Player Matchup

Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
B_a_BushWookie_
Merlin
Level 62
God Stats
4W - 1L
1,786 SR
Queue Stats
105W - 113L
1,388 Elo+
Solo
Athena
Athena
GLbear13toker420
Athena
Level 89
God Stats
3W - 2L
1,511 SR
Queue Stats
116W - 126L
1,352 Elo+
Solo
Artemis
Artemis
ToxicLamia
Artemis
Level 126
God Stats
10W - 10L
1,634 SR
Queue Stats
552W - 712L
1,283 Elo+
Solo
Susano
Susano
king0fclutch24
Susano
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 106L
1,422 Elo+
Solo
Team Averages
Level 98
1,586 SR
1,389 Elo+

VS

Team Averages
Level 99
1,589 SR
1,381 Elo+
Danzaburou
Danzaburou
ItzZz NoxiouS
Danzaburou
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,403 Elo+
Solo
Susano
Susano
McShlong23
Susano
Level 29
God Stats
1W - 2L
1,299 SR
Queue Stats
221W - 231L
1,373 Elo+
Solo
Hades
Hades
Prometej1990
Hades
Level 122
God Stats
3W - 2L
1,578 SR
Queue Stats
123W - 146L
1,403 Elo+
Solo
Hachiman
Hachiman
crimsynviking
Hachiman
Level 159
God Stats
4W - 3L
1,830 SR
Queue Stats
294W - 330L
1,287 Elo+
Solo
Gilgamesh
Gilgamesh
rotprophet
Gilgamesh
Level 109
God Stats
2W - 1L
1,739 SR
Queue Stats
118W - 107L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
12 / 5 / 9
11,598
967
14,408
12,502
5,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
6 / 1 / 11
11,125
927
15,700
7,253
3,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 8 / 17
10,585
882
8,026
17,633
16,101
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
ToxicLamia
Artemis
14
2 / 5 / 17
9,272
773
11,453
7,963
3,217
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 6 / 14
10,092
841
13,339
13,812
5,554
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItzZz NoxiouS
Danzaburou
16
5 / 6 / 16
9,836
820
12,792
12,593
5,384
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
McShlong23
Susano
13
2 / 10 / 11
8,345
695
5,463
12,893
4,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 4 / 6
10,545
879
10,595
18,574
12,175
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
crimsynviking
Hachiman
14
4 / 6 / 10
9,441
787
7,533
12,951
4,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
rotprophet
Gilgamesh
18
6 / 3 / 13
10,480
873
11,789
13,294
13,775
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
81
29
Kills
25
25
Deaths
29
68
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
12
5
9
3.3
W
6
1
11
11.5
W
3
8
17
1.44
L
Danzaburou
ItzZz NoxiouS
Danzaburou
5
6
16
2.17
L
Susano
McShlong23
Susano
2
10
11
0.75
L
8
4
6
2.75
W
Artemis
ToxicLamia
Artemis
2
5
17
2.1
L
Hachiman
crimsynviking
Hachiman
4
6
10
1.5
W
6
6
14
2.17
L
Gilgamesh
rotprophet
Gilgamesh
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,926
Damage
48,172
59,163
Taken
70,305
33,273
Mitigated
40,935
14,288
Healing
21,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
14,408
2,588
1,308
2,732
12,502
5,329
261
2,045
10,457
0
31,773
W
15,700
1,215
1,173
2,077
7,253
3,072
892
1,435
5,818
38,541
0
W
8,026
1,989
959
1,323
17,633
16,101
240
3,359
14,274
12,597
0
L
Danzaburou
ItzZz NoxiouS
Danzaburou
12,792
5,848
1,622
2,297
12,593
5,384
312
4,443
8,150
0
28,067
L
Susano
McShlong23
Susano
5,463
1,249
208
646
12,893
4,998
134
3,656
9,237
0
9,676
L
10,595
1,146
2,404
6,776
18,574
12,175
729
7,008
11,566
20,019
0
W
Artemis
ToxicLamia
Artemis
11,453
3,523
1,395
523
7,963
3,217
2,011
1,559
6,404
0
16,648
L
Hachiman
crimsynviking
Hachiman
7,533
4,194
944
3,041
12,951
4,603
165
2,929
10,022
0
12,894
W
13,339
2,013
476
2,322
13,812
5,554
1,638
2,197
11,615
0
19,558
L
Gilgamesh
rotprophet
Gilgamesh
11,789
2,887
1,303
2,737
13,294
13,775
54
5,690
7,604
0
24,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,672
Gold Earned
48,647
120
Minions Killed
104
0
Camps Cleared
0
1,054,495
Distance Traveled
1,016,495
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,598
967
18
2
0
222,509
2
W
Merlin
11,125
927
56
5
0
234,416
0
W
Athena
10,585
882
13
1
0
218,699
2
L
Danzaburou
9,836
820
25
2
0
170,900
0
L
Susano
8,345
695
12
1
0
189,086
2
L
Hades
10,545
879
26
2
0
211,721
2
W
Artemis
9,272
773
15
1
0
178,831
0
L
Hachiman
9,441
787
13
1
0
175,602
1
W
Susano
10,092
841
18
2
0
200,040
1
L
Gilgamesh
10,480
873
28
2
0
269,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role