Player Matchup

Vulcan
Vulcan
Domovoy1280
Vulcan
Level 60
God Stats
1W - 6L
1,158 SR
Queue Stats
313W - 408L
1,425 Elo+
Solo
Discordia
Discordia
Lobotokox
Discordia
Level 149
God Stats
8W - 4L
1,712 SR
Queue Stats
265W - 282L
1,430 Elo+
Solo
Neith
Neith
igorg
Neith
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,320 Elo+
Solo
Bacchus
Bacchus
maminukas
Bacchus
Level 158
God Stats
2W - 4L
1,250 SR
Queue Stats
829W - 848L
1,516 Elo+
Solo
Scylla
Scylla
xRaizelx
Scylla
Level 160
God Stats
1W - 0L
1,684 SR
Queue Stats
2W - 3L
1,484 Elo+
Solo
Team Averages
Level 113
1,461 SR
1,435 Elo+

VS

Team Averages
Level 100
1,510 SR
1,507 Elo+
Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Viisku
Arachne
Level 117
God Stats
3W - 2L
1,583 SR
Queue Stats
17W - 19L
1,491 Elo+
Solo
Sobek
Sobek
kneduih
Sobek
Level 66
God Stats
2W - 3L
1,518 SR
Queue Stats
143W - 163L
1,532 Elo+
Solo
Raijin
Raijin
s1dny
Raijin
Level 105
God Stats
12W - 19L
1,450 SR
Queue Stats
166W - 178L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
2 / 3 / 4
9,822
982
10,986
8,255
3,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Lobotokox
Discordia
16
1 / 1 / 5
9,472
947
7,802
7,201
2,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
igorg
Neith
16
2 / 0 / 3
10,017
1,002
11,286
6,292
2,610
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
maminukas
Bacchus
16
3 / 2 / 3
9,843
984
5,857
12,193
16,374
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
xRaizelx
Scylla
16
0 / 1 / 4
8,991
899
5,226
3,357
1,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

232

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
0 / 0 / 7
9,708
971
7,037
5,604
1,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
 
Kukulkan
14
0 / 0 / 0
6,550
655
0
0
0
Arachne
Viisku
Arachne
16
1 / 3 / 6
9,972
997
7,242
12,398
6,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
kneduih
Sobek
16
3 / 4 / 4
11,279
1,128
11,002
22,440
33,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
s1dny
Raijin
16
3 / 1 / 4
10,454
1,045
9,669
6,565
2,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
8
Kills
7
7
Deaths
8
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
7
3.5
L
Kukulkan
 
Kukulkan
0
0
0
0
W
Vulcan
2
3
4
1.33
W
Discordia
Lobotokox
Discordia
1
1
5
3.5
L
Arachne
Viisku
Arachne
1
3
6
1.33
W
Neith
igorg
Neith
2
0
3
3.5
L
Sobek
kneduih
Sobek
3
4
4
1.25
W
Bacchus
maminukas
Bacchus
3
2
3
2.25
L
Raijin
s1dny
Raijin
3
1
4
5
W
Scylla
xRaizelx
Scylla
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,157
Damage
34,950
37,298
Taken
47,007
26,185
Mitigated
43,227
2,161
Healing
12,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,037
4,259
0
647
5,604
1,902
0
4,882
722
0
45,765
L
Kukulkan
 
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
10,986
3,396
0
225
8,255
3,323
0
6,043
2,212
29,346
0
W
Discordia
Lobotokox
Discordia
7,802
596
0
0
7,201
2,594
0
3,797
3,404
34,379
0
L
Arachne
Viisku
Arachne
7,242
5,266
0
5,012
12,398
6,039
0
8,636
3,762
73
22,314
W
Neith
igorg
Neith
11,286
6,508
0
1,936
6,292
2,610
0
5,620
672
0
37,213
L
Sobek
kneduih
Sobek
11,002
685
98
4,962
22,440
33,115
0
12,460
9,980
20,788
0
W
Bacchus
maminukas
Bacchus
5,857
438
0
0
12,193
16,374
0
4,308
7,885
15,536
0
L
Raijin
s1dny
Raijin
9,669
1,675
280
1,190
6,565
2,171
0
3,893
2,672
42,074
0
W
Scylla
xRaizelx
Scylla
5,226
337
0
0
3,357
1,284
0
928
2,429
20,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,145
Gold Earned
47,963
234
Minions Killed
237
5
Camps Cleared
11
976,102
Distance Traveled
815,181
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,708
971
106
11
2
200,896
0
L
Kukulkan
6,550
655
0
0
0
0
0
W
Vulcan
9,822
982
48
5
1
213,836
1
W
Discordia
9,472
947
70
7
1
204,558
1
L
Arachne
9,972
997
29
3
4
241,159
6
W
Neith
10,017
1,002
64
6
1
176,258
2
L
Sobek
11,279
1,128
31
3
2
194,574
2
W
Bacchus
9,843
984
18
2
2
201,572
0
L
Raijin
10,454
1,045
71
7
3
178,552
2
W
Scylla
8,991
899
34
3
0
179,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role