Player Matchup

Chiron
Chiron
a-Niforse-Anator
Chiron
Level 155
God Stats
7W - 5L
1,660 SR
Queue Stats
153W - 106L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
kanibalgoblin
Cthulhu
Level 29
God Stats
21W - 31L
1,552 SR
Queue Stats
80W - 95L
1,381 Elo+
Party 1
Ra
Ra
xCrazyComanderx
Ra
Level 108
God Stats
16W - 8L
1,607 SR
Queue Stats
319W - 310L
1,464 Elo+
Party 1
Team Averages
Level 97
1,606 SR
1,460 Elo+

VS

Team Averages
Level 60
1,560 SR
1,360 Elo+
Ares
Ares
Atem_hayabusa
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,253 Elo+
Solo
He Bo
He Bo
I DOMINUS1 I
He Bo
Level 158
God Stats
18W - 18L
1,498 SR
Queue Stats
342W - 413L
1,435 Elo+
Solo
Cernunnos
Cernunnos
jt_gg_22
Cernunnos
Level 18
God Stats
0W - 2L
1,682 SR
Queue Stats
3W - 7L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 2 / 9
8,575
858
12,559
7,969
2,945
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
12
6 / 1 / 15
8,911
891
6,566
9,857
7,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
6 / 1 / 12
8,224
822
7,250
6,296
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 2
6,844
684
5,009
13,167
10,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 6 / 1
7,821
782
4,858
7,923
2,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
jt_gg_22
Cernunnos
9
0 / 7 / 2
5,767
577
6,135
9,378
2,884
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
22
Kills
4
4
Deaths
22
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
L
3
6
1
0.58
W
10
2
9
7.25
L
Cernunnos
jt_gg_22
Cernunnos
0
7
2
0.14
W
Cthulhu
6
1
15
13.5
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,375
Damage
16,002
24,122
Taken
30,468
13,011
Mitigated
15,252
9,390
Healing
1,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,009
433
0
453
13,167
10,269
0
5,873
7,294
8,501
0
L
4,858
260
62
425
7,923
2,099
0
3,549
4,374
16,488
0
W
12,559
6,498
477
1,638
7,969
2,945
368
4,478
3,491
0
30,217
L
Cernunnos
jt_gg_22
Cernunnos
6,135
3,235
0
626
9,378
2,884
0
4,765
4,613
0
14,472
W
Cthulhu
6,566
460
379
3,291
9,857
7,579
168
3,361
6,496
12,703
0
W
7,250
937
1,425
2,180
6,296
2,487
481
2,585
3,711
27,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,710
Gold Earned
20,432
103
Minions Killed
46
4
Camps Cleared
3
568,709
Distance Traveled
448,922
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,844
684
5
1
0
155,448
1
L
He Bo
7,821
782
23
2
3
152,272
1
W
Chiron
8,575
858
34
3
2
170,323
1
L
Cernunnos
5,767
577
18
2
0
141,202
1
W
Cthulhu
8,911
891
14
1
1
204,369
0
W
Ra
8,224
822
55
6
1
194,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role