Player Matchup

Yemoja
Yemoja
Handicappd_Hero
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 5L
1,701 Elo+
Solo
Cupid
Cupid
IxCarryXYou4
Cupid
Level 16
God Stats
3W - 3L
1,844 SR
Queue Stats
41W - 34L
1,653 Elo+
Solo
Nemesis
Nemesis
KIRA-God_Of_The_
Nemesis
Level 5
God Stats
2W - 1L
1,706 SR
Queue Stats
24W - 24L
1,652 Elo+
Party 1
Scylla
Scylla
LowGirth
Scylla
Level 13
God Stats
2W - 4L
1,500 SR
Queue Stats
25W - 22L
1,616 Elo+
Solo
Zhong Kui
Zhong Kui
x-HypnoFlux-x
Zhong Kui
Level 28
God Stats
20W - 11L
1,639 SR
Queue Stats
45W - 47L
1,416 Elo+
Party 1
Team Averages
Level 14
1,638 SR
1,608 Elo+

VS

Team Averages
Level 24
1,469 SR
1,527 Elo+
Ra
Ra
I_0n3br0wBand1t
Ra
Level 28
God Stats
1W - 0L
1,291 SR
Queue Stats
61W - 40L
1,546 Elo+
Solo
Tsukuyomi
Tsukuyomi
Truhårt
Tsukuyomi
Level 27
God Stats
2W - 2L
1,753 SR
Queue Stats
41W - 16L
1,620 Elo+
Solo
Anhur
Anhur
Tucked Strap
Anhur
Level 26
God Stats
1W - 3L
1,146 SR
Queue Stats
43W - 69L
1,411 Elo+
Solo
Chang'e
Chang'e
lazymoring
Chang'e
Level 24
God Stats
1W - 0L
1,656 SR
Queue Stats
14W - 14L
1,421 Elo+
Solo
Ne Zha
Ne Zha
yuuki_Ozakii
Ne Zha
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 29L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
8,154
453
3,469
11,382
10,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 4 / 1
8,035
446
5,626
7,599
1,632
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 9 / 0
7,171
398
5,161
15,625
4,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
LowGirth
Scylla
13
1 / 5 / 2
8,046
447
5,835
10,286
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
x-HypnoFlux-x
Zhong Kui
14
4 / 9 / 1
8,827
490
11,884
16,317
9,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 1
10,676
593
8,811
9,631
3,723
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Truhårt
Tsukuyomi
18
11 / 1 / 6
11,290
627
15,725
12,140
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 4 / 3
8,015
445
2,574
7,988
2,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
lazymoring
Chang'e
15
6 / 1 / 6
9,811
545
9,421
10,323
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
14
4 / 2 / 12
9,920
551
8,831
16,431
10,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
11
Kills
30
30
Deaths
11
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
9
3
1
3.17
L
3
4
1
0.88
L
1
9
0
0.11
L
Scylla
LowGirth
Scylla
1
5
2
0.4
W
Tsukuyomi
Truhårt
Tsukuyomi
11
1
6
14
W
0
4
3
0.38
W
Chang'e
lazymoring
Chang'e
6
1
6
9
L
Zhong Kui
x-HypnoFlux-x
Zhong Kui
4
9
1
0.5
W
Ne Zha
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,975
Damage
45,362
61,209
Taken
56,513
28,749
Mitigated
25,300
11,673
Healing
20,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,469
910
1,306
1,738
11,382
10,506
0
3,029
8,353
25,095
0
W
8,811
1,380
222
3,966
9,631
3,723
2,202
5,744
3,461
59,311
0
L
5,626
2,206
27
1,543
7,599
1,632
1,046
808
6,791
0
35,776
L
5,161
1,839
0
3,980
15,625
4,546
0
4,383
11,242
0
36,361
L
Scylla
LowGirth
Scylla
5,835
351
0
476
10,286
2,832
0
2,176
8,110
44,120
0
W
Tsukuyomi
Truhårt
Tsukuyomi
15,725
4,157
0
4,124
12,140
4,891
161
1,904
10,142
0
99,256
W
2,574
1,676
0
1,152
7,988
2,282
1,652
3,455
4,491
0
31,162
W
Chang'e
lazymoring
Chang'e
9,421
587
2,836
5,651
10,323
3,668
1,147
4,828
5,365
52,731
0
L
Zhong Kui
x-HypnoFlux-x
Zhong Kui
11,884
767
0
2,603
16,317
9,233
331
7,836
8,481
40,097
0
W
Ne Zha
8,831
2,456
0
2,502
16,431
10,736
0
4,425
11,866
0
43,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,233
Gold Earned
49,712
328
Minions Killed
506
0
Camps Cleared
0
1,513,445
Distance Traveled
1,738,190
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,154
453
42
2
0
307,069
4
W
Ra
10,676
593
115
6
0
328,144
0
L
Cupid
8,035
446
77
4
0
253,288
4
L
Nemesis
7,171
398
72
4
0
334,128
0
L
Scylla
8,046
447
78
4
0
309,021
1
W
Tsukuyomi
11,290
627
160
9
0
391,660
3
W
Anhur
8,015
445
67
4
0
314,651
0
W
Chang'e
9,811
545
106
6
0
344,782
0
L
Zhong Kui
8,827
490
59
3
0
309,939
0
W
Ne Zha
9,920
551
58
3
0
358,953
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role