Player Matchup

Nemesis
Nemesis
BryanGuev-13
Nemesis
Level 23
God Stats
1W - 0L
1,238 SR
Queue Stats
4W - 4L
1,339 Elo+
Solo
Zeus
Zeus
D00fusR1ckJ19A7
Zeus
Level 25
God Stats
5W - 12L
1,406 SR
Queue Stats
106W - 128L
1,366 Elo+
Solo
Khepri
Khepri
ItzToaad
Khepri
Level 103
God Stats
1W - 3L
1,146 SR
Queue Stats
526W - 606L
1,427 Elo+
Party 2
Artemis
Artemis
JAKETHEGAMER387
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,452 Elo+
Party 2
Bellona
Bellona
sdfghs
Bellona
Level 14
God Stats
6W - 0L
2,006 SR
Queue Stats
28W - 20L
1,589 Elo+
Solo
Team Averages
Level 35
1,459 SR
1,434 Elo+

VS

Team Averages
Level 26
1,506 SR
1,425 Elo+
King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BruhBrunch1
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,322 Elo+
Solo
Jormungandr
Jormungandr
ChildishAvocado
Jormungandr
Level 48
God Stats
3W - 7L
1,512 SR
Queue Stats
153W - 170L
1,396 Elo+
Party 1
Neith
Neith
GrittyGramps
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Thanatos
Thanatos
UrTrashcan8746
Thanatos
Level 29
God Stats
1W - 2L
1,519 SR
Queue Stats
116W - 112L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BryanGuev-13
Nemesis
5
0 / 1 / 3
3,988
499
640
3,448
690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 0 / 0
5,600
700
2,290
1,599
419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
ItzToaad
Khepri
7
0 / 1 / 1
4,474
559
2,234
4,266
2,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 1
3,915
489
3,416
2,068
447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
sdfghs
Bellona
10
2 / 0 / 0
5,732
717
3,645
3,465
2,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
1 / 1 / 0
4,303
538
1,258
5,177
1,824
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
4
0 / 2 / 0
3,623
453
102
2,550
816
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
ChildishAvocado
Jormungandr
6
1 / 1 / 1
4,042
505
1,679
6,578
2,352
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
0 / 1 / 2
3,691
461
2,500
3,147
633
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
2
0 / 1 / 0
3,243
405
642
1,384
330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
2
2
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
1
0
1
L
Anubis
0
2
0
0
W
Nemesis
BryanGuev-13
Nemesis
0
1
3
1.5
L
Jormungandr
ChildishAvocado
Jormungandr
1
1
1
1.5
W
4
0
0
4
L
0
1
2
1
W
Khepri
ItzToaad
Khepri
0
1
1
0.5
W
0
0
1
0.5
L
Thanatos
0
1
0
0
W
Bellona
sdfghs
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,225
Damage
6,181
14,846
Taken
18,836
6,417
Mitigated
5,955
5,928
Healing
5,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,258
356
229
666
5,177
1,824
130
142
5,035
0
15,881
L
Anubis
102
0
0
470
2,550
816
0
1,042
1,460
7,707
0
W
Nemesis
BryanGuev-13
Nemesis
640
114
0
696
3,448
690
83
319
3,129
0
6,956
L
Jormungandr
ChildishAvocado
Jormungandr
1,679
711
291
2,268
6,578
2,352
0
2,046
4,514
13,172
0
W
2,290
409
0
599
1,599
419
1,758
102
1,497
29,343
0
L
2,500
1,552
0
770
3,147
633
0
1,162
1,919
0
11,465
W
Khepri
ItzToaad
Khepri
2,234
233
276
2,032
4,266
2,639
0
970
3,296
15,774
0
W
3,416
1,766
0
358
2,068
447
0
390
1,678
0
12,372
L
Thanatos
642
450
0
768
1,384
330
0
0
1,384
0
3,942
W
Bellona
sdfghs
Bellona
3,645
1,221
0
1,967
3,465
2,222
0
0
3,465
0
29,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,709
Gold Earned
18,902
205
Minions Killed
114
0
Camps Cleared
0
753,716
Distance Traveled
546,174
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,303
538
35
4
0
163,181
1
L
Anubis
3,623
453
19
2
0
93,702
0
W
Nemesis
3,988
499
13
2
0
177,397
2
L
Jormungandr
4,042
505
27
3
0
126,123
1
W
Zeus
5,600
700
66
8
0
125,776
1
L
Neith
3,691
461
23
3
0
137,738
0
W
Khepri
4,474
559
23
3
0
153,357
0
W
Artemis
3,915
489
24
3
0
139,409
0
L
Thanatos
3,243
405
10
1
0
25,430
0
W
Bellona
5,732
717
79
10
0
157,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role