Player Matchup

Cernunnos
Cernunnos
DeGrimer
Cernunnos
Level 21
God Stats
11W - 8L
1,669 SR
Queue Stats
60W - 63L
1,413 Elo+
Party 3
Anubis
Anubis
GOLDENISHE
Anubis
Level 27
God Stats
26W - 28L
1,486 SR
Queue Stats
64W - 70L
1,425 Elo+
Solo
Nemesis
Nemesis
KROTOY
Nemesis
Level 23
God Stats
6W - 6L
1,108 SR
Queue Stats
54W - 55L
1,420 Elo+
Party 3
Fafnir
Fafnir
Menoriz
Fafnir
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
63W - 71L
1,396 Elo+
Party 3
Bellona
Bellona
Teomoe
Bellona
Level 15
God Stats
6W - 2L
1,734 SR
Queue Stats
44W - 37L
1,317 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,394 Elo+

VS

Team Averages
Level 18
1,543 SR
1,377 Elo+
Hades
Hades
KingsLeeTTV
Hades
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,435 Elo+
Party 2
Khepri
Khepri
MrSamolodzik
Khepri
Level 28
God Stats
6W - 6L
1,675 SR
Queue Stats
92W - 128L
1,428 Elo+
Party 1
Thor
Thor
ObsoleteSausage
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,435 Elo+
Party 2
Danzaburou
Danzaburou
ZaPHirro
Danzaburou
Level 29
God Stats
6W - 4L
1,539 SR
Queue Stats
110W - 132L
1,417 Elo+
Party 1
Nike
Nike
小卓子哟
Nike
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeGrimer
Cernunnos
17
8 / 7 / 7
11,317
492
16,470
12,773
5,045
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
GOLDENISHE
Anubis
20
6 / 5 / 0
13,707
596
11,046
14,018
7,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
KROTOY
Nemesis
18
8 / 0 / 9
12,027
523
21,278
14,758
7,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
Menoriz
Fafnir
14
3 / 4 / 14
10,938
476
7,096
23,575
35,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Teomoe
Bellona
17
6 / 6 / 8
11,312
492
12,662
14,488
13,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 7
11,723
510
13,986
16,272
8,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
14
1 / 8 / 11
10,372
451
5,145
23,574
20,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
7 / 6 / 5
10,605
461
10,159
18,822
6,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
ZaPHirro
Danzaburou
16
5 / 5 / 8
11,369
494
20,467
17,200
5,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 8 / 2
10,312
448
7,985
17,494
13,602
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
53
31
Kills
20
22
Deaths
31
38
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DeGrimer
Cernunnos
8
7
7
1.64
W
Anubis
GOLDENISHE
Anubis
6
5
0
1.2
W
Nemesis
KROTOY
Nemesis
8
0
9
12.5
L
5
4
7
2.13
W
Fafnir
Menoriz
Fafnir
3
4
14
2.5
L
Khepri
1
8
11
0.81
L
7
6
5
1.58
W
Bellona
Teomoe
Bellona
6
6
8
1.67
L
Danzaburou
ZaPHirro
Danzaburou
5
5
8
1.8
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,552
Damage
57,742
79,612
Taken
93,362
68,379
Mitigated
54,822
23,633
Healing
22,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DeGrimer
Cernunnos
16,470
8,599
0
2,697
12,773
5,045
0
2,769
10,004
0
64,021
W
Anubis
GOLDENISHE
Anubis
11,046
761
0
7,205
14,018
7,431
6,923
7,895
6,123
102,631
0
W
Nemesis
KROTOY
Nemesis
21,278
9,758
0
5,796
14,758
7,384
930
4,322
10,436
0
97,955
L
13,986
1,127
640
5,700
16,272
8,293
624
7,641
8,631
64,581
0
W
Fafnir
Menoriz
Fafnir
7,096
2,038
0
5,160
23,575
35,043
0
4,695
18,880
23,134
0
L
Khepri
5,145
446
1,126
2,596
23,574
20,922
710
1,648
21,926
20,438
0
L
10,159
3,366
0
5,560
18,822
6,781
1,941
4,294
14,528
0
64,974
W
Bellona
Teomoe
Bellona
12,662
3,184
0
2,775
14,488
13,476
362
2,098
12,390
0
56,236
L
Danzaburou
ZaPHirro
Danzaburou
20,467
10,066
969
3,822
17,200
5,224
3,343
3,550
13,650
0
87,916
L
7,985
1,133
0
1,890
17,494
13,602
332
1,009
16,485
14,475
37,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,301
Gold Earned
54,381
523
Minions Killed
472
0
Camps Cleared
0
2,111,997
Distance Traveled
1,960,290
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,317
492
83
4
0
410,576
1
W
Anubis
13,707
596
180
8
0
366,953
0
W
Nemesis
12,027
523
145
6
0
494,034
0
L
Hades
11,723
510
119
5
0
384,209
3
W
Fafnir
10,938
476
27
1
0
394,358
2
L
Khepri
10,372
451
24
1
0
421,102
7
L
Thor
10,605
461
91
4
0
393,961
0
W
Bellona
11,312
492
88
4
0
446,076
2
L
Danzaburou
11,369
494
133
6
0
425,151
7
L
Nike
10,312
448
105
5
0
335,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role