Player Matchup

Gilgamesh
Gilgamesh
RabiezRabbit
Gilgamesh
Level 83
God Stats
8W - 6L
1,581 SR
Queue Stats
98W - 74L
1,630 Elo+
Party 1
Geb
Geb
XxRapturexX
Geb
Level 26
God Stats
10W - 3L
1,677 SR
Queue Stats
16W - 8L
1,582 Elo+
Party 1
Ah Puch
Ah Puch
xXTinyMouseXx
Ah Puch
Level 89
God Stats
2W - 1L
1,620 SR
Queue Stats
31W - 20L
1,602 Elo+
Party 1
Team Averages
Level 66
1,626 SR
1,605 Elo+

VS

Team Averages
Level 44
1,322 SR
1,111 Elo+
Anubis
Anubis
ADFPROM
Anubis
Level 56
God Stats
4W - 5L
1,197 SR
Queue Stats
174W - 338L
1,156 Elo+
Solo
Ra
Ra
alegato_botado
Ra
Level 69
God Stats
0W - 1L
1,391 SR
Queue Stats
6W - 23L
1,142 Elo+
Party 2
Cliodhna
Cliodhna
chen444xd
Cliodhna
Level 7
God Stats
0W - 3L
1,377 SR
Queue Stats
0W - 6L
1,036 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RabiezRabbit
Gilgamesh
12
6 / 2 / 5
7,851
785
5,544
7,941
4,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
1 / 1 / 12
7,236
724
2,866
6,555
6,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
13
7 / 0 / 6
8,542
854
9,967
7,079
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ADFPROM
Anubis
10
2 / 6 / 1
7,108
711
4,548
8,460
4,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 3 / 2
6,734
673
6,347
6,589
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
chen444xd
Cliodhna
8
0 / 5 / 3
6,072
607
2,410
5,015
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
14
Kills
3
3
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
ADFPROM
Anubis
2
6
1
0.42
W
Gilgamesh
RabiezRabbit
Gilgamesh
6
2
5
4.25
W
1
1
12
7
L
1
3
2
0.67
L
Cliodhna
chen444xd
Cliodhna
0
5
3
0.3
W
Ah Puch
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,377
Damage
13,305
21,575
Taken
20,064
13,369
Mitigated
8,285
4,547
Healing
3,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ADFPROM
Anubis
4,548
49
0
1,196
8,460
4,129
0
5,227
2,925
17,235
0
W
Gilgamesh
RabiezRabbit
Gilgamesh
5,544
1,920
0
887
7,941
4,566
0
4,128
3,599
0
19,870
W
2,866
381
0
110
6,555
6,466
748
3,336
2,977
9,784
0
L
6,347
267
237
1,390
6,589
2,473
0
4,477
1,874
27,457
0
L
Cliodhna
chen444xd
Cliodhna
2,410
74
0
177
5,015
1,683
0
2,725
2,086
0
5,672
W
Ah Puch
9,967
827
0
3,550
7,079
2,337
636
3,564
3,361
32,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,629
Gold Earned
19,914
117
Minions Killed
101
6
Camps Cleared
4
530,087
Distance Traveled
501,373
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,108
711
34
3
3
137,862
0
W
Gilgamesh
7,851
785
31
3
4
173,125
3
W
Geb
7,236
724
11
1
0
168,334
0
L
Ra
6,734
673
61
6
1
189,499
3
L
Cliodhna
6,072
607
6
1
0
174,012
0
W
Ah Puch
8,542
854
75
8
2
188,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role