Player Matchup

Gilgamesh
Gilgamesh
HOBO PUFF
Gilgamesh
Level 148
God Stats
40W - 21L
1,520 SR
Queue Stats
175W - 212L
1,416 Elo+
Solo
Raijin
Raijin
JinRCC
Raijin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 152L
1,359 Elo+
Solo
Charybdis
Charybdis
SonicHero75
Charybdis
Level 67
God Stats
1W - 1L
1,414 SR
Queue Stats
54W - 49L
1,483 Elo+
Solo
Team Averages
Level 101
1,478 SR
1,419 Elo+

VS

Team Averages
Level 46
1,436 SR
1,441 Elo+
Athena
Athena
JOHN78965
Athena
Level 83
God Stats
6W - 12L
1,408 SR
Queue Stats
390W - 559L
1,424 Elo+
Solo
Kali
Kali
ShadowKing_1234
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,549 Elo+
Solo
Tiamat
Tiamat
The Neftaly1404
Tiamat
Level 49
God Stats
3W - 5L
1,399 SR
Queue Stats
233W - 315L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HOBO PUFF
Gilgamesh
10
4 / 0 / 11
6,844
856
3,501
4,608
2,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
JinRCC
Raijin
11
5 / 2 / 6
6,998
875
7,685
5,567
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
SonicHero75
Charybdis
11
7 / 0 / 8
7,467
933
8,200
4,405
1,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JOHN78965
Athena
9
2 / 4 / 0
6,199
775
2,229
10,840
6,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

7
0 / 10 / 0
4,693
587
1,707
9,125
2,571
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 1
5,119
640
1,393
3,823
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
16
Kills
2
2
Deaths
16
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
HOBO PUFF
Gilgamesh
4
0
11
9.5
L
Athena
JOHN78965
Athena
2
4
0
0.5
W
Raijin
JinRCC
Raijin
5
2
6
4
L
0
10
0
0
W
Charybdis
SonicHero75
Charybdis
7
0
8
11
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,386
Damage
5,329
14,580
Taken
23,788
5,305
Mitigated
10,723
2,866
Healing
1,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
HOBO PUFF
Gilgamesh
3,501
1,404
0
1,062
4,608
2,085
477
1,236
3,224
0
12,437
L
Athena
JOHN78965
Athena
2,229
306
0
458
10,840
6,603
0
3,988
6,460
5,741
0
W
Raijin
JinRCC
Raijin
7,685
1,715
213
869
5,567
1,765
111
1,640
3,795
22,247
0
L
1,707
470
0
131
9,125
2,571
0
2,598
6,287
0
6,055
W
Charybdis
SonicHero75
Charybdis
8,200
4,801
0
722
4,405
1,455
1,522
1,010
3,315
0
25,168
L
1,393
76
0
458
3,823
1,549
0
951
2,792
7,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,309
Gold Earned
16,011
98
Minions Killed
32
5
Camps Cleared
1
393,690
Distance Traveled
323,135
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,844
856
10
1
1
132,202
1
L
Athena
6,199
775
6
1
0
122,567
0
W
Raijin
6,998
875
41
5
3
111,847
1
L
Kali
4,693
587
4
1
0
120,924
0
W
Charybdis
7,467
933
47
6
1
149,641
2
L
Tiamat
5,119
640
22
3
1
79,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role