Player Matchup

Kuzenbo
Kuzenbo
Magthar2
Kuzenbo
Level 29
God Stats
8W - 4L
1,575 SR
Queue Stats
19W - 15L
1,471 Elo+
Solo
Thor
Thor
MrPatus
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,211 Elo+
Party 1
Ares
Ares
PepeWarrior
Ares
Level 17
God Stats
0W - 2L
1,457 SR
Queue Stats
68W - 71L
1,435 Elo+
Solo
Geb
Geb
TaqiJestem
Geb
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,211 Elo+
Party 1
Ra
Ra
VADtoys
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 177L
1,437 Elo+
Solo
Team Averages
Level 16
1,506 SR
1,353 Elo+

VS

Team Averages
Level 19
1,487 SR
1,442 Elo+
Izanami
Izanami
 
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DonSamon
Artemis
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 29L
1,322 Elo+
Solo
Ares
Ares
ExileOfSithis
Ares
Level 8
God Stats
2W - 2L
1,254 SR
Queue Stats
39W - 33L
1,507 Elo+
Solo
Guan Yu
Guan Yu
SarkaNUTZ
Guan Yu
Level 27
God Stats
14W - 9L
1,774 SR
Queue Stats
143W - 135L
1,421 Elo+
Party 2
Ah Puch
Ah Puch
Shergulath
Ah Puch
Level 28
God Stats
7W - 5L
1,407 SR
Queue Stats
175W - 152L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Magthar2
Kuzenbo
16
0 / 7 / 4
9,417
856
13,794
28,598
51,010
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
MrPatus
Thor
15
0 / 18 / 1
9,278
843
7,982
27,269
12,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 11 / 1
10,787
981
9,931
28,674
35,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 8 / 2
9,565
870
8,042
27,496
28,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 7 / 1
9,548
868
9,776
15,927
7,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
23 / 0 / 21
14,611
1,328
47,776
11,015
4,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
DonSamon
Artemis
19
5 / 2 / 26
10,970
997
21,630
8,357
4,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 0 / 34
12,609
1,146
15,493
14,662
19,932
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
SarkaNUTZ
Guan Yu
20
9 / 0 / 29
11,991
1,090
12,669
13,213
18,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
Shergulath
Ah Puch
19
9 / 3 / 27
11,609
1,055
21,711
11,061
5,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
188
5
Kills
51
51
Deaths
5
9
Assists
137
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
23
0
21
33.5
W
Artemis
DonSamon
Artemis
5
2
26
9
W
5
0
34
22
L
Kuzenbo
Magthar2
Kuzenbo
0
7
4
0.29
L
Thor
MrPatus
Thor
0
18
1
0.03
L
4
11
1
0.41
W
Guan Yu
SarkaNUTZ
Guan Yu
9
0
29
23.5
W
Ah Puch
Shergulath
Ah Puch
9
3
27
7.5
L
0
8
2
0.13
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,525
Damage
119,279
127,964
Taken
58,308
134,714
Mitigated
52,916
4,461
Healing
13,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
47,776
32,025
0
180
11,015
4,773
0
8,987
2,028
0
88,648
W
Artemis
DonSamon
Artemis
21,630
13,351
0
40
8,357
4,524
0
6,263
2,094
0
32,262
W
15,493
2,379
0
1,465
14,662
19,932
0
10,223
4,439
27,491
0
L
Kuzenbo
Magthar2
Kuzenbo
13,794
4,307
136
453
28,598
51,010
0
8,373
19,782
21,898
0
L
Thor
MrPatus
Thor
7,982
1,967
0
63
27,269
12,642
0
9,706
17,155
0
37,868
L
9,931
965
0
684
28,674
35,124
0
7,794
20,531
25,571
0
W
Guan Yu
SarkaNUTZ
Guan Yu
12,669
1,515
2,352
7,188
13,213
18,444
0
8,281
4,336
0
19,480
W
Ah Puch
Shergulath
Ah Puch
21,711
675
0
1,848
11,061
5,243
0
7,789
3,272
37,848
0
L
8,042
1,840
0
569
27,496
28,514
0
8,375
18,706
20,719
0
L
9,776
2,220
2,016
540
15,927
7,424
0
2,956
12,920
33,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,595
Gold Earned
61,790
177
Minions Killed
203
3
Camps Cleared
3
915,095
Distance Traveled
1,033,308
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,611
1,328
110
10
0
201,627
2
W
Artemis
10,970
997
25
2
1
186,319
2
W
Ares
12,609
1,146
12
1
1
201,069
3
L
Kuzenbo
9,417
856
15
1
0
239,123
0
L
Thor
9,278
843
63
6
0
161,347
0
L
Ares
10,787
981
20
2
1
157,107
0
W
Guan Yu
11,991
1,090
15
1
1
251,652
0
W
Ah Puch
11,609
1,055
41
4
0
192,641
0
L
Geb
9,565
870
21
2
0
185,087
0
L
Ra
9,548
868
58
5
2
172,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role