Player Matchup

Fenrir
Fenrir
CGS Dino
Fenrir
Level 121
God Stats
14W - 7L
1,777 SR
Queue Stats
236W - 208L
1,553 Elo+
Party 1
Bellona
Bellona
CGS Umbral
Bellona
Level 112
God Stats
5W - 3L
1,662 SR
Queue Stats
164W - 169L
1,520 Elo+
Party 1
Poseidon
Poseidon
DannyRich
Poseidon
Level 86
God Stats
11W - 7L
1,705 SR
Queue Stats
452W - 543L
1,381 Elo+
Solo
Cthulhu
Cthulhu
ScurvyMoss90
Cthulhu
Level 95
God Stats
3W - 3L
1,562 SR
Queue Stats
265W - 250L
1,549 Elo+
Solo
Artemis
Artemis
mangui2000pr
Artemis
Level 104
God Stats
68W - 42L
1,659 SR
Queue Stats
249W - 224L
1,544 Elo+
Solo
Team Averages
Level 104
1,673 SR
1,509 Elo+

VS

Team Averages
Level 85
1,466 SR
1,476 Elo+
Jormungandr
Jormungandr
ChaosXHellX
Jormungandr
Level 147
God Stats
28W - 18L
1,643 SR
Queue Stats
234W - 211L
1,507 Elo+
Solo
Heimdallr
Heimdallr
KudaBeKillin
Heimdallr
Level 65
God Stats
13W - 10L
1,574 SR
Queue Stats
288W - 330L
1,516 Elo+
Solo
Chang'e
Chang'e
Luckyshot511
Chang'e
Level 82
God Stats
3W - 9L
1,318 SR
Queue Stats
176W - 221L
1,406 Elo+
Solo
Cthulhu
Cthulhu
iccetr3
Cthulhu
Level 65
God Stats
0W - 2L
1,291 SR
Queue Stats
261W - 306L
1,407 Elo+
Solo
Loki
Loki
kade9797
Loki
Level 66
God Stats
16W - 15L
1,503 SR
Queue Stats
147W - 114L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CGS Dino
Fenrir
13
10 / 2 / 3
8,492
607
8,074
10,974
4,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
CGS Umbral
Bellona
14
2 / 1 / 1
8,430
602
5,682
12,562
12,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
DannyRich
Poseidon
13
3 / 1 / 3
8,061
576
4,045
3,793
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
ScurvyMoss90
Cthulhu
12
4 / 2 / 10
7,545
539
12,096
13,078
10,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
mangui2000pr
Artemis
14
4 / 2 / 5
8,403
600
6,823
7,203
2,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChaosXHellX
Jormungandr
13
1 / 2 / 1
7,835
560
7,869
10,308
8,069
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
KudaBeKillin
Heimdallr
12
6 / 7 / 0
8,258
590
8,461
12,345
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Luckyshot511
Chang'e
11
1 / 5 / 1
7,016
501
3,602
9,413
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
iccetr3
Cthulhu
8
0 / 7 / 4
6,389
456
4,140
11,306
8,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Loki
14
0 / 2 / 4
7,612
544
4,070
11,426
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
23
Kills
8
8
Deaths
23
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CGS Dino
Fenrir
10
2
3
5.75
W
Bellona
CGS Umbral
Bellona
2
1
1
2.5
L
Jormungandr
ChaosXHellX
Jormungandr
1
2
1
0.75
W
Poseidon
DannyRich
Poseidon
3
1
3
4.5
L
Heimdallr
KudaBeKillin
Heimdallr
6
7
0
0.86
L
Chang'e
Luckyshot511
Chang'e
1
5
1
0.3
W
Cthulhu
ScurvyMoss90
Cthulhu
4
2
10
4.5
L
Cthulhu
iccetr3
Cthulhu
0
7
4
0.29
L
Loki
0
2
4
1
W
Artemis
mangui2000pr
Artemis
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,720
Damage
28,142
47,610
Taken
54,798
30,318
Mitigated
26,127
16,003
Healing
14,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CGS Dino
Fenrir
8,074
1,447
0
4,964
10,974
4,328
78
2,326
8,544
0
37,071
W
Bellona
CGS Umbral
Bellona
5,682
2,076
140
6,545
12,562
12,787
765
6,433
6,129
0
48,219
L
Jormungandr
ChaosXHellX
Jormungandr
7,869
2,976
0
2,838
10,308
8,069
304
318
9,937
53,254
0
W
Poseidon
DannyRich
Poseidon
4,045
316
0
192
3,793
1,035
330
1,019
2,676
41,073
0
L
Heimdallr
KudaBeKillin
Heimdallr
8,461
4,424
0
2,901
12,345
3,481
0
4,233
7,503
0
36,543
L
Chang'e
Luckyshot511
Chang'e
3,602
246
134
3,067
9,413
2,795
80
3,483
5,683
35,225
0
W
Cthulhu
ScurvyMoss90
Cthulhu
12,096
789
175
1,950
13,078
10,068
0
2,952
10,007
27,620
0
L
Cthulhu
iccetr3
Cthulhu
4,140
847
0
840
11,306
8,398
0
4,716
6,043
13,380
0
L
Loki
4,070
1,810
0
4,252
11,426
3,384
0
1,734
9,491
0
52,538
W
Artemis
mangui2000pr
Artemis
6,823
4,121
0
2,037
7,203
2,100
639
2,544
4,575
0
54,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,931
Gold Earned
37,110
406
Minions Killed
402
0
Camps Cleared
0
1,461,858
Distance Traveled
1,219,338
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,492
607
58
4
0
345,412
3
W
Bellona
8,430
602
119
9
0
295,331
1
L
Jormungandr
7,835
560
124
9
0
240,802
4
W
Poseidon
8,061
576
98
7
0
253,285
2
L
Heimdallr
8,258
590
62
4
0
221,111
2
L
Chang'e
7,016
501
86
6
0
260,731
2
W
Cthulhu
7,545
539
37
3
0
291,208
0
L
Cthulhu
6,389
456
26
2
0
216,638
2
L
Loki
7,612
544
104
7
0
280,056
3
W
Artemis
8,403
600
94
7
0
276,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role