Player Matchup

Hercules
Hercules
Grandmaster
 
Hercules
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Masters
Cozyx
Xing Tian
Masters
Level 157
God Stats
4W - 2L
1,993 SR
Queue Stats
168W - 104L
2,850 MMR
Solo
Izanami
Izanami
Masters
Ekrome
Izanami
Masters
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 8L
2,891 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
MastKiII
Tsukuyomi
Masters
Level 160
God Stats
14W - 8L
1,774 SR
Queue Stats
592W - 487L
2,940 MMR
Party 2
Sol
Sol
Grandmaster
Zhainy
Sol
Grandmaster
Level 160
God Stats
9W - 13L
1,534 SR
Queue Stats
577W - 526L
2,921 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 144
1,660 SR
2,620 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 140
1,733 SR
2,980 MMR
Xbalanque
Xbalanque
Masters
Mooncαke
Xbalanque
Masters
Level 148
God Stats
2W - 1L
1,756 SR
Queue Stats
109W - 83L
2,845 MMR
Solo
Artio
Artio
Masters
ProSeanyBoy
Artio
Masters
Level 160
God Stats
12W - 5L
1,832 SR
Queue Stats
189W - 149L
3,102 MMR
Party 1
Nike
Nike
Masters
Shiniri
Nike
Masters
Level 74
God Stats
2W - 3L
1,691 SR
Queue Stats
133W - 100L
2,971 MMR
Party 3
Zeus
Zeus
Masters
WobbleFish
Zeus
Masters
Level 160
God Stats
12W - 9L
1,701 SR
Queue Stats
375W - 344L
3,005 MMR
Party 1
Erlang Shen
Erlang Shen
Masters
Yangler
Erlang Shen
Masters
Level 160
God Stats
1W - 2L
1,686 SR
Queue Stats
125W - 113L
2,976 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
1 / 0 / 5
5,764
576
4,543
9,578
4,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
Cozyx
Xing Tian
11
0 / 0 / 0
6,217
622
5,498
7,801
4,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Ekrome
Izanami
12
4 / 1 / 1
7,000
700
6,124
6,383
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
MastKiII
Tsukuyomi
11
4 / 2 / 3
6,500
650
5,404
6,497
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
Zhainy
Sol
13
3 / 1 / 3
7,451
745
4,373
4,839
1,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
GebCliodhnaHeimdallr

VS

Bans
TiamatOdinSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Mooncαke
Xbalanque
9
0 / 4 / 1
5,247
525
3,773
7,437
1,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 0
5,568
557
5,074
8,933
5,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nike
Shiniri
Nike
7
0 / 1 / 0
4,875
488
4,583
9,471
1,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 3 / 0
6,499
650
4,396
4,662
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Yangler
Erlang Shen
10
1 / 4 / 2
5,855
586
2,811
8,567
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
12
Kills
4
4
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
5
3.5
W
Xing Tian
Cozyx
Xing Tian
0
0
0
0
W
Izanami
Ekrome
Izanami
4
1
1
4.5
W
Tsukuyomi
MastKiII
Tsukuyomi
4
2
3
2.75
L
Xbalanque
Mooncαke
Xbalanque
0
4
1
0.13
L
0
0
0
0
L
Nike
Shiniri
Nike
0
1
0
0
L
3
3
0
1
L
Erlang Shen
Yangler
Erlang Shen
1
4
2
0.5
W
Sol
Zhainy
Sol
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,942
Damage
20,637
35,098
Taken
39,070
15,075
Mitigated
13,180
14,461
Healing
13,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,543
1,325
0
3,467
9,578
4,831
0
1,093
8,485
0
10,223
W
Xing Tian
Cozyx
Xing Tian
5,498
656
0
2,923
7,801
4,725
0
4,005
2,948
33,521
0
W
Izanami
Ekrome
Izanami
6,124
3,606
0
2,695
6,383
1,736
61
531
5,852
0
56,227
W
Tsukuyomi
MastKiII
Tsukuyomi
5,404
1,123
0
2,031
6,497
2,090
0
1,162
5,259
0
34,688
L
Xbalanque
Mooncαke
Xbalanque
3,773
1,675
0
1,487
7,437
1,245
0
0
7,437
0
28,867
L
5,074
640
0
5,978
8,933
5,542
0
4,467
3,565
30,574
0
L
Nike
Shiniri
Nike
4,583
904
730
1,800
9,471
1,776
0
761
8,666
0
20,087
L
4,396
259
0
590
4,662
1,058
0
605
4,057
44,458
0
L
Erlang Shen
Yangler
Erlang Shen
2,811
1,365
0
2,698
8,567
3,559
0
2,775
5,792
0
31,528
W
Sol
Zhainy
Sol
4,373
1,158
0
3,345
4,839
1,693
926
1,755
3,084
42,444
3,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,932
Gold Earned
28,044
380
Minions Killed
317
0
Camps Cleared
0
1,092,592
Distance Traveled
1,058,541
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,764
576
11
1
0
213,973
3
W
Xing Tian
6,217
622
79
8
0
213,017
5
W
Izanami
7,000
700
118
12
0
195,097
5
W
Tsukuyomi
6,500
650
63
6
0
246,742
4
L
Xbalanque
5,247
525
57
6
0
201,629
4
L
Artio
5,568
557
67
7
0
210,927
2
L
Nike
4,875
488
28
3
0
222,514
6
L
Zeus
6,499
650
98
10
0
193,911
3
L
Erlang Shen
5,855
586
67
7
0
229,560
2
W
Sol
7,451
745
109
11
0
223,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role