Player Matchup

Fenrir
Fenrir
FatalOnigumo
Fenrir
Level 26
God Stats
7W - 5L
1,608 SR
Queue Stats
81W - 70L
1,451 Elo+
Solo
Hera
Hera
JJayyLuis
Hera
Level 18
God Stats
1W - 3L
1,415 SR
Queue Stats
39W - 41L
1,465 Elo+
Solo
Hercules
Hercules
SpartanDragoon
Hercules
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,212 Elo+
Solo
Agni
Agni
TW2NTYTHR3E
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
senseibills
Thoth
Level 13
God Stats
0W - 5L
1,142 SR
Queue Stats
41W - 44L
1,491 Elo+
Solo
Team Averages
Level 19
1,433 SR
1,424 Elo+

VS

Team Averages
Level 27
1,494 SR
1,464 Elo+
Fenrir
Fenrir
GMMsword
Fenrir
Level 25
God Stats
7W - 5L
1,213 SR
Queue Stats
64W - 78L
1,218 Elo+
Solo
Bellona
Bellona
KeyDart100
Bellona
Level 22
God Stats
7W - 1L
1,611 SR
Queue Stats
23W - 22L
1,554 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NineTaiIsCat
Morgan Le Fay
Level 29
God Stats
13W - 15L
1,546 SR
Queue Stats
32W - 32L
1,484 Elo+
Solo
Cliodhna
Cliodhna
Soulrunner922
Cliodhna
Level 30
God Stats
11W - 3L
1,605 SR
Queue Stats
60W - 40L
1,531 Elo+
Solo
Baba Yaga
Baba Yaga
SuperPaloNova
Baba Yaga
Level 28
God Stats
5W - 2L
1,497 SR
Queue Stats
165W - 169L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
6 / 7 / 2
11,426
952
8,588
23,226
14,917
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
17
1 / 12 / 8
11,072
923
13,118
21,378
8,038
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
17
1 / 10 / 3
10,484
874
8,761
27,163
21,034
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 8 / 6
11,100
925
12,665
22,469
8,288
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 3 / 7
11,353
946
15,723
17,821
8,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GMMsword
Fenrir
19
5 / 8 / 18
11,576
965
10,237
17,663
11,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
KeyDart100
Bellona
20
8 / 0 / 24
14,680
1,223
23,702
17,917
17,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
NineTaiIsCat
Morgan Le Fay
19
8 / 1 / 18
13,037
1,086
20,533
14,385
5,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cliodhna
Soulrunner922
Cliodhna
19
14 / 2 / 11
13,360
1,113
22,833
11,653
4,899
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
SuperPaloNova
Baba Yaga
20
5 / 0 / 25
13,317
1,110
30,301
8,630
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
136
11
Kills
40
40
Deaths
11
26
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
7
2
1
W
Fenrir
GMMsword
Fenrir
5
8
18
1.75
L
Hera
1
12
8
0.42
W
Bellona
KeyDart100
Bellona
8
0
24
20
W
Morgan Le Fay
NineTaiIsCat
Morgan Le Fay
8
1
18
17
W
Cliodhna
Soulrunner922
Cliodhna
14
2
11
9.75
L
Hercules
1
10
3
0.25
W
Baba Yaga
SuperPaloNova
Baba Yaga
5
0
25
17.5
L
0
8
6
0.38
L
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,855
Damage
107,606
112,057
Taken
70,248
60,638
Mitigated
42,960
8,219
Healing
16,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,588
1,713
0
881
23,226
14,917
0
12,300
10,926
0
12,249
W
Fenrir
GMMsword
Fenrir
10,237
1,771
0
184
17,663
11,608
0
9,471
6,396
0
17,609
L
Hera
13,118
5,273
0
332
21,378
8,038
0
9,302
12,076
34,631
0
W
Bellona
KeyDart100
Bellona
23,702
4,852
2,629
5,087
17,917
17,754
0
10,053
7,522
0
37,068
W
Morgan Le Fay
NineTaiIsCat
Morgan Le Fay
20,533
4,065
0
3,392
14,385
5,272
0
9,194
5,017
48,319
0
W
Cliodhna
Soulrunner922
Cliodhna
22,833
10,930
0
1,108
11,653
4,899
0
6,113
5,272
0
40,075
L
Hercules
8,761
3,101
0
5,010
27,163
21,034
0
8,098
19,065
0
20,420
W
Baba Yaga
SuperPaloNova
Baba Yaga
30,301
1,347
305
3,858
8,630
3,427
0
5,474
2,994
67,086
0
L
12,665
971
176
1,393
22,469
8,288
0
13,253
9,216
49,644
0
L
15,723
1,258
0
427
17,821
8,361
0
7,881
9,940
33,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,435
Gold Earned
65,970
224
Minions Killed
230
2
Camps Cleared
7
1,097,012
Distance Traveled
1,249,301
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,426
952
6
1
1
215,417
0
W
Fenrir
11,576
965
9
1
0
237,947
0
L
Hera
11,072
923
49
4
0
198,361
0
W
Bellona
14,680
1,223
21
2
2
262,304
0
W
Morgan Le Fay
13,037
1,086
65
5
0
247,800
0
W
Cliodhna
13,360
1,113
35
3
5
225,791
0
L
Hercules
10,484
874
26
2
0
215,674
0
W
Baba Yaga
13,317
1,110
100
8
0
275,459
3
L
Agni
11,100
925
96
8
0
233,030
0
L
Thoth
11,353
946
47
4
1
234,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role