Player Matchup

Thor
Thor
Alilu9
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
AlphaAmoeba
King Arthur
Level 14
God Stats
25W - 24L
1,561 SR
Queue Stats
25W - 30L
1,388 Elo+
Solo
Ne Zha
Ne Zha
LygerZeroJager1
Ne Zha
Level 28
God Stats
3W - 0L
1,547 SR
Queue Stats
36W - 29L
1,425 Elo+
Solo
Charybdis
Charybdis
eveeisgre4tlol
Charybdis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
nplxx_
Anubis
Level 15
God Stats
10W - 14L
1,225 SR
Queue Stats
39W - 59L
1,290 Elo+
Solo
Team Averages
Level 12
1,467 SR
1,421 Elo+

VS

Team Averages
Level 12
1,479 SR
1,445 Elo+
Bellona
Bellona
AlexMelMas
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
Ayo-FBI-OpenUp
Charybdis
Level 27
God Stats
3W - 6L
1,422 SR
Queue Stats
78W - 103L
1,302 Elo+
Solo
Thor
Thor
M1n1fortn1t3
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
i69420skrrt
Loki
Level 27
God Stats
23W - 33L
1,472 SR
Queue Stats
150W - 205L
1,421 Elo+
Solo
Olorun
Olorun
santiserrao
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Alilu9
Thor
11
2 / 10 / 1
8,201
432
2,873
11,190
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
AlphaAmoeba
King Arthur
15
3 / 2 / 7
10,133
533
5,435
11,706
9,318
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
11 / 2 / 6
11,659
614
15,156
11,214
4,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
eveeisgre4tlol
Charybdis
14
7 / 10 / 6
10,103
532
11,081
14,367
3,538
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Anubis
nplxx_
Anubis
18
8 / 2 / 2
11,109
585
8,424
8,480
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlexMelMas
Bellona
10
2 / 12 / 4
7,735
407
5,930
18,724
13,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Ayo-FBI-OpenUp
Charybdis
15
14 / 4 / 3
10,914
574
16,103
17,322
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

2
0 / 2 / 0
5,348
281
29
1,283
187
17
8 / 4 / 0
10,132
533
10,696
15,407
4,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
12
1 / 12 / 4
7,927
417
6,146
13,961
5,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
36
31
Kills
25
26
Deaths
34
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
AlexMelMas
Bellona
2
12
4
0.33
W
Thor
Alilu9
Thor
2
10
1
0.25
W
King Arthur
AlphaAmoeba
King Arthur
3
2
7
3.25
L
Charybdis
Ayo-FBI-OpenUp
Charybdis
14
4
3
3.88
W
11
2
6
7
L
0
2
0
0
W
Charybdis
eveeisgre4tlol
Charybdis
7
10
6
1
L
8
4
0
2
W
Anubis
nplxx_
Anubis
8
2
2
4.5
L
Olorun
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,969
Damage
38,904
56,957
Taken
66,697
23,108
Mitigated
28,596
10,477
Healing
14,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AlexMelMas
Bellona
5,930
1,733
0
1,520
18,724
13,739
0
4,237
14,487
7,610
18,020
W
Thor
Alilu9
Thor
2,873
419
0
410
11,190
2,167
767
1,248
9,942
0
22,783
W
King Arthur
AlphaAmoeba
King Arthur
5,435
789
0
0
11,706
9,318
928
1,815
9,891
4,662
31,871
L
Charybdis
Ayo-FBI-OpenUp
Charybdis
16,103
8,268
0
6,133
17,322
4,652
1,230
1,540
15,782
0
55,965
W
15,156
5,236
0
1,760
11,214
4,926
3,918
2,021
9,193
0
68,097
L
29
0
0
0
1,283
187
0
309
974
0
1,487
W
Charybdis
eveeisgre4tlol
Charybdis
11,081
8,451
0
2,868
14,367
3,538
1,141
2,039
12,328
0
46,763
L
10,696
3,724
0
5,864
15,407
4,591
0
2,764
12,643
0
74,277
W
Anubis
nplxx_
Anubis
8,424
506
0
5,439
8,480
3,159
295
640
7,840
68,297
0
L
Olorun
6,146
3,401
0
1,464
13,961
5,427
319
660
13,301
26,285
3,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,205
Gold Earned
42,056
416
Minions Killed
310
0
Camps Cleared
0
1,726,671
Distance Traveled
1,205,598
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,735
407
39
2
0
284,581
3
W
Thor
8,201
432
45
2
0
316,673
2
W
King Arthur
10,133
533
74
4
0
400,397
0
L
Charybdis
10,914
574
81
4
0
301,861
0
W
Ne Zha
11,659
614
108
6
0
377,166
1
L
Thor
5,348
281
3
0
0
44,156
1
W
Charybdis
10,103
532
64
3
0
310,942
2
L
Loki
10,132
533
126
7
0
340,061
4
W
Anubis
11,109
585
125
7
0
321,493
0
L
Olorun
7,927
417
61
3
0
234,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role