Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Go Back One
King Arthur
Level 159
God Stats
1W - 11L
1,137 SR
Queue Stats
983W - 984L
1,474 Elo+
Party 1
Team Averages
Level 130
1,379 SR
1,491 Elo+

VS

Team Averages
Level 79
1,635 SR
1,533 Elo+
Kukulkan
Kukulkan
HansAchimRenner
Kukulkan
Level 26
God Stats
3W - 2L
1,588 SR
Queue Stats
110W - 65L
1,574 Elo+
Solo
Fenrir
Fenrir
iCoook
Fenrir
Level 108
God Stats
11W - 6L
1,696 SR
Queue Stats
245W - 204L
1,594 Elo+
Solo
Gilgamesh
Gilgamesh
monkeydellie
Gilgamesh
Level 104
God Stats
18W - 13L
1,621 SR
Queue Stats
69W - 85L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
5 / 5 / 6
10,095
673
14,413
8,740
3,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
 
Ne Zha
13
4 / 7 / 6
9,582
639
8,344
12,064
5,381
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Go Back One
King Arthur
12
2 / 5 / 9
9,070
605
9,347
14,726
16,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
10 / 0 / 6
11,585
772
15,679
7,485
3,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
iCoook
Fenrir
15
5 / 5 / 9
10,958
731
8,149
13,386
9,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
monkeydellie
Gilgamesh
14
2 / 6 / 12
9,955
664
7,665
16,062
10,429
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
11
Kills
17
17
Deaths
11
21
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
5
5
6
1.6
L
Ne Zha
 
Ne Zha
4
7
6
1
L
King Arthur
Go Back One
King Arthur
2
5
9
1.3
W
Kukulkan
10
0
6
13
W
Fenrir
iCoook
Fenrir
5
5
9
1.9
W
Gilgamesh
monkeydellie
Gilgamesh
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,104
Damage
31,493
35,530
Taken
36,933
26,013
Mitigated
22,627
3,680
Healing
4,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
14,413
6,844
0
440
8,740
3,657
0
4,508
4,096
45,081
0
L
Ne Zha
 
Ne Zha
8,344
2,483
0
2,196
12,064
5,381
0
6,592
5,254
0
29,506
L
King Arthur
Go Back One
King Arthur
9,347
654
0
1,044
14,726
16,975
0
7,174
7,174
0
18,560
W
Kukulkan
15,679
784
0
997
7,485
3,156
1,087
4,204
3,102
57,785
0
W
Fenrir
iCoook
Fenrir
8,149
2,086
0
2,832
13,386
9,042
1,584
4,929
7,769
0
29,924
W
Gilgamesh
monkeydellie
Gilgamesh
7,665
1,119
0
649
16,062
10,429
753
4,947
10,187
5,416
19,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,747
Gold Earned
32,498
159
Minions Killed
165
7
Camps Cleared
6
765,723
Distance Traveled
799,687
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,095
673
89
6
2
265,653
4
L
Ne Zha
9,582
639
48
3
3
228,091
1
L
King Arthur
9,070
605
22
1
2
271,979
1
W
Kukulkan
11,585
772
92
6
0
303,968
1
W
Fenrir
10,958
731
43
3
4
276,484
2
W
Gilgamesh
9,955
664
30
2
2
219,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role