
1,311 SR
Queue Stats
90W - 58L
1,571 Elo+
Solo
Thanatos
Thanatos
fortisfola
Thanatos
Level 118
God Stats
1W - 2L
1,457 SR
Queue Stats
77W - 60L
1,540 Elo+
Party 2
Team Averages
Level 79
1,514 SR
1,531 Elo+

VS

Team Averages
Level 87
1,513 SR
1,536 Elo+
Hera
Hera
AgunimonFuego
Hera
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,620 Elo+
Party 1
Eset
Eset
AlekayXWolf
Eset
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
232W - 229L
1,505 Elo+
Party 1
Ganesha
Ganesha
DaddyMai
Ganesha
Level 29
God Stats
3W - 2L
1,436 SR
Queue Stats
195W - 162L
1,541 Elo+
Solo
Hou Yi
Hou Yi
Petergrij
Hou Yi
Level 106
God Stats
3W - 2L
1,630 SR
Queue Stats
158W - 133L
1,537 Elo+
Party 1
Skadi
Skadi
RONYcuorita
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
7,854
714
4,030
13,847
8,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 6 / 3
7,913
719
9,450
9,640
3,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
N7 Redeemer
Cthulhu
15
0 / 2 / 8
7,518
683
13,329
17,763
10,769
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
RyceBoul
Osiris
14
4 / 4 / 4
8,305
755
10,903
14,651
12,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
fortisfola
Thanatos
12
1 / 8 / 4
7,039
640
5,128
10,311
4,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 8
10,013
910
11,963
7,204
2,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 2 / 7
9,979
907
14,265
10,225
4,674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
DaddyMai
Ganesha
16
0 / 1 / 24
9,884
899
8,368
18,167
20,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
Petergrij
Hou Yi
16
6 / 1 / 12
9,763
888
10,554
7,564
3,428
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 2 / 18
9,014
819
14,123
8,663
3,649
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
94
8
Kills
25
25
Deaths
9
24
Assists
69
Player
Kills
Deaths
Assists
KDA
W
10
3
8
4.67
W
8
2
7
5.75
L
1
5
5
0.7
L
2
6
3
0.58
W
Ganesha
DaddyMai
Ganesha
0
1
24
12
L
Cthulhu
N7 Redeemer
Cthulhu
0
2
8
2
W
Hou Yi
Petergrij
Hou Yi
6
1
12
12
W
1
2
18
5
L
Osiris
RyceBoul
Osiris
4
4
4
1.5
L
Thanatos
fortisfola
Thanatos
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,840
Damage
59,273
66,212
Taken
51,823
39,569
Mitigated
35,118
27,742
Healing
15,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,963
2,462
202
1,298
7,204
2,925
429
4,833
2,133
22,042
0
W
14,265
609
1,581
1,793
10,225
4,674
435
4,731
5,096
26,260
0
L
4,030
35
1,116
4,116
13,847
8,133
0
5,584
8,263
10,265
0
L
9,450
2,175
1,142
1,408
9,640
3,743
0
6,018
3,622
24,696
0
W
Ganesha
DaddyMai
Ganesha
8,368
788
891
4,483
18,167
20,442
353
7,143
10,332
18,481
0
L
Cthulhu
N7 Redeemer
Cthulhu
13,329
548
2,709
8,126
17,763
10,769
30
8,847
8,916
27,902
0
W
Hou Yi
Petergrij
Hou Yi
10,554
3,144
0
534
7,564
3,428
1,773
4,821
2,610
0
22,369
W
14,123
3,839
2,815
1,787
8,663
3,649
1,937
5,281
3,038
0
31,533
L
Osiris
RyceBoul
Osiris
10,903
2,176
1,567
3,188
14,651
12,048
0
8,393
6,258
0
16,779
L
Thanatos
fortisfola
Thanatos
5,128
854
1,071
3,299
10,311
4,876
0
5,754
4,557
0
10,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,629
Gold Earned
48,653
115
Minions Killed
131
0
Camps Cleared
0
972,174
Distance Traveled
1,102,596
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,013
910
32
3
0
214,705
0
W
Eset
9,979
907
38
3
0
228,674
6
L
Cerberus
7,854
714
23
2
0
173,101
0
L
Hera
7,913
719
36
3
0
185,653
0
W
Ganesha
9,884
899
0
0
0
234,732
0
L
Cthulhu
7,518
683
22
2
0
201,103
0
W
Hou Yi
9,763
888
21
2
0
220,024
2
W
Skadi
9,014
819
40
4
0
204,461
2
L
Osiris
8,305
755
21
2
0
217,561
0
L
Thanatos
7,039
640
13
1
0
194,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role