Player Matchup

Geb
Geb
Fastflack
Geb
Level 68
God Stats
5W - 7L
1,429 SR
Queue Stats
84W - 94L
1,397 Elo+
Solo
Mulan
Mulan
MonkeyDMalik
Mulan
Level 112
God Stats
26W - 22L
1,513 SR
Queue Stats
168W - 189L
1,399 Elo+
Solo
Janus
Janus
QK-Peto
Janus
Level 98
God Stats
3W - 5L
1,493 SR
Queue Stats
44W - 46L
1,427 Elo+
Solo
Bacchus
Bacchus
Suaave_K
Bacchus
Level 118
God Stats
16W - 12L
1,526 SR
Queue Stats
1,015W - 1,211L
1,397 Elo+
Solo
Izanami
Izanami
thesoul_gt
Izanami
Level 122
God Stats
1W - 2L
1,137 SR
Queue Stats
392W - 448L
1,332 Elo+
Solo
Team Averages
Level 104
1,420 SR
1,391 Elo+

VS

Team Averages
Level 78
1,391 SR
1,370 Elo+
Athena
Athena
Gen Greedy
Athena
Level 124
God Stats
0W - 2L
1,701 SR
Queue Stats
23W - 27L
1,338 Elo+
Solo
Mulan
Mulan
Reaper0416
Mulan
Level 64
God Stats
27W - 32L
1,332 SR
Queue Stats
290W - 342L
1,312 Elo+
Solo
Pele
Pele
TBPM Aur
Pele
Level 95
God Stats
3W - 4L
1,128 SR
Queue Stats
234W - 220L
1,449 Elo+
Solo
Ra
Ra
mrt nq
Ra
Level 52
God Stats
1W - 2L
1,191 SR
Queue Stats
37W - 47L
1,381 Elo+
Solo
Danzaburou
Danzaburou
onso14
Danzaburou
Level 53
God Stats
2W - 2L
1,605 SR
Queue Stats
62W - 85L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 13
10,544
555
9,169
19,193
24,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
6 / 2 / 3
11,383
599
19,433
13,416
16,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Janus
QK-Peto
Janus
16
7 / 3 / 2
11,296
595
8,532
10,116
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Suaave_K
Bacchus
16
5 / 2 / 9
10,619
559
8,753
10,558
6,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
thesoul_gt
Izanami
16
9 / 2 / 11
11,081
583
19,247
12,441
5,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Gen Greedy
Athena
15
2 / 5 / 2
8,995
473
6,558
18,206
17,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
13
1 / 4 / 1
8,044
423
5,814
18,910
14,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
15
4 / 6 / 4
9,579
504
11,946
22,037
8,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
17
5 / 8 / 4
10,639
560
9,063
13,983
5,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
onso14
Danzaburou
14
1 / 8 / 2
8,855
466
6,746
14,799
4,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
26
31
Kills
13
14
Deaths
31
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
5
13
2.1
L
Athena
Gen Greedy
Athena
2
5
2
0.6
W
6
2
3
3.75
W
Janus
QK-Peto
Janus
7
3
2
2.67
L
Mulan
1
4
1
0.38
W
Bacchus
Suaave_K
Bacchus
5
2
9
4.75
L
Pele
4
6
4
1
L
Ra
5
8
4
0.88
L
Danzaburou
onso14
Danzaburou
1
8
2
0.25
W
Izanami
thesoul_gt
Izanami
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,134
Damage
40,127
65,724
Taken
87,935
55,743
Mitigated
50,406
18,276
Healing
20,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,169
1,796
0
1,243
19,193
24,393
805
4,086
14,681
24,990
0
L
Athena
Gen Greedy
Athena
6,558
1,661
0
946
18,206
17,522
54
4,918
13,001
32,352
0
W
19,433
2,593
0
6,653
13,416
16,097
1,885
1,370
11,497
0
72,109
W
Janus
QK-Peto
Janus
8,532
246
172
2,246
10,116
3,095
923
2,790
7,192
65,818
0
L
Mulan
5,814
810
733
4,804
18,910
14,275
0
2,665
15,429
0
31,495
W
Bacchus
Suaave_K
Bacchus
8,753
943
528
3,742
10,558
6,902
1,107
2,192
8,271
36,856
7,929
L
Pele
11,946
2,744
0
7,362
22,037
8,780
0
9,889
11,852
0
56,373
L
Ra
9,063
866
524
3,133
13,983
5,826
1,361
6,237
7,489
63,857
0
L
Danzaburou
onso14
Danzaburou
6,746
3,826
0
2,800
14,799
4,003
0
2,312
12,406
0
66,609
W
Izanami
thesoul_gt
Izanami
19,247
13,451
0
3,692
12,441
5,256
8,697
4,570
7,675
0
85,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,923
Gold Earned
46,112
496
Minions Killed
454
0
Camps Cleared
0
1,824,333
Distance Traveled
1,725,613
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,544
555
22
1
0
358,868
3
L
Athena
8,995
473
51
3
0
389,139
6
W
Mulan
11,383
599
136
7
0
317,634
1
W
Janus
11,296
595
131
7
0
373,913
4
L
Mulan
8,044
423
78
4
0
333,066
2
W
Bacchus
10,619
559
73
4
0
419,686
0
L
Pele
9,579
504
89
5
0
354,291
5
L
Ra
10,639
560
128
7
0
346,765
0
L
Danzaburou
8,855
466
108
6
0
302,352
0
W
Izanami
11,081
583
134
7
0
354,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role