Player Matchup

Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Damged
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 80
1,500 SR
1,500 Elo+

VS

Team Averages
Level 56
1,597 SR
1,361 Elo+
Izanami
Izanami
NathanMarsh123
Izanami
Level 89
God Stats
3W - 0L
1,761 SR
Queue Stats
151W - 218L
1,343 Elo+
Party 1
Ah Puch
Ah Puch
Peter_file111111
Ah Puch
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,361 Elo+
Solo
Ymir
Ymir
TYZMarshy
Ymir
Level 67
God Stats
19W - 14L
1,529 SR
Queue Stats
78W - 107L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 5 / 1
7,768
598
9,849
7,545
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
 
Hercules
12
1 / 2 / 1
7,720
594
6,729
16,025
8,352
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
Damged
Thor
11
0 / 4 / 2
7,335
564
2,406
9,005
5,869
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 1
9,933
764
14,794
8,328
3,539
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

8
2 / 2 / 2
7,369
567
2,814
2,516
750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
14
1 / 0 / 10
9,574
736
7,977
12,479
10,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
11
11
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
1
0.3
L
Hercules
 
Hercules
1
2
1
0.75
L
Thor
Damged
Thor
0
4
2
0.25
W
8
0
1
8.5
W
2
2
2
1.5
W
Ymir
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,984
Damage
25,585
32,575
Taken
23,323
16,713
Mitigated
14,839
10,329
Healing
8,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,849
1,200
2,442
1,843
7,545
2,492
328
3,626
3,919
37,430
0
L
Hercules
 
Hercules
6,729
1,557
0
4,528
16,025
8,352
282
4,162
11,863
0
22,374
L
Thor
Damged
Thor
2,406
772
0
1,516
9,005
5,869
509
3,300
5,705
0
9,577
W
14,794
7,444
75
2,627
8,328
3,539
1,296
2,632
5,461
0
54,514
W
2,814
120
0
363
2,516
750
0
1,022
1,382
8,648
0
W
Ymir
7,977
1,821
0
5,132
12,479
10,550
162
5,695
6,215
16,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,823
Gold Earned
26,876
132
Minions Killed
131
4
Camps Cleared
5
691,875
Distance Traveled
501,420
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,768
598
69
5
1
212,645
5
L
Hercules
7,720
594
44
3
2
264,705
4
L
Thor
7,335
564
19
1
1
214,525
4
W
Izanami
9,933
764
102
8
3
202,153
1
W
Ah Puch
7,369
567
18
1
2
68,145
1
W
Ymir
9,574
736
11
1
0
231,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role