Player Matchup

Zeus
Zeus
Doctor Toxic854
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,482 Elo+
Solo
Arachne
Arachne
JxNxS_VM
Arachne
Level 28
God Stats
2W - 3L
1,277 SR
Queue Stats
21W - 31L
1,397 Elo+
Solo
Raijin
Raijin
Nicolasleyva96
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 65L
1,508 Elo+
Solo
King Arthur
King Arthur
alegato_botado
King Arthur
Level 69
God Stats
3W - 5L
1,361 SR
Queue Stats
90W - 105L
1,464 Elo+
Party 2
Charybdis
Charybdis
chen444xd
Charybdis
Level 8
God Stats
0W - 1L
1,310 SR
Queue Stats
5W - 7L
1,446 Elo+
Party 2
Team Averages
Level 28
1,389 SR
1,460 Elo+

VS

Team Averages
Level 22
1,437 SR
1,512 Elo+
Chaac
Chaac
C3res1
Chaac
Level 14
God Stats
21W - 23L
1,423 SR
Queue Stats
36W - 33L
1,430 Elo+
Solo
Heimdallr
Heimdallr
Mariette09
Heimdallr
Level 26
God Stats
1W - 0L
1,357 SR
Queue Stats
55W - 67L
1,409 Elo+
Solo
Set
Set
MiserFister
Set
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,707 Elo+
Party 1
Baron Samedi
Baron Samedi
Tarthi
Baron Samedi
Level 20
God Stats
2W - 2L
1,433 SR
Queue Stats
46W - 39L
1,491 Elo+
Party 1
Ymir
Ymir
Xuxumaruwu
Ymir
Level 28
God Stats
5W - 3L
1,471 SR
Queue Stats
123W - 110L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 4
9,580
958
9,810
17,489
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
JxNxS_VM
Arachne
14
0 / 4 / 1
7,969
797
1,860
4,116
1,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 11 / 4
10,206
1,021
14,317
19,191
5,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
alegato_botado
King Arthur
16
3 / 6 / 4
10,586
1,059
18,132
23,287
20,039
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
chen444xd
Charybdis
15
2 / 8 / 1
9,540
954
5,583
15,062
4,447
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

11

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
C3res1
Chaac
18
8 / 1 / 17
11,051
1,105
12,612
9,241
5,774
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Mariette09
Heimdallr
17
0 / 3 / 19
9,518
952
3,144
8,304
3,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
20 / 2 / 8
13,619
1,362
25,693
14,391
6,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Tarthi
Baron Samedi
18
7 / 3 / 23
11,635
1,164
18,110
10,948
5,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
4 / 0 / 25
11,845
1,185
15,118
12,367
16,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
131
9
Kills
39
39
Deaths
9
14
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Chaac
C3res1
Chaac
8
1
17
16.5
L
1
10
4
0.3
L
Arachne
JxNxS_VM
Arachne
0
4
1
0.13
W
Heimdallr
Mariette09
Heimdallr
0
3
19
3.17
W
20
2
8
12
L
3
11
4
0.45
W
Baron Samedi
Tarthi
Baron Samedi
7
3
23
6.17
W
4
0
25
16.5
L
King Arthur
alegato_botado
King Arthur
3
6
4
0.83
L
Charybdis
chen444xd
Charybdis
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,702
Damage
74,677
79,145
Taken
55,251
35,374
Mitigated
37,432
1,546
Healing
14,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
C3res1
Chaac
12,612
2,506
0
2,661
9,241
5,774
0
3,888
5,219
0
21,657
L
9,810
1,877
0
368
17,489
4,161
0
5,901
11,455
19,823
0
L
Arachne
JxNxS_VM
Arachne
1,860
1,554
0
240
4,116
1,113
0
1,698
2,376
0
2,874
W
Heimdallr
Mariette09
Heimdallr
3,144
338
395
520
8,304
3,465
0
3,464
4,623
0
8,321
W
25,693
14,410
0
2,928
14,391
6,915
0
6,609
7,542
0
41,100
L
14,317
1,618
237
451
19,191
5,614
0
9,606
9,546
30,736
0
W
Baron Samedi
Tarthi
Baron Samedi
18,110
2,725
3,593
3,277
10,948
5,210
0
3,758
7,008
34,830
0
W
15,118
2,412
0
903
12,367
16,068
0
5,742
6,411
41,439
0
L
King Arthur
alegato_botado
King Arthur
18,132
1,406
0
250
23,287
20,039
0
9,659
13,498
429
35,139
L
Charybdis
chen444xd
Charybdis
5,583
2,086
0
0
15,062
4,447
0
6,364
8,572
0
17,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,881
Gold Earned
57,668
137
Minions Killed
187
1
Camps Cleared
5
658,924
Distance Traveled
920,275
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,051
1,105
17
2
0
205,949
0
L
Zeus
9,580
958
25
3
0
123,801
0
L
Arachne
7,969
797
6
1
0
57,614
0
W
Heimdallr
9,518
952
21
2
1
166,533
1
W
Set
13,619
1,362
41
4
3
182,843
0
L
Raijin
10,206
1,021
33
3
0
128,285
0
W
Baron Samedi
11,635
1,164
40
4
0
188,613
0
W
Ymir
11,845
1,185
68
7
1
176,337
0
L
King Arthur
10,586
1,059
59
6
1
191,157
0
L
Charybdis
9,540
954
14
1
0
158,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role