Player Matchup

Thor
Thor
Coach_Bernin
Thor
Level 21
God Stats
0W - 2L
1,227 SR
Queue Stats
125W - 133L
1,519 Elo+
Party 1
Ravana
Ravana
Hexylresorcinol
Ravana
Level 30
God Stats
23W - 20L
1,577 SR
Queue Stats
118W - 103L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LaaRota
Morgan Le Fay
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
151W - 153L
1,481 Elo+
Party 1
Ymir
Ymir
Reecc0n
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,490 Elo+
Solo
Chiron
Chiron
j0eC4rV377
Chiron
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,675 Elo+
Solo
Team Averages
Level 16
1,461 SR
1,531 Elo+

VS

Team Averages
Level 23
1,620 SR
1,473 Elo+
Izanami
Izanami
CalvoPotas
Izanami
Level 18
God Stats
2W - 0L
1,757 SR
Queue Stats
64W - 52L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Danweeelll
Cliodhna
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
64W - 67L
1,395 Elo+
Solo
Terra
Terra
Diogo27
Terra
Level 25
God Stats
5W - 3L
1,500 SR
Queue Stats
61W - 49L
1,484 Elo+
Solo
Tiamat
Tiamat
Yuzah38
Tiamat
Level 29
God Stats
9W - 1L
1,907 SR
Queue Stats
53W - 42L
1,525 Elo+
Solo
Nemesis
Nemesis
mil_nacht
Nemesis
Level 26
God Stats
3W - 2L
1,439 SR
Queue Stats
81W - 84L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 4
10,262
446
14,735
20,635
8,454
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
9 / 4 / 5
12,299
535
20,380
20,270
8,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
LaaRota
Morgan Le Fay
15
2 / 10 / 3
9,610
418
11,873
20,285
7,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Reecc0n
Ymir
14
0 / 7 / 7
9,344
406
6,914
23,630
24,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
j0eC4rV377
Chiron
18
9 / 6 / 2
11,677
508
18,458
19,407
7,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CalvoPotas
Izanami
20
18 / 3 / 6
14,554
633
25,125
19,787
9,491
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Danweeelll
Cliodhna
16
2 / 8 / 8
11,142
484
6,906
15,407
5,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
Diogo27
Terra
16
2 / 2 / 21
12,128
527
5,353
21,665
26,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Yuzah38
Tiamat
20
9 / 3 / 13
13,974
608
29,964
23,778
16,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
mil_nacht
Nemesis
18
3 / 8 / 10
12,161
529
12,800
21,875
16,311
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
92
24
Kills
34
34
Deaths
24
21
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Izanami
CalvoPotas
Izanami
18
3
6
7
L
4
7
4
0.86
W
Cliodhna
Danweeelll
Cliodhna
2
8
8
0.75
W
Terra
Diogo27
Terra
2
2
21
6.25
L
9
4
5
2.88
L
Morgan Le Fay
LaaRota
Morgan Le Fay
2
10
3
0.35
L
Ymir
Reecc0n
Ymir
0
7
7
0.5
W
Tiamat
Yuzah38
Tiamat
9
3
13
5.17
L
Chiron
j0eC4rV377
Chiron
9
6
2
1.67
W
Nemesis
mil_nacht
Nemesis
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,360
Damage
80,148
104,227
Taken
102,512
56,378
Mitigated
74,885
23,899
Healing
36,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CalvoPotas
Izanami
25,125
17,549
0
6,710
19,787
9,491
7,719
852
18,935
0
125,355
L
14,735
2,491
243
3,746
20,635
8,454
234
7,285
13,350
0
47,303
W
Cliodhna
Danweeelll
Cliodhna
6,906
499
0
4,680
15,407
5,466
188
1,532
13,815
0
62,786
W
Terra
Diogo27
Terra
5,353
724
2,105
6,206
21,665
26,745
124
8,888
12,501
17,713
0
L
20,380
8,744
0
6,739
20,270
8,314
0
7,051
13,219
0
92,329
L
Morgan Le Fay
LaaRota
Morgan Le Fay
11,873
1,719
164
3,089
20,285
7,487
95
9,051
11,234
52,768
0
L
Ymir
Reecc0n
Ymir
6,914
1,152
0
1,429
23,630
24,831
648
7,466
16,164
25,556
0
W
Tiamat
Yuzah38
Tiamat
29,964
2,596
437
9,227
23,778
16,872
1,154
6,079
17,352
97,738
0
L
Chiron
j0eC4rV377
Chiron
18,458
8,148
804
7,685
19,407
7,292
2,512
4,464
14,840
0
88,595
W
Nemesis
mil_nacht
Nemesis
12,800
6,617
0
6,741
21,875
16,311
1,707
1,451
20,336
0
69,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,192
Gold Earned
63,959
487
Minions Killed
522
0
Camps Cleared
0
2,021,197
Distance Traveled
2,171,791
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,554
633
162
7
0
441,992
6
L
Thor
10,262
446
92
4
0
370,856
0
W
Cliodhna
11,142
484
94
4
0
412,708
0
W
Terra
12,128
527
18
1
0
470,052
1
L
Ravana
12,299
535
160
7
0
486,216
3
L
Morgan Le Fay
9,610
418
74
3
0
363,125
1
L
Ymir
9,344
406
23
1
0
378,358
0
W
Tiamat
13,974
608
123
5
0
470,816
3
L
Chiron
11,677
508
138
6
0
422,642
1
W
Nemesis
12,161
529
125
5
0
376,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role